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Old 08-02-2003, 02:17 AM   #1
TheSlyMoogle
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It does sound very interesting. I don't think it's going to get enough coverage and stuff to make it a big seller and it looks like it should be a really great game.
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Re: Gladius Demo
Old 08-04-2003, 01:46 AM   #2
CrOnO_LiNk
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Originally Posted by TheSlyMoogle
It does sound very interesting. I don't think it's going to get enough coverage and stuff to make it a big seller and it looks like it should be a really great game.
I just got that Free Blue book based on all Summer 2003 Nintendo games that Stonecutter was talking about and Gladius was one of the games.

Sly, exactly what kind of game is it? I mean, I know it's a tactical RPG, but what is it more like... FFT or Arc the Lad? Or is it just a whole new tactical RPG?
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Re: Gladius Demo
Old 08-05-2003, 11:06 PM   #3
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Default Re: Gladius Demo

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Originally Posted by CrOnO_LiNk
I just got that Free Blue book based on all Summer 2003 Nintendo games that Stonecutter was talking about and Gladius was one of the games.

Sly, exactly what kind of game is it? I mean, I know it's a tactical RPG, but what is it more like... FFT or Arc the Lad? Or is it just a whole new tactical RPG?
It resembles other tactical RPGs but it's something completely different. To determine the strength of moves or the accuracy of moves you had to play little mini-games. Most of them were games that involved timing the exact button presses with the flashing buttons on screen. I really didn't know the Xbox buttons so I missed most of the time or my attacks were weak. Hmm It was sorta like tactics, but like I said I really didn't understand the battle system so I can't really be sure. I just know it sounds good storywise, and the gameplay was fun, and it kept things from getting tedious with all the mini-games.
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Re: Gladius Demo
Old 08-06-2003, 01:55 AM   #4
GiMpY-wAnNaBe
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Default Re: Gladius Demo

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Originally Posted by TheSlyMoogle
It resembles other tactical RPGs but it's something completely different. To determine the strength of moves or the accuracy of moves you had to play little mini-games. Most of them were games that involved timing the exact button presses with the flashing buttons on screen. I really didn't know the Xbox buttons so I missed most of the time or my attacks were weak. Hmm It was sorta like tactics, but like I said I really didn't understand the battle system so I can't really be sure. I just know it sounds good storywise, and the gameplay was fun, and it kept things from getting tedious with all the mini-games.
minigames ..i dunno...kinda reminds me of chocobo world for FFVIII
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Re: Gladius Demo
Old 08-06-2003, 11:00 PM   #5
TheSlyMoogle
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Default Re: Gladius Demo

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Originally Posted by GiMpY-wAnNaBe
minigames ..i dunno...kinda reminds me of chocobo world for FFVIII
Never played it. I'm not sure exactly how Gladius will be. But it's only a few weeks away. I'll be sure to pick it up when it comes out and tell everyone about it!
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