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Re: Donkey Kong Country Returns
Old 11-27-2010, 12:22 PM   #1
Vampyr
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Default Re: Donkey Kong Country Returns

Maybe they'll patch in different controller support?

See what I did there?
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Re: Donkey Kong Country Returns
Old 11-27-2010, 02:20 PM   #2
BreakABone
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Default Re: Donkey Kong Country Returns

Quote:
Originally Posted by Vampyr View Post
Maybe they'll patch in different controller support?

See what I did there?
If you care so much, here you go

Quote:
USE A CLASSIC CONTROLLER IN DONKEY KONG COUNTRY RETURNS

I'm pretty sure that this will only work with the USA version of the game but I haven't tested it.

If you want to try, I have two separate configs so far. One that puts [waggle on R, 1 on Y and 2 on B], the other switches waggle to A instead.

Requires: Hacked Wii, the latest version of Gecko OS (I used 1.9.3), the PC version of Ocarina Code Manager (I got it here: http://wiird.l0nk.org/ocarina.zip )

Extract the Code Manager zip anywhere on your computer, go into the pc subfolder and run codemgr.exe

When it opens, enter the Game ID as SF8E01
Click Add a Code/Comment/Category. The name is arbitrary but I used Classic Controller
Click on the Classic Controller cheat that just appeared.
Game Name is arbitrary but you can use Donkey Kong Country Returns

You paste one of the two codes into the Code Contents section depending on which configuration you want to use. The first code will put waggle on R, 1 on Y and 2 on B. The second code switches waggle to A instead of R:

C24A3FC0 00000020
38210050 7C0802A6
80B50060 48000041
80950000 7CA52378
90B50000 80B50064
4800002D 80950004
7CA52378 90B50004
80B50068 48000019
80950008 7CA52378
90B50008 7C0803A6
4E800020 70A40200
2C040000 4182000C
38C0012D B0D50186
38C00000 70A40800
2C040000 41820008
60C68000 70A40020
2C040000 41820008
60C60200 70A40040
2C040000 41820008
60C60100 70A40001
2C040000 41820008
60C60002 70A40002
2C040000 41820008
60C60008 70A48000
2C040000 41820008
60C60004 70A44000
2C040000 41820008
60C60001 70A40400
2C040000 41820008
60C60010 70A41000
2C040000 41820008
60C61000 7CC53378
60000000 00000000
04387CF0 38A00000
0438526C 28000009



C24A3FC0 00000020
38210050 7C0802A6
80B50060 48000041
80950000 7CA52378
90B50000 80B50064
4800002D 80950004
7CA52378 90B50004
80B50068 48000019
80950008 7CA52378
90B50008 7C0803A6
4E800020 70A40010
2C040000 4182000C
38C0012D B0D50186
38C00000 70A40800
2C040000 41820008
60C68000 70A40020
2C040000 41820008
60C60200 70A40040
2C040000 41820008
60C60100 70A40001
2C040000 41820008
60C60002 70A40002
2C040000 41820008
60C60008 70A48000
2C040000 41820008
60C60004 70A44000
2C040000 41820008
60C60001 70A40400
2C040000 41820008
60C60010 70A41000
2C040000 41820008
60C61000 7CC53378
60000000 00000000
04387CF0 38A00000
0438526C 28000009



Click Store Modifications
Check the box next to Classic Controller
Click Export to GCT (say Yes to the popup that asks if you want to store modifications), choose the appropriate drive letter for your memory card, click Store.

Load up Gecko OS and make sure that the Use SD Cheats option is turned on in the configuration menu. If it is, the code should be detected at launch.

If you get an error message about the controller being unrecognized or something, you're going to have to edit a few of those hex codes. I think it has something to do with the version of the game you're running. Version 1 or 2 (I apparently have version 1). Please see this thread for more information: http://wiird.l0nk.org/forum/index.ph...,7134.120.html

edit: But just to have everything in this post, I'm pretty sure I know how this Version 1, Version 2 thing goes. If you have version 2 (I don't know how to check for this before testing a code), you'll have to change the first line in the code as well as the last two.

Again, the codes I posted are for version 1. If they don't work for you,
change the first line from C24A3FC0 00000020 to C24A5F70 00000020

Change the second to last line from 04387CF0 38A00000 to 04389B90 38A00000

Change the last line from 0438526C 28000009 to 0438710C 28000009
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Re: Donkey Kong Country Returns
Old 11-27-2010, 11:29 PM   #3
Vampyr
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Default Re: Donkey Kong Country Returns

Yeah...not going to do that.

It just blows my mind that they don't offer a non motion alternative in a (difficult) game where timing is important. Felt the same way about Galaxy, the motion controls just get in the way - they don't increase immersion, fun, or anything. I always feel like I'm playing a game that would be a little bit better if they removed the motion controls.
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Re: Donkey Kong Country Returns
Old 11-28-2010, 04:30 AM   #4
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Default Re: Donkey Kong Country Returns

So basically what I've gathered from reading this thread is that people are upset it wasn't released for the Gamecube, instead of the Wii.
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Re: Donkey Kong Country Returns
Old 11-28-2010, 11:54 AM   #5
Vampyr
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Default Re: Donkey Kong Country Returns

I must have missed the memo where if you're a Wii game you absolutely have to have motion controls with no alternatives.

It's as annoying to me as if they released an FPS that didn't let you invert the camera.
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Re: Donkey Kong Country Returns
Old 11-28-2010, 12:04 PM   #6
BreakABone
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Default Re: Donkey Kong Country Returns

Quote:
Originally Posted by Vampyr View Post
I must have missed the memo where if you're a Wii game you absolutely have to have motion controls with no alternatives.

It's as annoying to me as if they released an FPS that didn't let you invert the camera.
I believe the memo was.. when the Wii was announced. It's the whole basis of the console.

Listen, I'm not arguing over the motion controls in this game, I don't like em either, but I think its dumb to ask a company when moving forward to keep their feet in the past all the time. Its like when people ask for KB M on the PS3, sure developers can do it, but that's not the standard.

Its been 4 years now, if you don't know what you are getting with a Wii game you probably aren't fast on the draw. Like I said and could be wrong, the only Nintendo games to offer Classic Control/Cube support this gen have been Brawl and Kart. They've kind of moved on from offering that support.
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Re: Donkey Kong Country Returns
Old 11-28-2010, 05:16 PM   #7
Typhoid
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Default Re: Donkey Kong Country Returns

I'm with Babsy on this one. The Wii was built for motion controls. It was the entire point of the system. To release it, then take a step back by having everyone just use an old controller would be dumb.

"Hey guys, we released this really revolutionary system that uses motion controls, but let's just let everyone use a normal controller and bypass the entire concept of our system!"
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