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Re: Official Mario 128 Discussion |
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06-22-2003, 09:53 PM
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#16
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Knight
Stonecutter is offline
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by DeathsHand
I think not announcing something because you're afraid of having your idea stolen is stupid... If it's a good idea, it will probably be copied in one way or another eventually, and you'll probably still get your game out first... And even if you didn't, in Nintendo's case the other game would probably be on another system, so how would it effect sales in any way? Plus there are ways to show stuff from the game without revealing too much...
It's madness I tells ya... MADNESS!!
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Last edited by Stonecutter : 06-23-2003 at 02:06 AM.
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Re: Official Mario 128 Discussion |
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06-23-2003, 01:06 AM
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#17
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Knight
Mechadragon is offline
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by Gamer
What?
Anyways, I suppose i can see why they wouldnt want their idea stolen. I mean, look at Zelda, they introduce cel shading into the gaming world, and suddenly all the new games are cell shaded...interesting...
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06-23-2003, 01:14 AM
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#18
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KinG of GameTavern
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Well, dark cloud was suddenly cell shaded. 
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Re: Official Mario 128 Discussion |
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06-23-2003, 12:23 PM
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#19
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The Greatest One
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by gekko
I mean, look at Blinx. It's only claim to fame was the ability to control time. If a couple months before its release, Nintendo or Sony were able to produce an adventure game allowing the same thing, Blinx wouldn't have held the hype until its release.
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good point, even though it's technically impossible.
but if the idea is so huge that will take a good development cycle, I doubt anybody will be able to pick it off that fast... at least not in a quality title anyway.
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Re: Official Mario 128 Discussion |
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06-23-2003, 12:40 PM
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#20
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Knight
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by Gamer
I mean, look at Zelda, they introduce cel shading into the gaming world, and suddenly all the new games are cell shaded...interesting...
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OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
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Re: Official Mario 128 Discussion |
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06-23-2003, 12:44 PM
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#21
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The Greatest One
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by Gamer
OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
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depends on what you mean by "succeed"... does that mean it was the only good one? If so you are wrong again, like always.
Just kidding... I'm guessing you mean in sales. 
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Re: Official Mario 128 Discussion |
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06-23-2003, 04:32 PM
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#22
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Knight
Stonecutter is offline
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by TheGame
If so you are wrong again, like always. 
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No, just canadian. 
*FWOOOSH*
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....reputation........GOING DOWN!
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06-23-2003, 04:54 PM
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#23
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Knight
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I actually was indeed looking at succes in sales, because, i figured that people would probably notice it more since it was more popular, plus the zelda name helps.
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Re: Official Mario 128 Discussion |
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06-23-2003, 09:38 PM
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#24
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Knight
Perfect Stu is offline
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Re: Official Mario 128 Discussion
Jokes or not, I don't get why most Americans have something against Canada. Hell, we're one of the very few countries that doesn't hate the United States.
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Re: Official Mario 128 Discussion |
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06-23-2003, 09:51 PM
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#25
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The Nullified One
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by Perfect Stu
Jokes or not, I don't get why most Americans have something against Canada. Hell, we're one of the very few countries that doesn't hate the United States.
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i just got back from camping all week in Ontario =) me likes canada.... cept for the silly border people who dont let you bring fire wood in cuz they think americans bring wood containing some moths into canada...  guess they dont know that most the contry is connected to each others and moths arent going to stop at the border just because its another country. *grumbles*
BUTTTT anywho. americans dont have anything against canadians. jokes may be made. as all people make jokes. doesnt reflect hate..... They may have bitter feelings cuz of the war stuff. But *shrug* that sort of thing passes with time.
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Re: Official Mario 128 Discussion |
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06-23-2003, 09:52 PM
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#26
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Cheesehead
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by Gamer
OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
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Actually, I believe that was Sega.
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Re: Official Mario 128 Discussion |
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06-23-2003, 10:45 PM
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#27
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Knight
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Re: Official Mario 128 Discussion
Listen.
The point is, while nintendo is holding their cards so close to thier chest, Sony and Microsoft are lauging their collective asses off because they believe they have the better hand ANYWAY. Sony and MS don't want to be nintendo. They will occasionaly lift an idea or two to attempt to cut into the demograpic but it doesn't really matter to them. The only thing nintendo is doing by not showing the game is hurting themselves. Their games get no pub and then when they finally get some push some executive at an advertising company looks at nintendos targeted demographic and you get "clean is better than dirty."
Make no mistake about it. Two things had to happen for that add to run.
1) Someone was hired by nintendo to make the ad, which means they looked at what nintendo said they wanted and that thing aired.
2) Nintendo saw the finished product and approved it. Nintendo wants the 6-11 year old demographic and sony and MS couldn't give two ****s. Even if they somehow take nintendos ideas they're going to put them in a game with blood and guns and probably outsell nintendo.
Big N needs to pull their head out of their ass.
The best way for nintendo to realize that chance is necessary is for them to strongly taste failure. That is why relish all of nintendos failures.
And if the drug perscribed to fix the ailment should happen to kill the beast, so be it. It will be resureced in a close to complete form with one of it's competetors and I will follow.
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Re: Official Mario 128 Discussion |
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06-23-2003, 11:55 PM
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#28
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Freaky me Freaky you
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by Bond
Actually, I believe that was Sega.
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I think Super Mario World 2 (the one with baby mario) on the SNES (and more recently, GBA) was cel-shaded. But it was not a 3D cel-shade. So I dont know if Sega was the first successful company with cel-shading or Nintendo. Even though SMW2 I dont think back then was called a cel-shaded game, by todays standard you could call it that. or "Toon Shading".
*Too much mental thoughts/work being used*
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06-24-2003, 10:23 AM
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#29
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J-Dub
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I recieved the new EGM magazine today(thank you to whoever posted that topic a long time ago about how to get a free subscribtion to EGM)
In the rumor section, they stated that Nintendo is in talks with developers, and that the sucsessor to the Cube is rumored to launch possibly in FALL 2004. I of course laughed that one off, knowing Nintendo. But it got me thinking, do you think Miyamato might be holding off Mario 128 as a launch title for the next console?
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Re: Official Mario 128 Discussion |
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06-24-2003, 10:40 AM
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#30
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Freaky me Freaky you
Jonbo298 is offline
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Re: Official Mario 128 Discussion
Quote:
Originally Posted by Jason1
I recieved the new EGM magazine today(thank you to whoever posted that topic a long time ago about how to get a free subscribtion to EGM)
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I second that! March 2004 is the cutoff date, but by then, I will most likely renew, (unless EGM does something that really pisses me off)
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