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Old 08-21-2003, 12:43 PM   #1
Crono
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Okay... this is it, the "Master List" of appearances.

If you haven't replied to this thread yet, it will probably be too late for me to put you in. Actually, you have about 2 weeks, but after the headquarters is designed (each person has their own room and whatnot), I can no longer accept more people in the RPG. BTW, this game will be available to everyone, no need to download a special program or anything. It is a "game disk" which will be in a zip folder, approx 25 - 35 MB. Right now the approx. release date is December 2003.

Ok, this is the list:

Recruitable Characters

Mandatory (meaning that these characters will automatically be recruited some time during the game):
Hero
Vampyr
DarkMaster
Segaman
Gekko
CamFu
GameMaster
Jason1
Joeiss
BreakABone
Crono
Bond
GameKing
Stu
Spike Spiegal

Optional (meaning you have to find these characters and recruit them yourself):
Rndm_Perfection
Stonecutter
BlueFire
Ginkasa
DeathsHand
Dylflon
Crono_Link
Germanator
magus113
Jonbo
Ominub
Fission Mailed
Happydude
Hero2
Yoda9864

Non-Recruitable Characters:
Neo
Crash
Dyne
PureEvil


Aaand, heres the recruitable characters list, divided into who is playable (which means you can use them in regular battles), and non-playable (can't use them in regular battles, but can use them in the Army battles as Generals/Unit Captains).

Playable:
Hero
Rndm_Perfection
DarkMaster
Segaman
Gekko
CamFu
GameMaster
Stonecutter
Jason1
Joeiss
BlueFire
Ginkasa
DeathsHand
Vampyr
BreakABone
Dylflon
Crono_Link
The Germanator
magus113
Yoda

Non-Playable:
Crono
Bond
GameKing
Jonbo
Stu
Ominub
FissionMailed
HappyDude
TheGame
Spike Spiegal
Hero2
jeepnut

I already have everyone's sprite and whatnot... plus I have all the games locations planned out and everything, as well as the basis of the story. It took me about 3 days to do all this planning, I will be starting the official production very soon (within a few days).

Finally, here is the type of features you can expect to see:
- Over 30 recruitable characters
- Assemble a headquarters for your army, watch your castle grow as more people are recruited.
- Three types of battles, including Regular Battles, Duels, and Large-Scale Army Battles.
- Experience a game that is a total rip off of the Suikoden series. (lmao, without the awesome story of course...)

Okay, so that's it for now. There's a few more things I need to do before I actually start, like collecting chipsets, ripping mp3s, collecting the rest of the faces, and all of the sprites. Keep in mind though, if you don't hear from me in a while, it's not because I quit.. it's just that the production is taking longer than expected. I can tell you, though, that the first demo should be ready near the end of september.
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Re: GT RPG
Old 08-21-2003, 01:01 PM   #2
Stonecutter
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Ripping MP3s........

assuming you're not worried about leagal stuff, can we give you music to put in the game? Like a theme song or something?
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Re: Re: GT RPG
Old 08-21-2003, 01:07 PM   #3
Crono
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Yeah, you can. I think Rndm is doing all the converting to .wav (maybe ripping was the wrong word... heh), so send it to him when you get the chance. The program doesn't work on my computer for some odd reason.
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Re: Re: Re: GT RPG
Old 08-21-2003, 01:19 PM   #4
GameMaster
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So we can submit a song we like and have it put in the game?
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Re: Re: Re: Re: GT RPG
Old 08-21-2003, 02:14 PM   #5
Crono
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I could do theme songs... it would be interesting. But I'm not going to collect any songs at the moment, I have too many other things I need to get done.
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Old 08-21-2003, 10:06 PM
Dylflon
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Old 08-22-2003, 01:35 AM   #7
Blix
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OK! So, can I be in the rpg too?

PD: Thanks to Dyne for telling me.
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