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Re: Nintendo/Revolution Press Conference |
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09-16-2005, 10:20 PM
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#76
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Freaky me Freaky you
Jonbo298 is offline
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Re: Nintendo/Revolution Press Conference
I think nintendo will use the Lithium Ion batteries. For a controller like this, you have to.
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Re: Nintendo/Revolution Press Conference |
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09-16-2005, 10:28 PM
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#77
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Anthropomorphic
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Re: Nintendo/Revolution Press Conference
Quote:
Originally Posted by Jonbo298
I think nintendo will use the Lithium Ion batteries. For a controller like this, you have to.
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For everything else, there's Mastercard.
(Sorry, I felt that sentence sort of had a Mastercard commercial feel to it.)
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Re: Nintendo/Revolution Press Conference |
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09-16-2005, 10:39 PM
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#78
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A. Naef, 1916b
Teuthida is offline
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Re: Nintendo/Revolution Press Conference
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Re: Nintendo/Revolution Press Conference |
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09-16-2005, 10:50 PM
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#79
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The Nullified One
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Re: Nintendo/Revolution Press Conference
Quote:
Originally Posted by Jason1
Whats to say it wont operate just like a traditional Analog thumb stick, only in 3d? That is, why couldnt the "Centered" Position be whenever you have it pointed toward the middle of the screen. That way, if you deviate in any direction from center, the "gun" will move likewise. There will of course be a point where the gun cannot be moved any further from center, meaning that in a FPS game, you wont be able to turn completley around using only the pointer, you'll have to use the analog stick extension for that. This also makes sense in that, if your facing an enemy that is toward the right side of the screen, you could not touch the analog thumb stick at all, and simply move your gun using the pointer. Your character didnt actually turn any, his arms simply aimed the gun in the desired direction. There's really no other way to describe it, it should make perfect sense, its genius really.
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thats not how FPS games work tho, and im sure it wont be how this works. a traditional fps, be it pc or console, the cursor is always centered. you'd look up down left right. but in a fps, looking also turns your body, thats why the gun is always where it is.
analog stick would be move foward, move backwards, strafe left, strafe right... it would be EXTREMELY awkward. not to mention slower, whenever you want to turn a corner you'd have to wait while the analog stick turns your whole body? no. What your saying is more of a shooting gallary, where screen stays and you aim at different parts.
in a fps, if the analog stick turn (as your method says) turns left right and steps foward and backwards, and the crosshair moves on the screen to what your point at. What controls if you look up on a ledge above you, or look down if your standing on a cliff or platform? Thats why a FPS the crosshair stays centered and you look where you want.
it has to be more of xantars method, where you hold a button down to make it tell your moving it, then let the button go and it doesnt sense movment afterwards (or the other way around.)
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Re: Nintendo/Revolution Press Conference |
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09-16-2005, 11:13 PM
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#80
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A. Naef, 1916b
Teuthida is offline
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Re: Nintendo/Revolution Press Conference
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 12:00 AM
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#81
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Devourer of Worlds
Professor S is offline
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Re: Nintendo/Revolution Press Conference
Yes, I do like beer. In fact I'm having one right now.
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 12:24 AM
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#82
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A. Naef, 1916b
Teuthida is offline
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Re: Nintendo/Revolution Press Conference
Everything looks better in wood.
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 01:52 AM
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#83
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★★★
GameMaster is offline
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Re: Nintendo/Revolution Press Conference
I'm most excited about trying out the Project Revolution Controller simply because it's radically innovative and different. Me and my friend are really curious to see how Super Smash Bros. will operate under this amazing new device.
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 02:18 AM
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#84
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A. Naef, 1916b
Teuthida is offline
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Re: Nintendo/Revolution Press Conference
The leading developers of HAL have led us to believe that the next installment of Super Smash Bros. works exceedingly well with the Project Revolution Controller of which was recently unveiled to the public. I quiver with anticipation at the sheer wonderment and sense of immersion such an experience will brandish. More details on the marvelous pairing of game and device should be expected in the coming months.
Last edited by Teuthida : 09-17-2005 at 05:17 AM.
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 06:24 AM
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#85
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Freaky me Freaky you
Jonbo298 is offline
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Re: Nintendo/Revolution Press Conference
Now that we know the controller and the fact its not as "Possibly Revolutionary" as we expected, lets get Nintendo to hurry up and settle on a real name
Only reason I said not as revolutionary is because of the fact Power Glove did something similar 
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 12:45 PM
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#86
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Living Legend
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Re: Nintendo/Revolution Press Conference
Quote:
Originally Posted by Professor S
Nintendo is expecting you to buy a giant DS. A system based on a gimmick. And you know what, the Nintedroids in this hemisphere probably will.
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Its just weird, I mean Nintendo seems to bank most of the controllers on gimmicks or devices that have never been tried before in the console sector.. of course that has never worked out for them...
I mean the D-Pad on the NES controller went the way of the dodo
The shoulder buttons on the SNES controller, never to be seen again.
The trigger button, the analog stick and the rumble feedback on the N64.... no one knows what happened with that.
A wireless controller that actually worked and became the standard for the console... yeah good thing all controllers this gen are wired.
http://www.axess.com/twilight/console/index.html
I mean just look at this chart to see how many controllers were influenced by Nintendo's "gimmicks" You may not see them as gimmicks now because they are standard, but they had to start somewhere.
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 01:00 PM
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#87
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Knight
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Re: Nintendo/Revolution Press Conference
Quote:
Originally Posted by Professor S
Yes, I do like beer. In fact I'm having one right now.
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See if you can find some of this stuff next time you're at an actual liquor store
http://www.binnys.com/search/add2car...id=821762&pt=3
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 01:15 PM
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#88
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The Nullified One
Null is offline
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Re: Nintendo/Revolution Press Conference
Quote:
Originally Posted by BreakABone
Its just weird, I mean Nintendo seems to bank most of the controllers on gimmicks or devices that have never been tried before in the console sector.. of course that has never worked out for them...
I mean the D-Pad on the NES controller went the way of the dodo
The shoulder buttons on the SNES controller, never to be seen again.
The trigger button, the analog stick and the rumble feedback on the N64.... no one knows what happened with that.
A wireless controller that actually worked and became the standard for the console... yeah good thing all controllers this gen are wired.
http://www.axess.com/twilight/console/index.html
I mean just look at this chart to see how many controllers were influenced by Nintendo's "gimmicks" You may not see them as gimmicks now because they are standard, but they had to start somewhere.
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nintendo didnt start wireless, not by a long shot, they were just the first one of the 3 who make consoles to use it 'officially'.
and its arguable whether they came up with some of the others first. But thats beside the point. theres a huge difference between things that were made/invented because they were needed, and ones that were gimmicky and unneeded.
nintendo has invented many things, but remember they also made a few other things... (virtual boy, power glove...)
[edit, pictures link doesnt work]
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Last edited by Null : 09-17-2005 at 04:13 PM.
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 02:53 PM
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#89
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Living Legend
BreakABone is offline
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Re: Nintendo/Revolution Press Conference
Quote:
Originally Posted by Null
nintendo didnt start wireless, not by a long shot, they were just the first one of the 3 who make consoles to use it 'officially'.
and its arguable whether they came up with some of the others first. But thats beside the point. theres a huge difference between things that were made/invented because they were needed, and ones that were gimmicky and unneeded.
nintendo has invented many things, but remember they also made a few other things...

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I never claimed they started wireless, they were the first ones to make an official one that actually worked and in many ways replace the original controller.
And you say needed, but who say they were. I mean the D-Pad wasn't need there wasd a way to control characters before hand. The shoulder buttons weren't needed, just add more face buttons, the Genesis one had 5 face buttons. Rumble feedback.. same deal...
The fact is you think they are important now because they have been proven to be important. I say give the new controller a chance to show it is needed and not just some gimmick.
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Re: Nintendo/Revolution Press Conference |
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09-17-2005, 03:22 PM
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#90
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Nerd of the Rings
Canyarion is offline
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Re: Nintendo/Revolution Press Conference
I can honestly understand Nintendo here.
They think of motion sensing control, want to put it in a controller, realise that at times a controller isn't really very handy, so they seperate the 'pointer' and the controller for practical reasons. The controller will also become standard (in my opinion, and I think Nintendo will realise this as well before the release).
I can see this become a well appreciated console, especialy as a second one next to your PS3 or XB360.
I wonder if we will also get a headset. Perhaps even goggles. Imagine, it would make things complete.
And I just had to post here about this. BTW for those who are interested, I'm doing better now, but I still want her back (never thought I'd be one of those pathetic guys  ).
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