Go Back   GameTavern > House Specials > Video Gaming
Reply
 
Thread Tools Display Modes

How Do you Make a Good Superman Game?
Old 06-28-2008, 05:22 PM   #1
BreakABone
Living Legend
 
BreakABone's Avatar
 
BreakABone is offline
Location: Resident of Alfred.. Yes the town named after Batman's butler
Now Playing:
Posts: 10,317
Default How Do you Make a Good Superman Game?

I don't know how many of you follow Angry Video Game NErd, but this past week he did Superman for the Atari and the NES. Next week he plans on doing Superman 64.

And for anyone who needs to know, most of those games suck huge donkey nads.
Superman Atari/NES episode

So I am curious what would it take to make a good Superman game?

First you have to find someway around his godlike status. The man really has no weakness and equipping every thug you meet with kryponite would just seem odd after a while. So how do you get around that?

Then there is the problem with his power. Superman's power scale depending on the source which is why he can breathe in space and reverse time in the movies, but needs a suit to go beyond earth's atomsphere in most other medias. So how do you balance his powers so that they are all accessible but don't break the game?

Then there is just the issue of coming up with threats. Superman can't fight many normal people one on one. Even if he pulled back, there would be a great chance of killing them. So maybe part of the design would be finding inventive ways to detain certain criminals.

I really don't know. Just brainstorming.
__________________

Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-28-2008, 05:26 PM   #2
diego2k3
Baron
 
diego2k3's Avatar
 
diego2k3 is offline
Location: Redmond, WA
Now Playing: MGS4, Ratchet and Clank Future: ToD
Posts: 13
Default Re: How Do you Make a Good Superman Game?

Issues coming up with threats? Cast Matt Damon in it. Problem solved.
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-28-2008, 07:50 PM   #3
Swan
Hey It's AIDS
 
Swan's Avatar
 
Swan is offline
Location: Doesn't matter where, just know I'm rockin' it
Now Playing:
Posts: 3,955
Default Re: How Do you Make a Good Superman Game?

Maybe defending the earth from invading armies from foreign planets?


Apokollips or something like that
__________________
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-28-2008, 09:04 PM   #4
flunkie44
Sunflower Seed Addict
 
flunkie44's Avatar
 
flunkie44 is offline
Location: Illinois
Now Playing: With your mom.
Posts: 654
Default Re: How Do you Make a Good Superman Game?

Not making a Superman game?
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-28-2008, 09:08 PM   #5
Fox 6
John Lennon in '67
 
Fox 6's Avatar
 
Fox 6 is offline
Location: B.C. Canada
Now Playing: Xbox 360
Posts: 5,055
Default Re: How Do you Make a Good Superman Game?

Lois Lane dating sim?
__________________
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-29-2008, 12:48 PM   #6
Zen
Knight
 
Zen's Avatar
 
Zen is offline
Location: Texas
Now Playing:
Posts: 396
Default Re: How Do you Make a Good Superman Game?

the best superman game they hjave made is returns, i liked how your lifebar was basically the city, so you HAD to protect the city if you didnt want to lose, you also had to holdback on your own powers or else you would fuck the city up (like using heat vision at max), that game had one glaring problemn though, it was soooo repetitive, you spend the whole game doing the same shit over and over, which made it a suck fest, good concept though.
__________________

Find me on Twitter as @ZenUrena
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-29-2008, 02:45 PM   #7
uber_paddler
Sony Whore
 
uber_paddler's Avatar
 
uber_paddler is offline
Location: Nova Scotia
Now Playing: Persona 4, just like you should be.
Posts: 527
Default Re: How Do you Make a Good Superman Game?

I don't think it's possible to make a good Superman game. If it was you'd think someone would have done it by now.
__________________

PSN: XuberpaddlerX
XBL: uber paddler
Brawl Code: 4296 2818 4180
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-29-2008, 03:52 PM   #8
KillerGremlin
No Pants
 
KillerGremlin's Avatar
 
KillerGremlin is offline
Location: Friggin In The Riggin
Now Playing: my ding-a-ling
Posts: 4,566
Default Re: How Do you Make a Good Superman Game?

I was just playing Jedi Knight 2: Jedi Outcast. If they can make a game where you get all the Jedi powers and you can basically eff everybody up with the flick of a wrist, they can make a Superman game. It would need to be in a huge environment, like Grand Theft Auto. Only you would be able to fly into space.

And, you should be able to crush stuff. Like cars. And you should be able to fly. And normal bad guys shouldn't be able to do squat. I don't mind games where I practically have god-like powers the whole game. Jedi Knight 2 kicks ass, I love throwing storm troopers around. It's fun, they can't even shoot you because you automatically block their gunfire with your lightsaber.

But yeah, all the Superman games have sucked. They just need to make an open-ended one, kind of like Spiderman.
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-29-2008, 08:49 PM   #9
Zen
Knight
 
Zen's Avatar
 
Zen is offline
Location: Texas
Now Playing:
Posts: 396
Default Re: How Do you Make a Good Superman Game?

returns was a free roamer, it just sucked ass.

there's robots, and there's dragons, nothing else....well, random buildings on fire and tornadoes.

flying around was pretty awesome though, they got that spot on, just wish i could go a little faster.
__________________

Find me on Twitter as @ZenUrena
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-29-2008, 09:01 PM   #10
Pylon_Trooper
Viscount
 
Pylon_Trooper's Avatar
 
Pylon_Trooper is offline
Location: Kagoshima, Japan
Now Playing: Ground Control II
Posts: 66
Default Re: How Do you Make a Good Superman Game?

Yeah, I was picturing a Superman combat game with controls in the vein of the vehicle/ship sections of American MacGee's Scrapland (utterly underrated!). A free-form combat/battle royale with heavyweight bad guys between the skyscapers of Metropolis. And set the whole thing in...the thirties. Lots of tommy guns and police sirens, with art deco designs. I'm thinking Crimson Skies.

What a ramble.
__________________
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-29-2008, 09:08 PM   #11
Combine 017
Headcrabs!
 
Combine 017's Avatar
 
Combine 017 is offline
Location: City 17
Now Playing: ...Always playing: Half-Life 2, Half-Life 2:Episode One, Half-Life 2:Episode Two, TF2, EVE
Posts: 2,007
Default Re: How Do you Make a Good Superman Game?

If they were going to make a good superman game it would have to be violent, like seeing the flesh melt off a guy as you burn him with your eyes. Maybe just replace the guy from Crackdown with Superman and it would be a good superman game.
__________________
  Reply With Quote

Re: How Do you Make a Good Superman Game?
Old 06-30-2008, 04:34 PM   #12
Dyne
Or should I say.. smanger
 
Dyne's Avatar
 
Dyne is offline
Location: Vancouver
Now Playing: Infinity Blade II, Duke Nukem Forever, Skyrim, Vanquish
Posts: 9,435
Default Re: How Do you Make a Good Superman Game?

I liked Superman 64.
  Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 05:08 AM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern