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-   -   Zelda Ocarina of Time on Halo Custom Edition (http://www.gametavern.net/forums/showthread.php?t=16283)

Teuthida 09-23-2006 04:17 PM

Zelda Ocarina of Time on Halo Custom Edition
 
Spirit Temple 3rd Person Sword Fighting

Hyrule Field 1st Person Bow & Arrow

Dyne 09-23-2006 04:49 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
That's really awesome. I blame you for the following hour I spent watching Zelda Beta movies on Youtube though.

Man, Ocarina of Time is the best ever.

Jonbo298 09-23-2006 04:56 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
Looks awesome. But why make it for Halo? Why not make it for a popular PC game like UT or Doom or Half Life 2...

KillerGremlin 09-23-2006 05:38 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
i have halo for pc, it's because the CE is ripe for modding....hl2 is probably pretty easy but we all know source sucks balls, and doom 3 just sucks in general

Jason1 09-23-2006 06:03 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
Quote:

Originally Posted by KillerGremlin
i have halo for pc, it's because the CE is ripe for modding....hl2 is probably pretty easy but we all know source sucks balls, and doom 3 just sucks in general


I'll agree that doom 3 sucks, but care to elaborate on how the source engine sucks balls?

KillerGremlin 09-23-2006 07:39 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
i meant steam, source is pretty good, although i dislike how valve uses steam to charges 20 dollars for every new source mod....but i guess that give developers some mola



speaking of source, i know TFC2 is the shiznit right now, but this is just too f*cking sweet to not see:
http://www.youtube.com/watch?v=if3Qv2tHyfA

i can't wait

Teuthida 09-23-2006 07:58 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
I really need to play that game. Will I be able to get it separate from Half-Life 2: Episode Two?

KillerGremlin 09-23-2006 08:28 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
you might, probably just need to install steam and pay for portal...unless valve is being anal but i see no reason why you can't get it if it's a stand alone game

Jonbo298 09-23-2006 10:14 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
Quote:

Originally Posted by KillerGremlin
i have halo for pc, it's because the CE is ripe for modding....hl2 is probably pretty easy but we all know source sucks balls, and doom 3 just sucks in general

Yeah but most people play UT 2004/Doom 3/HL2 so I figure thats where most mods would go. Granted, Halo CE gets mods but come on, zelda so needs to be made off a popular engine :p

KillerGremlin 09-24-2006 12:53 AM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
yeah, that's true

halo actually has a decent sized community, it's quite an enjoyable game

Dyne 09-24-2006 01:07 AM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
I thought they used the Halo engine just because it was hilarious irony.

Typhoid 09-24-2006 02:11 AM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
Quote:

Originally Posted by Dyne
That's really awesome. I blame you for the following hour I spent watching Zelda Beta movies on Youtube though.

Man, Ocarina of Time is the best ever.


This thread reminds me of "your" character on Penny-Arcade. :p

Null 09-24-2006 12:47 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
usually they end up making it for a game like that because they're either stuck on how much they personally love that game, or because they started it and want to finish it still... or because its much easier for them on that game... i think this is a bit of all that...


Quote:

Originally Posted by KillerGremlin
i meant steam, source is pretty good, although i dislike how valve uses steam to charges 20 dollars for every new source mod....but i guess that give developers some mola

speaking of source, i know TFC2 is the shiznit right now, but this is just too f*cking sweet to not see:
http://www.youtube.com/watch?v=if3Qv2tHyfA

i can't wait

its not really vavle doing that, (aside from thier own games) but its the people who make the mods asking for permission to sell em on steam. valve is just allowing it. and in some cases its good, others it kills the mod.
but none the less.. steam isnt bad... got some bugs and stuff they're still working out. but its so much easier for the most part. dont have to go wait in line in sites like fileplanet for updates and such, (i know theres others, but dont have to look at all with steam) I quite like steam actually.

and btw, dont ever... EVER call it TFC2, E V E R!!! its TF2. TFC was just a remake of the original, TF2 is not a sequal to a remake.. its a sequal to the original. :p





and would be hard to say which has more people doom 3 or halo... both are very very small. quake 3 is the more popular game on the doom 3 engine, and even it has a very small community. halo is odd because it has a somewhat small community of people making mods for it still.... yet and almost non existant community of people to actually play thoes mods.

Jason1 09-24-2006 04:05 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
I see many good things about steam and some bad things also. The auto-updating is great, like Null said. Also being able to buy the game straight off steam, after you have allready pre-loaded is nice, because you then dont have to bother going to the store or even installing the game for that matter. It does suck that you MUST be on steam to play HL2 and such though, which means you have to have an internet connection. Not a problem for most people, but I guess it could be for some people. Also it takes too long to boot up.

KillerGremlin 09-24-2006 04:42 PM

Re: Zelda Ocarina of Time on Halo Custom Edition
 
tfc was the shiznit, i miss crossover and avanti and 2fort....i should go play it


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