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GTA: Vice City News
Old 07-27-2002, 02:58 PM   #1
Perfect Stu
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Arrow GTA: Vice City News

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10 hours of recorded music which is like 3 or so times more than the original game had. Looking at apparently the biggest soundtrack ever. Can't remember the exact names of those signed on already...

1 and a half hours of cut scenes are included in the game with "major" Hollywood stars putting their hands up to do voice acting. I believe I remember Ray Liotta being named as doing voices for the main character. The amount of speech will be greatly increased with 4 hours of pedestrian speech alone.

There will be around 40 weapons apparently in comparison to GTA3's 13 and around 100 cars to drive around in. In addition, the cars will sustain individual damage to headlights, etc and this will affect how the car drives.

Finally, as we've heard, there will be buildings which are now interactive. I think I read "disco" and "club" as just a couple but I'll try and confirm all that.
-not yet officially confirmed
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Last edited by Perfect Stu : 07-27-2002 at 03:04 PM.
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Old 07-27-2002, 03:59 PM   #2
Jonbo298
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Heh, "Clubs" But 4 hours of pedestrian speech?!:eek: Jeez. I can understand not wanting to keep hearing the same things over and over, but how the hell do you get 4 hours of speech? But it sounds good.
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Old 07-27-2002, 04:41 PM   #3
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stu, you kick ass, thanks!
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Old 07-27-2002, 05:45 PM   #4
DeathsHand
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Mehopes this is true! 100 cars? 40 weapons? Individual damage to headlights and stuff?

I hope you can damage a car with a bat or something Break the windows, mirrors, etc...

Anyways... Too bad it's not confirmed yet
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Old 07-27-2002, 11:44 PM   #5
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Sounds great! And once this news if comfirmed (it better be!) I will be even happier. 100 cars? That is just "whack".
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Old 07-28-2002, 01:19 AM   #6
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ohhhhhhh!!

i also hope u can snipe ppl in convertibles and through windows
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Old 07-31-2002, 02:33 PM   #7
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probably wont be able to... in 3 you couldnt steel a banshee if it was locked

what mr gra was thinking

"hummm it locked... i would just climb in but nah...."
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