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Re: Zombie contingency plan.
Old 04-17-2009, 10:16 AM   #1
Professor S
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Default Re: Zombie contingency plan.

Going a little more in detail:

Weapons

Guns
30/6 Hunting rifle for long range with makeshift silencer
.357 Magnum (silenced) for medium range and concvenience
Sawed off 10 guage shotgun for stopping power and path clearing if cornered

Melee
Machete - Heavy blade for chopping, and a wide cutting area reducing the need for accuracy in a close fight.
Polearm (long stick with a sword or large cutting blade attached) - Good for keep nasties away from boats, cars and second floors
Brick hammer - The finishing blow once they're inapacitated
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Re: Zombie contingency plan.
Old 04-17-2009, 11:43 AM   #2
Fox 6
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Default Re: Zombie contingency plan.

Silly Prof. You cant silence a .357 magnum revolver.
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Re: Zombie contingency plan.
Old 04-17-2009, 11:58 AM   #3
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Default Re: Zombie contingency plan.

One thing is, I apparently don't have to worry about other GT members slowing me down.

I've given this some thought, and if I can gain entry into a prison, I think that would be the best hold-up.

-It has a supply of weapons.
-Supply of food that won't go bad quickly.
-Amp security with fences.
-High towers to pick off any strangling zombies
-And I would assume a staff parking lot with cars if I need to get away.

Also a prison is big enough to hide out in if they break in and for you not to get bored and go crazy while you await the gov't rescue.
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Re: Zombie contingency plan.
Old 04-17-2009, 03:14 PM   #4
Combine 017
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Default Re: Zombie contingency plan.

Quote:
Originally Posted by BreakABone View Post
One thing is, I apparently don't have to worry about other GT members slowing me down.

I've given this some thought, and if I can gain entry into a prison, I think that would be the best hold-up.
Right, your in america, you have prisons all over the place.
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Re: Zombie contingency plan.
Old 04-17-2009, 03:39 PM   #5
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Default Re: Zombie contingency plan.

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Originally Posted by BreakABone View Post
the gov't rescue.


Don't you ever watch movies? They just nuke the place, they don't care about a few survivors.
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Re: Zombie contingency plan.
Old 04-17-2009, 03:48 PM   #6
Professor S
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Default Re: Zombie contingency plan.

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Originally Posted by Fox 6 View Post
Silly Prof. You cant silence a .357 magnum revolver.
Then a comparable handgun with silencing capabilities.
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Re: Zombie contingency plan.
Old 04-18-2009, 04:25 AM   #7
TheSlyMoogle
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Default Re: Zombie contingency plan.

Quote:
Originally Posted by Professor S View Post
Going a little more in detail:

Weapons

Guns
30/6 Hunting rifle for long range with makeshift silencer
.357 Magnum (silenced) for medium range and concvenience
Sawed off 10 guage shotgun for stopping power and path clearing if cornered

Melee
Machete - Heavy blade for chopping, and a wide cutting area reducing the need for accuracy in a close fight.
Polearm (long stick with a sword or large cutting blade attached) - Good for keep nasties away from boats, cars and second floors
Brick hammer - The finishing blow once they're inapacitated
Well first and foremost no way you are going to be able to carry all of that for extended travel.

What you need is one gun that can fire powerful shots or lots of shots, is fast to reload, and wont really weigh that much. Something like a small machine gun would be optimal here.

For a melee weapon you're going to wont something durable, something that you'll be able to use over and over and not have it break as so many melee weapons probably will in short time. Perhaps the best option here is the Machete which are very durable and pretty light as they are made to chop some shit the fuck down, even if it's some fucking zombies. Even then I would grab two of them because they will eventually break.

To be honest I would immediately gather supplies and weapons and leave for where I grew up. Head for the cabin back in the woods and start a fucking garden I suppose. Living like a pilgrim until the day I feel safe enough to venture into the city again. Probably about 2 or 3 years time should suffice for any viral outbreaks to pass and those infected to have killed each other or died of the disease or whatever. Although the first sign of trouble I would GTFO.
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Re: Zombie contingency plan.
Old 04-18-2009, 06:24 AM   #8
Combine 017
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Default Re: Zombie contingency plan.

Quote:
Originally Posted by TheSlyMoogle View Post
Well first and foremost no way you are going to be able to carry all of that for extended travel.

What you need is one gun that can fire powerful shots or lots of shots, is fast to reload, and wont really weigh that much. Something like a small machine gun would be optimal here.

For a melee weapon you're going to wont something durable, something that you'll be able to use over and over and not have it break as so many melee weapons probably will in short time. Perhaps the best option here is the Machete which are very durable and pretty light as they are made to chop some shit the fuck down, even if it's some fucking zombies. Even then I would grab two of them because they will eventually break.

To be honest I would immediately gather supplies and weapons and leave for where I grew up. Head for the cabin back in the woods and start a fucking garden I suppose. Living like a pilgrim until the day I feel safe enough to venture into the city again. Probably about 2 or 3 years time should suffice for any viral outbreaks to pass and those infected to have killed each other or died of the disease or whatever. Although the first sign of trouble I would GTFO.
Rifle: Slung over shoulder.
Magnum: Holster around waist; right hand side.
10 Gauge: In hand.
Machete: In sheath; left hand side.
Polearm: Slung over shoulder.
Brick hammer: Front-left hand side.
(all that really doesnt weigh that much, aside from the brick hammer, which isnt that necessary)

And an SMG doesnt have that much stopping power, and where are you going to store all the clips!? Sure you can riddle them full of bullets, but that isnt going to put them down in one shot.

I agree with gathering supplies, but heading back for a cabin in the middle of the woods? You would be surrounded by forest, who knows where the zombies would come from. And also, 2-3years!? I would go back within the first few months while the supplies are still fresh. You would just need need to set up a good base of operations and good transportation to get back in the city, otherwise you are screwed.
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Re: Zombie contingency plan.
Old 04-18-2009, 08:02 PM   #9
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Default Re: Zombie contingency plan.

I don't think any automatic weapons would be desirable in a zombie outbreak. Even the ultra-light weight and accurate at close range M16 requires tons of maintenance and is difficult to fire accurately with limited training or when moving. You could downgrade to a smaller machine gun, but those are incredibly inaccurate unless you are at very close ranges. I doubt you would have to worry about the delivery not being powerful enough, I doubt you need much force to penetrate a zombie skull.

I don't know if I would go for a revolver either. I know the payload is huge but it doesn't have many rounds and I bet it requires a decent amount of maintenance. Plus it might not handle well with varying weather conditions. I'd try to find a low-maintenance pistol with a huge magazine.

Or my personal favorite, automatic shotgun with optional explosive rounds:
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Re: Zombie contingency plan.
Old 04-18-2009, 10:00 PM   #10
Fox 6
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Default Re: Zombie contingency plan.

AK -47 packs a punch, you can clean the barrel with a show lace and motor oil, even children find it easy to operate

Only down side it weighs like 14 pounds loaded.
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Re: Zombie contingency plan.
Old 04-23-2009, 10:08 PM   #11
TheSlyMoogle
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Default Re: Zombie contingency plan.

Quote:
Originally Posted by Combine 017 View Post
Rifle: Slung over shoulder.
Magnum: Holster around waist; right hand side.
10 Gauge: In hand.
Machete: In sheath; left hand side.
Polearm: Slung over shoulder.
Brick hammer: Front-left hand side.
(all that really doesnt weigh that much, aside from the brick hammer, which isnt that necessary)

And an SMG doesnt have that much stopping power, and where are you going to store all the clips!? Sure you can riddle them full of bullets, but that isnt going to put them down in one shot.

I agree with gathering supplies, but heading back for a cabin in the middle of the woods? You would be surrounded by forest, who knows where the zombies would come from. And also, 2-3years!? I would go back within the first few months while the supplies are still fresh. You would just need need to set up a good base of operations and good transportation to get back in the city, otherwise you are screwed.

Fine, I'm not trying to say I'm a master of headshots or anything? Even with a gun that isn't very accurate. Zombie heads will roll.

A cabin would be pretty ideal. More than likely zombies without some form of intelligence or travel aren't going to make it out to the woods where few people live. If I made it there I would only have to worry about the possibility of my parents and my aunt being zombies and that's just 3 zombies. And yes I would kill the shit out of my zombie family. Even if they weren't zombies... Maybe they still die? Who knows? Anyway... The only way I'm risking going back to zombie land is if I absolutely have to. Depends on the season. If I can plant a garden then I wouldn't need to get back to zombie land for a long time.
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Re: Zombie contingency plan.
Old 04-24-2009, 12:39 AM   #12
Professor S
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Default Re: Zombie contingency plan.

Polearm revision:

Telecoping pole from a pool supply store, with a large knife or sword lashed to the end. More transportable.

GUN:

Not this one



But ideally I'd like me one of these... helicopter included...

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Re: Zombie contingency plan.
Old 04-24-2009, 03:54 AM   #13
KillerGremlin
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Default Re: Zombie contingency plan.

If you had a helicopter you could just do the super cool move where you use the rotor to chop off the zombie heads.
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