06-23-2003, 02:14 AM
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#1
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KinG of GameTavern
GameKinG is offline
Location: LA, Cali.
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Well, dark cloud was suddenly cell shaded. 
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Re: Official Mario 128 Discussion |
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06-23-2003, 01:40 PM
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#2
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Knight
Gamer is offline
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Re: Official Mario 128 Discussion
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Originally Posted by Gamer
I mean, look at Zelda, they introduce cel shading into the gaming world, and suddenly all the new games are cell shaded...interesting...
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OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
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Re: Official Mario 128 Discussion |
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06-23-2003, 01:44 PM
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#3
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The Greatest One
TheGame is offline
Location: Bakersfield CA
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Re: Official Mario 128 Discussion
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Originally Posted by Gamer
OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
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depends on what you mean by "succeed"... does that mean it was the only good one? If so you are wrong again, like always.
Just kidding... I'm guessing you mean in sales. 
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I AM TheGame, and I am THAT DAMN GOOD
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Re: Official Mario 128 Discussion |
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06-23-2003, 05:32 PM
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#4
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Knight
Stonecutter is offline
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Re: Official Mario 128 Discussion
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Originally Posted by TheGame
If so you are wrong again, like always. 
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No, just canadian. 
*FWOOOSH*
*Ducks hockey stick
....reputation........GOING DOWN!
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Re: Official Mario 128 Discussion |
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06-23-2003, 10:52 PM
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#5
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Cheesehead
Bond is offline
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Re: Official Mario 128 Discussion
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Originally Posted by Gamer
OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
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Actually, I believe that was Sega.
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Re: Official Mario 128 Discussion |
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06-24-2003, 12:55 AM
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#6
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Freaky me Freaky you
Jonbo298 is offline
Location: In the Cornfields of Iowa
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Re: Official Mario 128 Discussion
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Originally Posted by Bond
Actually, I believe that was Sega.
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I think Super Mario World 2 (the one with baby mario) on the SNES (and more recently, GBA) was cel-shaded. But it was not a 3D cel-shade. So I dont know if Sega was the first successful company with cel-shading or Nintendo. Even though SMW2 I dont think back then was called a cel-shaded game, by todays standard you could call it that. or "Toon Shading".
*Too much mental thoughts/work being used*
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Re: Official Mario 128 Discussion |
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06-23-2003, 11:45 PM
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#7
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Knight
Stonecutter is offline
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Re: Official Mario 128 Discussion
Listen.
The point is, while nintendo is holding their cards so close to thier chest, Sony and Microsoft are lauging their collective asses off because they believe they have the better hand ANYWAY. Sony and MS don't want to be nintendo. They will occasionaly lift an idea or two to attempt to cut into the demograpic but it doesn't really matter to them. The only thing nintendo is doing by not showing the game is hurting themselves. Their games get no pub and then when they finally get some push some executive at an advertising company looks at nintendos targeted demographic and you get "clean is better than dirty."
Make no mistake about it. Two things had to happen for that add to run.
1) Someone was hired by nintendo to make the ad, which means they looked at what nintendo said they wanted and that thing aired.
2) Nintendo saw the finished product and approved it. Nintendo wants the 6-11 year old demographic and sony and MS couldn't give two ****s. Even if they somehow take nintendos ideas they're going to put them in a game with blood and guns and probably outsell nintendo.
Big N needs to pull their head out of their ass.
The best way for nintendo to realize that chance is necessary is for them to strongly taste failure. That is why relish all of nintendos failures.
And if the drug perscribed to fix the ailment should happen to kill the beast, so be it. It will be resureced in a close to complete form with one of it's competetors and I will follow.
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