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Re: Nintendo/Revolution Press Conference
Old 09-16-2005, 02:17 PM   #11
DarrenMcLeod
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Default Re: Nintendo/Revolution Press Conference

Xantar beat me to it. Here's an interview with Jim Merrick, that has a lot of good info.

http://www.eurogamer.net/article.php?article_id=60917

Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?

Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.

So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.

It's something that's just as true for the DS - not every game uses the DS's unique features. But some multi-platform titles do, like The Sims 2 for example. We hope other developers will do the same and look at ways their multi-platform titles can make use of the Revolution's features.
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