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Re: Controller Prototype with description
Old 01-19-2005, 04:19 PM   #1
Teuthida
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Default Re: Controller Prototype with description

Ya, on first page linked to article about the creation of it. Sounds very cool.

From another article:

Quote:
PulseTouch represents the next generation in human interface design for mobile electronics products by delivering tactile confirmation of on-screen commands through the user's fingertips. The technology simulates a variety of key styles to give the effect of holding down, tapping, sliding or pushing a button. As an added safety feature users can even feel the edges of each key when tracing their finger over the screen, enabling them to locate buttons while keeping their eyes on the road.
Ever try one of these type of things out Crash?


I'm guessing that if the controller is indeed like this, the interface buttons of the controller will automatically be displayed depending on what game you're playing. No more complaining that a said controller isn't for fighting games, or isn't for shooters, etc. It all depends on what buttons the developer programs it to use.
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Re: Controller Prototype with description
Old 01-19-2005, 04:21 PM   #2
Crash
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Default Re: Controller Prototype with description

Quote:
Originally Posted by Danchastu
Ya, on first page linked to article about the creation of it. Sounds very cool.

From another article:



Ever try one of these type of things out Crash?
no, but I will this E3, I guarantee it!
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