Go Back   GameTavern > House Specials > Video Gaming
Reply
 
Thread Tools Display Modes

Re: Official Mario 128 Discussion
Old 06-22-2003, 09:53 PM   #16
Stonecutter
Knight
 
Stonecutter's Avatar
 
Stonecutter is offline
Now Playing:
Posts: 1,913
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by DeathsHand
I think not announcing something because you're afraid of having your idea stolen is stupid... If it's a good idea, it will probably be copied in one way or another eventually, and you'll probably still get your game out first... And even if you didn't, in Nintendo's case the other game would probably be on another system, so how would it effect sales in any way? Plus there are ways to show stuff from the game without revealing too much...

It's madness I tells ya... MADNESS!!
BING BING BING BING BING

We have a winnah!
__________________

Last edited by Stonecutter : 06-23-2003 at 02:06 AM.
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 01:06 AM   #17
Mechadragon
Knight
 
Mechadragon's Avatar
 
Mechadragon is offline
Location: You lika de juice eh?
Now Playing: Warcraft III, The Wind Waker
Posts: 625
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by Gamer
What?

Anyways, I suppose i can see why they wouldnt want their idea stolen. I mean, look at Zelda, they introduce cel shading into the gaming world, and suddenly all the new games are cell shaded...interesting...
__________________
My sig is teh secks!!111
  Reply With Quote

Old 06-23-2003, 01:14 AM   #18
GameKinG
KinG of GameTavern
 
GameKinG's Avatar
 
GameKinG is offline
Location: LA, Cali.
Now Playing: Yo Mama
Posts: 2,986
Default

Well, dark cloud was suddenly cell shaded.
__________________
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 12:23 PM   #19
TheGame
The Greatest One
 
TheGame's Avatar
 
TheGame is offline
Location: Bakersfield CA
Now Playing: Shut the hell up and quit asking me questions
Posts: 3,412
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by gekko
I mean, look at Blinx. It's only claim to fame was the ability to control time. If a couple months before its release, Nintendo or Sony were able to produce an adventure game allowing the same thing, Blinx wouldn't have held the hype until its release.
good point, even though it's technically impossible.

but if the idea is so huge that will take a good development cycle, I doubt anybody will be able to pick it off that fast... at least not in a quality title anyway.
__________________
"I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories,"-Hiroshi Yamauchi
I AM TheGame, and I am THAT DAMN GOOD
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 12:40 PM   #20
Gamer
Knight
 
Gamer's Avatar
 
Gamer is offline
Location: I am CANADIAN!!!
Now Playing: Zelda Twilight Princess!
Posts: 852
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by Gamer
I mean, look at Zelda, they introduce cel shading into the gaming world, and suddenly all the new games are cell shaded...interesting...

OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
__________________
Never underestimate the power of the Wii folk!!!
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 12:44 PM   #21
TheGame
The Greatest One
 
TheGame's Avatar
 
TheGame is offline
Location: Bakersfield CA
Now Playing: Shut the hell up and quit asking me questions
Posts: 3,412
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by Gamer
OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
depends on what you mean by "succeed"... does that mean it was the only good one? If so you are wrong again, like always.

Just kidding... I'm guessing you mean in sales.
__________________
"I have been saying this for some time, but customers are not interested in grand games with higher-quality graphics and sound and epic stories,"-Hiroshi Yamauchi
I AM TheGame, and I am THAT DAMN GOOD
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 04:32 PM   #22
Stonecutter
Knight
 
Stonecutter's Avatar
 
Stonecutter is offline
Now Playing:
Posts: 1,913
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by TheGame
If so you are wrong again, like always.
No, just canadian.


*FWOOOSH*

*Ducks hockey stick




....reputation........GOING DOWN!
__________________
  Reply With Quote

Old 06-23-2003, 04:54 PM   #23
Gamer
Knight
 
Gamer's Avatar
 
Gamer is offline
Location: I am CANADIAN!!!
Now Playing: Zelda Twilight Princess!
Posts: 852
Default

I actually was indeed looking at succes in sales, because, i figured that people would probably notice it more since it was more popular, plus the zelda name helps.
__________________
Never underestimate the power of the Wii folk!!!
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 09:38 PM   #24
Perfect Stu
Knight
 
Perfect Stu's Avatar
 
Perfect Stu is offline
Location: Toronto
Now Playing: GTA4
Posts: 6,158
Default Re: Official Mario 128 Discussion

Jokes or not, I don't get why most Americans have something against Canada. Hell, we're one of the very few countries that doesn't hate the United States.
__________________
-Perfect Stu-
"You do NOT want to scare me, junior"
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 09:51 PM   #25
Null
The Nullified One
 
Null's Avatar
 
Null is offline
Location: Hockeytown, MI
Now Playing: Counter-Strike: Source
Posts: 4,966
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by Perfect Stu
Jokes or not, I don't get why most Americans have something against Canada. Hell, we're one of the very few countries that doesn't hate the United States.

i just got back from camping all week in Ontario =) me likes canada.... cept for the silly border people who dont let you bring fire wood in cuz they think americans bring wood containing some moths into canada... guess they dont know that most the contry is connected to each others and moths arent going to stop at the border just because its another country. *grumbles*


BUTTTT anywho. americans dont have anything against canadians. jokes may be made. as all people make jokes. doesnt reflect hate..... They may have bitter feelings cuz of the war stuff. But *shrug* that sort of thing passes with time.
__________________


DS Friends Code:
300 721 299 757

Wii Friends Code:
4481 4992 4915 9887
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 09:52 PM   #26
Bond
Cheesehead
 
Bond's Avatar
 
Bond is offline
Location: Midwest
Now Playing:
Posts: 9,314
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by Gamer
OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
Actually, I believe that was Sega.
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 10:45 PM   #27
Stonecutter
Knight
 
Stonecutter's Avatar
 
Stonecutter is offline
Now Playing:
Posts: 1,913
Default Re: Official Mario 128 Discussion

Listen.

The point is, while nintendo is holding their cards so close to thier chest, Sony and Microsoft are lauging their collective asses off because they believe they have the better hand ANYWAY. Sony and MS don't want to be nintendo. They will occasionaly lift an idea or two to attempt to cut into the demograpic but it doesn't really matter to them. The only thing nintendo is doing by not showing the game is hurting themselves. Their games get no pub and then when they finally get some push some executive at an advertising company looks at nintendos targeted demographic and you get "clean is better than dirty."

Make no mistake about it. Two things had to happen for that add to run.

1) Someone was hired by nintendo to make the ad, which means they looked at what nintendo said they wanted and that thing aired.

2) Nintendo saw the finished product and approved it. Nintendo wants the 6-11 year old demographic and sony and MS couldn't give two ****s. Even if they somehow take nintendos ideas they're going to put them in a game with blood and guns and probably outsell nintendo.

Big N needs to pull their head out of their ass.

The best way for nintendo to realize that chance is necessary is for them to strongly taste failure. That is why relish all of nintendos failures.

And if the drug perscribed to fix the ailment should happen to kill the beast, so be it. It will be resureced in a close to complete form with one of it's competetors and I will follow.
__________________
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-23-2003, 11:55 PM   #28
Jonbo298
Freaky me Freaky you
 
Jonbo298's Avatar
 
Jonbo298 is offline
Location: In the Cornfields of Iowa
Now Playing:
Posts: 8,082
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by Bond
Actually, I believe that was Sega.
I think Super Mario World 2 (the one with baby mario) on the SNES (and more recently, GBA) was cel-shaded. But it was not a 3D cel-shade. So I dont know if Sega was the first successful company with cel-shading or Nintendo. Even though SMW2 I dont think back then was called a cel-shaded game, by todays standard you could call it that. or "Toon Shading".
*Too much mental thoughts/work being used*
__________________

Credit to Null for sig

  Reply With Quote

Old 06-24-2003, 10:23 AM   #29
Jason1
J-Dub
 
Jason1's Avatar
 
Jason1 is offline
Location: Illinois
Now Playing: Metal Gear Solid V: The Phantom Pain
Posts: 7,404
Default

I recieved the new EGM magazine today(thank you to whoever posted that topic a long time ago about how to get a free subscribtion to EGM)

In the rumor section, they stated that Nintendo is in talks with developers, and that the sucsessor to the Cube is rumored to launch possibly in FALL 2004. I of course laughed that one off, knowing Nintendo. But it got me thinking, do you think Miyamato might be holding off Mario 128 as a launch title for the next console?
__________________
Nintendo Network ID: stljason1
  Reply With Quote

Re: Official Mario 128 Discussion
Old 06-24-2003, 10:40 AM   #30
Jonbo298
Freaky me Freaky you
 
Jonbo298's Avatar
 
Jonbo298 is offline
Location: In the Cornfields of Iowa
Now Playing:
Posts: 8,082
Default Re: Official Mario 128 Discussion

Quote:
Originally Posted by Jason1
I recieved the new EGM magazine today(thank you to whoever posted that topic a long time ago about how to get a free subscribtion to EGM)
I second that! March 2004 is the cutoff date, but by then, I will most likely renew, (unless EGM does something that really pisses me off)
__________________

Credit to Null for sig

  Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 07:10 AM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern