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Re: Team Fortress 2: A Heavy Update
Old 08-19-2008, 05:32 PM   #61
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Default Re: Team Fortress 2: A Heavy Update

honestly... i hardly ever use the shotgun when im heavy anyway.... and im always calling for a medic.... so swapping the shotgun for a sandwich really doesnt seem like a bad idea for me.
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Re: Team Fortress 2: A Heavy Update
Old 08-19-2008, 05:32 PM   #62
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Default Re: Team Fortress 2: A Heavy Update

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Originally Posted by Bond View Post
There should be a vegetarian option.
Then it would only heal 100.


Lose 20 for lack of meat
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Re: Team Fortress 2: A Heavy Update
Old 08-19-2008, 05:32 PM   #63
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Default Re: Team Fortress 2: A Heavy Update

Quote:
Originally Posted by Bond View Post
There should be a vegetarian option.
Then you lose 20 health.

It helps to eat your meat.

And damnit, 360 owners need some loving as well.

Next weekend or this weekend is another free weekend though so...
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Re: Team Fortress 2: A Heavy Update
Old 08-19-2008, 05:52 PM   #64
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Default Re: Team Fortress 2: A Heavy Update

hahaha. on steam they have a Meet the Sandvich video! lol


its pretty good.
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Re: Team Fortress 2: A Heavy Update
Old 08-19-2008, 05:54 PM   #65
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Default Re: Team Fortress 2: A Heavy Update

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A friend of mine at worked joked that his secondary weapon should be a sandwich, which had 3 bites, and would give him a speed boost or recover health.

But then we realized griefers would just stand next to dispensers eating sandwiches.

Would be funny, though.
Okay. I called it. I am awesome.
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Re: Team Fortress 2: A Heavy Update
Old 08-19-2008, 06:56 PM   #66
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Default Re: Team Fortress 2: A Heavy Update

Didn't your friend call it?
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Re: Team Fortress 2: A Heavy Update
Old 08-19-2008, 07:47 PM   #67
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Default Re: Team Fortress 2: A Heavy Update

Quote:
Originally Posted by Swan View Post
Then it would only heal 100.


Lose 20 for lack of meat
Quote:
Originally Posted by BreakABone View Post
Then you lose 20 health.

It helps to eat your meat.

And damnit, 360 owners need some loving as well.

Next weekend or this weekend is another free weekend though so...
Great minds and all that.
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Re: Team Fortress 2: A Heavy Update
Old 08-19-2008, 11:00 PM   #68
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Default Re: Team Fortress 2: A Heavy Update

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Originally Posted by Vampyr View Post
Okay. I called it. I am awesome.

they kinda let it slip almost 2 weeks ago in some interview, that that's what it was, it was pretty much widely accepted by everyone who plays that it was going to be a sandwich. hehe
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Re: Team Fortress 2: A Heavy Update
Old 08-20-2008, 10:54 AM   #69
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Default Re: Team Fortress 2: A Heavy Update

The nom noise that the Heavy makes while eating it is hilarious.

I was playing pyro earlier today, and I walked around a corner right when an enemy heavy started eating. There weren't many people on the map yet, so I stared at him for a second, then torched him.
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Re: Team Fortress 2: A Heavy Update
Old 08-21-2008, 01:22 PM   #70
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Default Re: Team Fortress 2: A Heavy Update

I'm not sure if I'm a fan of the arena gameplay....it's like Counter-Strike only with slightly weaker design elements. And, nothing is more boring than watching a fight between Heavy/Medic-Red vs. Heavy/Medic-Blue. No one dies...everyone sits around shooting at each other for 7 minutes...

Pyro and Solider are my two favorite arena classes. Pyro has speed and mobility, plus fire in close quarters is a real killer. The Solider is good because he can rocket jump, has range, and can kill pyros.
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Re: Team Fortress 2: A Heavy Update
Old 08-21-2008, 04:48 PM   #71
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Default Re: Team Fortress 2: A Heavy Update

its more like rocket arena then it is counterstrike. kinda cuz thats where counterstike came from. hehe


its pretty fun, i like playing it while i wait to get into a server thats full. good little time killer. and someone is going to die between two heavy medics.. medics cant heal fast enough to keep em up.

the new map with the new environment is a very fun map. and looks amazing. i really really hope they make a payload map in that environment soon. the scenery is beautiful, i took a screenshot (minus the hud) of the little cliff with the trees and the mountain in the background, made it my background.
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Re: Team Fortress 2: A Heavy Update
Old 08-21-2008, 05:05 PM   #72
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Default Re: Team Fortress 2: A Heavy Update

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i took a screenshot (minus the hud) of the little cliff with the trees and the mountain in the background, made it my background.
Care to share?
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Re: Team Fortress 2: A Heavy Update
Old 08-21-2008, 05:35 PM   #73
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Default Re: Team Fortress 2: A Heavy Update

not sure if this is going to work, or how big of a file the forum lets me upload....

[edit] woop, it worked. so there ya go. thats my current computer background.
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File Type: jpg arena_lumberyard0003.jpg (220.0 KB, 8 views)
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Re: Team Fortress 2: A Heavy Update
Old 08-21-2008, 08:52 PM   #74
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Default Re: Team Fortress 2: A Heavy Update

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not sure if this is going to work, or how big of a file the forum lets me upload....

[edit] woop, it worked. so there ya go. thats my current computer background.
Very cool. If the resolution was a bit higher I'd use it too.
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Re: Team Fortress 2: A Heavy Update
Old 08-21-2008, 10:38 PM   #75
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Default Re: Team Fortress 2: A Heavy Update

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Very cool. If the resolution was a bit higher I'd use it too.


yea, 19inch monitor, so 1440x900 is its optimal setting. things dont look good if ya push it up more.



i plan on getting a new bigger monitor soon.
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