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Re: Zelda Ocarina of Time on Halo Custom Edition
Old 09-24-2006, 05:30 PM   #16
manasecret
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Default Re: Zelda Ocarina of Time on Halo Custom Edition

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Originally Posted by Jason1
I see many good things about steam and some bad things also. The auto-updating is great, like Null said. Also being able to buy the game straight off steam, after you have allready pre-loaded is nice, because you then dont have to bother going to the store or even installing the game for that matter. It does suck that you MUST be on steam to play HL2 and such though, which means you have to have an internet connection. Not a problem for most people, but I guess it could be for some people. Also it takes too long to boot up.
That was a problem for me when I spent a year living in Malta. I had access to a really poor quality WiFi signal, but some company ran it. So not only was it ****ty quality, but I had to pay for the ****ty quality by the minute.

HL2 came out while I was there, and I was able to give up all my other gaming except HL2. I just couldn't miss out, couldn't wait a year to play it. The good thing is, though, with Steam and non-online games like HL2 you only have to be connected long enough to start the game. Once the game is started, it doesn't matter if you're still online or not.

It obviously wasn't perfect. HL2 crashed quite a bit on my laptop, so to restart the game not only did I have to restart my laptop, I also had to pick everything up and go find the signal again.

Anyway, TF2 looks awesome. Is it out already???

Oh, and the bow-and-arrow Zelda multiplayer looks like fun. I wonder if that guy just has really good aim or if the game "helps" his aim a bit.
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Re: Zelda Ocarina of Time on Halo Custom Edition
Old 09-24-2006, 05:33 PM   #17
Null
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Default Re: Zelda Ocarina of Time on Halo Custom Edition

tfc was ok, not as good as the original TF on quake tho. i had more fun with that one.



Quote:
Originally Posted by Jason1
It does suck that you MUST be on steam to play HL2 and such though, which means you have to have an internet connection. Not a problem for most people, but I guess it could be for some people. Also it takes too long to boot up.
well, not exactly, you dont have to be on the internet to play HL2, you must have a 1 time connection to the internet in order to install HL2. but you can play offline as much as you want after that.....
you dont even need to be online every time you start it like mana said, once you've logged on once at install.... every other time it'll have a play offline mode. online is no longer needed.
which is its one downside, but i think what it provides far outweighs that flaw.

what you mean it takes too long to boot up tho? you mean for steam or the game? steam starts pretty much instantly. thats never bothered me, the game took a bit long, but once i got 2gigs of ram the game pops right in and out with pretty much no delay.
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Re: Zelda Ocarina of Time on Halo Custom Edition
Old 09-24-2006, 06:13 PM   #18
manasecret
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Default Re: Zelda Ocarina of Time on Halo Custom Edition

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Originally Posted by Null
well, not exactly, you dont have to be on the internet to play HL2, you must have a 1 time connection to the internet in order to install HL2. but you can play offline as much as you want after that.....
you dont even need to be online every time you start it like mana said, once you've logged on once at install.... every other time it'll have a play offline mode. online is no longer needed.
which is its one downside, but i think what it provides far outweighs that flaw.
There's an offline mode?? How did I miss that... what is there an option you have to click for that? Because I know I tried starting HL2 more than once without an internet connection and it didn't work.

EDIT: Ok, well I figured out how to get the offline mode. I wonder if that was always there..... Dahh if it was, which I bet it was, that would have saved a lot of annoyance.
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Last edited by manasecret : 09-24-2006 at 06:20 PM.
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Re: Zelda Ocarina of Time on Halo Custom Edition
Old 09-24-2006, 06:36 PM   #19
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Default Re: Zelda Ocarina of Time on Halo Custom Edition

as far as i've known its always been there.

of course i've never played offline either.
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Re: Zelda Ocarina of Time on Halo Custom Edition
Old 09-25-2006, 07:27 PM   #20
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Default Re: Zelda Ocarina of Time on Halo Custom Edition

It was there from the beginning, but I had some serious issues with getting it to work until I patched Steam a few times.
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Re: Zelda Ocarina of Time on Halo Custom Edition
Old 09-26-2006, 02:56 AM   #21
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Default Re: Zelda Ocarina of Time on Halo Custom Edition

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It was there from the beginning, but I had some serious issues with getting it to work until I patched Steam a few times.
touche

and the patches that you have to download are crazy.....as in crazy huge....as in sucks to be on 56k
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Re: Zelda Ocarina of Time on Halo Custom Edition
Old 09-26-2006, 10:11 AM   #22
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Default Re: Zelda Ocarina of Time on Halo Custom Edition

there are people that still use 56k ?
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