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Re: Saving Zelda
Old 02-23-2012, 04:18 PM   #1
KillerGremlin
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Default Re: Saving Zelda

Quote:
Originally Posted by BreakABone View Post
And, this goes back to my original point. Everyone has a different definition of what Zelda was originally about.

And a legit case could be made for all camps I feel.
And that's always the problem with "Change" with this franchise.
But how many definitions can you have? The original Zelda was simple....and it pretty much only fits one or two definitions. I think Vampy's article hit the nail on the head in terms of capturing what the original Zelda was all about.

You have to kind of hop in your time machine, and think that people were playing Zelda before Gamefaqs. So there was a learning curve, and element of exploration, and a lot of secrecy. Back in the day finding secrets in video games was much more magical.
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Re: Saving Zelda
Old 02-27-2012, 04:20 PM   #2
TheSlyMoogle
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Default Re: Saving Zelda

Don't forget it was also so magical because you remembered all that stuff too. Remember when you found something secret in Zelda or mario or something like that? You remembered it. I can go back and play those games to this day and be walking down a screen in zelda and go "Oh yeah, can't I bomb this wall here for a heart piece?" Bam! Heart piece. Same with Mario and warp pipes and hidden areas.

You also used to talk about these things with other kids you knew. I would see someone on the bus with a game or something and be like "Oh yeah, you ever played that? Oh did you find that heart piece right next to where you start the game? Oh you didn't? Oh you bomb the top wall and it's under the rocks!"

Then the two of you would spend the next couple of weeks discussing secrets of the game.
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