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Sony Motion Controller
Old 03-10-2010, 09:31 PM   #1
TheSlyMoogle
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Default Sony Motion Controller

http://gdc.gamespot.com/story/625320...ntroller-qanda

Watch the video. Honestly looks like what I wanted the wii to be.

I'm going to stand corrected. If it works as well as it did in the video, then looks like this could actually be fun.
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Re: Sony Motion Controller
Old 03-10-2010, 10:43 PM   #2
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Default Re: Sony Motion Controller

I had Moogle sent me the information while out, and got all excited, and I get home and find it is literally the PS3's version of the Wii.

Just for some examples, here is the line-up of games

B-Roll Footage http://www.youtube.com/watch?v=W00x0C7JbIs

The Shoot™ (Working Title)


Move Party (Working Title)


Motion Fighter (Working Title)


Sports Champions


TV SuperStars


Now the Motion Fighter game looks pretty cool, but the rest of it right now, just looks like experiences we had when the Wii launch. Now, I'm a huge fan of motion controllers, but this really isn't tapping any new grounds right now. Just doing it prettier.

And just because Sony is always one step ahead....





That said, I hear that the next SOCOM supports it so wonder how that works out
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Re: Sony Motion Controller
Old 03-10-2010, 10:48 PM   #3
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Default Re: Sony Motion Controller

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Originally Posted by BreakABone View Post

That said, I hear that the next SOCOM supports it so wonder how that works out
Looks a lot better than the wii, sorry earl.

DIE WII DIE!
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Re: Sony Motion Controller
Old 03-10-2010, 10:54 PM   #4
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Default Re: Sony Motion Controller

Quote:
Originally Posted by TheSlyMoogle View Post
Looks a lot better than the wii, sorry earl.

DIE WII DIE!
I said as much in my post. :P
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Re: Sony Motion Controller
Old 03-11-2010, 02:28 AM   #5
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Default Re: Sony Motion Controller

It's an add-on peripheral. It will die (at least this time). Next?
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Re: Sony Motion Controller
Old 03-11-2010, 11:26 AM   #6
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Default Re: Sony Motion Controller

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Originally Posted by Xantar View Post
It's an add-on peripheral. It will die (at least this time). Next?
It might, depending on the cost.

But I think odds are there are enough kids who got the wii 3 years ago who are old enough now to use the internet, find out about this, and bug the hell out of their parents for a PS3 and Motion thing. Probably sony will release a PS3/Motion bundle.

"BUT MOM IT'S THE NEW WII!"
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Re: Sony Motion Controller
Old 03-11-2010, 12:08 PM   #7
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Default Re: Sony Motion Controller

Oooh shiny.
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Re: Sony Motion Controller
Old 03-11-2010, 12:31 PM   #8
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Default Re: Sony Motion Controller

i'm suprised it's coming out for $100 when the arguably technologically more advanced (at the very least more innovative/intriguing) Natal was rumored to go for $50, which is honestly the right price if you are trying to get it into as many current owners as possible

It's kind of funny to see Sony just so unabashedly rip off Wii, but on the flip side that speaks volumes for the success of Nintendo's huge risk when they went in the whole waggle direction. Who knows, maybe a more core-centric company like Sony will be able to promote more waggle games that are actually, you know, deep and worthwhile and use motion controller in legitimately engaging ways.

Still way more stoked to see the lid get blown off Natal at E3 though. Now that Move is ousted, can we start guessing the real name for Natal? I can't think of anything clever, I'll leave that up to you guys
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Re: Sony Motion Controller
Old 03-11-2010, 12:34 PM   #9
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Default Re: Sony Motion Controller

also, anyone else think that light bulb on the top of the "main" Move controller just looks absolutely retarded?
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Re: Sony Motion Controller
Old 03-11-2010, 01:55 PM   #10
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Default Re: Sony Motion Controller

Quote:
Originally Posted by BreakABone View Post
*picture deleted*
Ahem. WTF is going on in this picture???

Quote:
Originally Posted by Carnage17 View Post
also, anyone else think that light bulb on the top of the "main" Move controller just looks absolutely retarded?
Yeah I kind of agree, but at the same time they look kinda good... I think overall I approve of them. Much better than what it looked like before.
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Re: Sony Motion Controller
Old 03-11-2010, 02:07 PM   #11
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Default Re: Sony Motion Controller

Well, the shots looks pretty, but it seems except for the game with you in it, actually playing the games is a different story:

Quote:
I think I'm most impressed with what Sony calls the "augmented reality" experiences. Move Party is a great example: the PlayStation Eye's video feed is displayed on the screen – much like the company's EyeToy games – and the game will overlay handheld items right on top of the PlayStation Move controller. In one of the games in Move Party, you guide falling birds with a handheld fan, twisting the fan in clockwise and counterclockwise fashion to blow the birds towards the nests on either side of the screen. The device tracked the controller's position and rotation impressively well – even when I blocked the glowing orb from view of the camera, the game remembered its last position and tried to keep up with my hand motions. Eventually it would get out of sync until I released the glowing orb, and once the camera saw the light…bam, the item snapped right back where it should be.

It does feel like there's a bit of lag with hand motions, but it seems to me that it's because the PlayStation Eye's video feed is a millisecond behind real-life. But the augmented reality overlays match up perfectly with the on-screen controller, a testament to the camera's color sensing combined with the motion and tilt sensing keeping track of everything going on.

There are a couple of "pointer" based games on display, too. A game called "The Shoot," basically a rail shooter along the lines of Resident Evil: Darkside Chronicles or Dead Space Extraction. Players move the PlayStation Move controller to guide the on-screen reticule around the playfield and shoot the incoming enemies. The "lag" I felt in the augmented reality demos was more apparent here because you didn't have your on-screen self guiding the reticule, and it wasn't matching up with any physical object. Plus, the game has its own calibration system and it was throwing off my aim – someone had set up the calibration for wide sweeping motions to guide the reticule just a few inches on-screen. Luckily a quick recalibration with the menu option, and a simple tap of the button on the controller and I was back in business.

I should note that The Shoot did get thrown out of whack in aiming, much like the same thing that happens in Wii Sports Resort's Sword Play. The game has a built-in recentering tool for when the reticule drifts, so it looks like the system may have a similar calibration issue that Wii MotionPlus does.

Sony really needed a better first-person shooter demonstration for the PlayStation Move and its uncreatively named Sub Controller (basically the Wii nunchuk ripoff). The company has a very early, and low-framerate version of SOCOM 4 here that does pointer tracking, similar to Resident Evil 4 on the Wii. It doesn't feel very sensitive in this demo, and that may be more because of SOCOM 4's early-in-development state.

There are some really early game demos here, and the less said about them, the better. Brunswick Bowling is way too early for prime time, and the bowling in Wii Sports Resorts (and even Wii Sports) has absolutely nothing to worry about if the game continues on its current path. Luckily the developer has a half year to work on the bowling game. It needs it, badly.

Then there's the fighting game called Motion Fighter that's gesture-based, and that felt way laggier than it should be, almost disconnecting the player from the on-screen action. The gladiator game in Sports Champions was a little better, but it, too seemed to have more lag in its swing motion than should be comfortable for the "next generation" of motion controllers.

Overall I'm liking the PlayStation Move's form factor and tech, and I'm more excited for this solution than Microsoft's Natal. That could change in an instant if and when Microsoft shows off more of its Xbox motion control in the next couple of months.

But the price and the lack of any real "wow" games on display here at Sony's press event sort of diminishes its impact.

However, ignoring pricing, the PlayStation Move is clearly a stronger solution than Nintendo's Wii remote, nunchuk, and Wii MotionPlus combination, and it definitely has more potential because of this more sensitive and more capable tech.

I'm just hoping for more than just Wii-like experiences in HD, and other than the augmented reality stuff in Move Party, that's all we're getting with PlayStation Move. So far, anyway.
http://wii.ign.com/articles/107/1076600p1.html
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Re: Sony Motion Controller
Old 03-11-2010, 07:21 PM   #12
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Default Re: Sony Motion Controller

Quote:
Originally Posted by TheSlyMoogle View Post
It might, depending on the cost.

But I think odds are there are enough kids who got the wii 3 years ago who are old enough now to use the internet, find out about this, and bug the hell out of their parents for a PS3 and Motion thing. Probably sony will release a PS3/Motion bundle.

"BUT MOM IT'S THE NEW WII!"
I'm sorry. I don't think I made myself clear enough about my reasons for being absolutely sure that this thing will fail. So here's a link to a blog post I wrote in which I examine in more detail the past history of consoles and take into account all the prior successes of add-on peripherals: http://www.purevideogames.net/blog/?p=292

If you have any actual responses to my point instead of vague guesses about a fraction of the gaming audience, do let me know.
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Re: Sony Motion Controller
Old 03-11-2010, 11:15 PM   #13
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Default Re: Sony Motion Controller

I think this is a great idea.
Maybe it will force Nintendo to make an actual system next time instead of another gimmick which can be made as an add-on for the other systems.

Sony just literally gave a big "fuck you" to Nintendo with this, and I think it's hilarious.

Not only with a PS3 do you get a blu ray player, and a PS3 itself, you also get the option for a Wii, with better graphics.
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Re: Sony Motion Controller
Old 03-12-2010, 11:02 AM   #14
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Default Re: Sony Motion Controller

Quote:
Originally Posted by Typhoid View Post
I think this is a great idea.
Maybe it will force Nintendo to make an actual system next time instead of another gimmick which can be made as an add-on for the other systems.

Sony just literally gave a big "fuck you" to Nintendo with this, and I think it's hilarious.

Not only with a PS3 do you get a blu ray player, and a PS3 itself, you also get the option for a Wii, with better graphics.
And worse games. Yeah, fuck you Nintendo! We don't need quality games, we got pretty lights and shiny things!

Quote:
Originally Posted by Xantar View Post
I'm sorry. I don't think I made myself clear enough about my reasons for being absolutely sure that this thing will fail. So here's a link to a blog post I wrote in which I examine in more detail the past history of consoles and take into account all the prior successes of add-on peripherals: http://www.purevideogames.net/blog/?p=292

If you have any actual responses to my point instead of vague guesses about a fraction of the gaming audience, do let me know.
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Re: Sony Motion Controller
Old 03-12-2010, 12:44 PM   #15
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Default Re: Sony Motion Controller

Quote:
Originally Posted by Xantar View Post
I'm sorry. I don't think I made myself clear enough about my reasons for being absolutely sure that this thing will fail. So here's a link to a blog post I wrote in which I examine in more detail the past history of consoles and take into account all the prior successes of add-on peripherals: http://www.purevideogames.net/blog/?p=292

If you have any actual responses to my point instead of vague guesses about a fraction of the gaming audience, do let me know.
It depends on if you consider it an add on, or a new type of controler.

I remember two generations ago, a certain company introduced the analog stick, and a certain other company adapted it late... and somehow it got popular enough with developers and users alike to the point that it became the "normal" controler.

Just saying..
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