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Old 05-01-2003, 04:11 PM   #16
Dyne
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De-amn chile's, its good to see what Silicon Knights has actually been up to. Other than a vacation after ED. But yeah, I'm sure they're capable of it.
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Old 05-01-2003, 04:20 PM   #17
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Hmmm, I don't know what to think. I reckon it's brilliant that SK are the main team behind it, they did an awsome job with ED.

It's weird though. Their main project, Too Human, is supposed to have MGS type elements in it. Do you think they agreed to make this game so that they could gain more experience with the GC hardware, and also give them more time to think up more ideas for TH?

I hope they can capture what made MGS better than MGS2:SoL.

This is a remake correct, in the RE1 sense, yes?

Oh yeh, forgot to mention. With with Toon Shading power of the Cube, do you reckon they will try to capture the essence of the art work (manga?). Or will they just improve upon the graphics of MGS2?
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Old 05-01-2003, 04:46 PM   #18
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They are going to get concept art, work, and code from Konami for the game. After remaking MGS1, I think it can help them create better ideas for Too Human.
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Old 05-01-2003, 04:49 PM   #19
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Quote:
Originally posted by TheGame
Hmm, ok, as long as it isn't MGS2, I just don't see how it could be done on Cube.
Well, the link below says that Twin Snake is a remake of MGS and a port of MGS2: Sons of Liberty.

http://www.gaming-age.com/cgi-bin/ne...m=5&nid=1-1.db

I guess GameCubers will still be stuck with Raiden. Oh well. We'll just have to wait until E3 to see how this turns out. I can't see why this game would need supervision from both Kojima and Miyamoto. I mean, Kojima created the franchise, so of course he should be there to make sure things are done right. But what's Miyamoto doing there? Other than lending his name to the credits list, I mean.
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Old 05-01-2003, 04:55 PM   #20
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Quote:
Originally posted by Xantar
But what's Miyamoto doing there? Other than lending his name to the credits list, I mean.
“Mr. Kojima and I have spoken about this project for some time, and I’m excited our ideas have matched so perfectly,”

I guess they both had some cool ideas, and both thought that mixing them together would create an awsome game...
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Old 05-01-2003, 04:59 PM   #21
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Quote:
Originally posted by Bad Religion
oh and the GBASP as a codec would be sick!
And pointless... All the codec does is you press a button and then select the frequency (or pick one of the preset ones)... Why do that on GBASP?

As for the MGS1 remake AND MGS2 port... weellllll we'll just have to see about that... It makes sense because y'know... twin snakes... two MGS games... but it also makes sense in the way that MGS1's story has to do with... err... Twin Snakes...

And they say the graphics will be like MGS2's... But hopefully they will be a bit better since NGC's graphics capabilities are better than PS2's

And I think it would be stupid if they tried to make the game look like the art work...
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Old 05-01-2003, 05:15 PM   #22
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Well, I don't know, but there are some interesting theories on that whole Twin Snakes stuff, I guess I'll do like the top 3

-It will be a remake of Metal Gear Solid plus a port of Sons of Liberty: Substance
-It will feature co-op play
-The game will feature the story from both the perspective of Solid Snake and Liquid Snake.
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Old 05-01-2003, 05:27 PM   #23
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Quote:
Originally posted by tarakan69
I think with the supervision of Mr.Cutscene and Mr.Disney on acid... this games simply can't go wrong.


Now maybe Nintendo can convince Square-Enix to allow Blizzard to remake FF7 on the GameCube.

DO YOU HEAR ME SQUARE? I WANT A FF7 REMAKE!
Sweet God I hope they don't make a remake to that game :P
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Old 05-01-2003, 05:27 PM   #24
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Quote:
Originally posted by BreakABone
Well, I don't know, but there are some interesting theories on that whole Twin Snakes stuff, I guess I'll do like the top 3

-It will be a remake of Metal Gear Solid plus a port of Sons of Liberty: Substance
-It will feature co-op play
-The game will feature the story from both the perspective of Solid Snake and Liquid Snake.
If it's a remake, I don't see how co-op could be put into the game... MGS2 could easily have co-op put into the game... Because it has Raiden and Snake... MGS1 just has Snake... Unless you want to be running around and hiding while controller Otacon or they make a few totally seperate co-op missions to play...

And while maybe they could touch on a few more things of what Liquid does while Snake is sneaking around doing stuff, I don't see how you could actually play as him... Solid Snake has a bunch of guards to worry about... Liquid has..... Solid Snake... And he doesn't hunt him down himself, he has guards and stuff to do the job for him

I think the title just reflects the story... But I mean I dunno how many people here havn't played the first one so I don't wanna go ruining the story...
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Old 05-01-2003, 05:28 PM   #25
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Quote:
Originally posted by TheGame:

Was it Metal Gear Solid or just Metal Gear?
I didn't know that Metal Gear and Metal Gear Solid were 2 different series?

Quote:
Originally posted by Bad Religion:

it's funny how the games that made the psx what it was get "remakes" on the GCN, so next generation can we expect a remake of GTA3 on Nintendo's console?
RE and MG, that became famous on a previous nintendo console. What else?
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Old 05-01-2003, 05:32 PM   #26
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Quote:
Originally posted by Ranzid
I didn't know that Metal Gear and Metal Gear Solid were 2 different series?

RE and MG, that became famous on a previous nintendo console. What else?
Metal Gear and Metal Gear Solid are both part of the same series, BUT the names went like this...

Metal Gear
Metal Gear 2: Solid Snake
Metal Gear Solid
Metal Gear Solid 2: Sons of Liberty

(not counting GB or the second NES game made in the US without Kojima)...

So the series started with Metal Gear, but the original Metal Gear Solid would be err... Metal Gear Solid...

And RE didn't become famous on previous Nintendo consoles... The first RE was released on PSX, Saturn, and eventually PC... Only RE game on a Nintendo console before this whole exclusive deal was RE2, and that came out awhile after it was originally released on PSX...

And Metal Gear... Well, it didn't start on NES... it started on the MSX2 console/computer in Japan and Europe... Then the first game came to NES, and I don't think it really got that popular (although I'm not 100% sure on that)... The official sequel was only released in Japan... And then it became HUGE with Metal Gear Solid on PSX...

~fin~

Last edited by DeathsHand : 05-01-2003 at 05:44 PM.
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Old 05-01-2003, 05:53 PM   #27
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Quote:
Originally posted by TheGame
Hmm, ok, as long as it isn't MGS2, I just don't see how it could be done on Cube.
Um, two discs, and less loadtimes maybe?

Either that, or redoing the FMV's to being realtime on GCN hardware...

Hell, that's what happened with RE- why not?

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Old 05-01-2003, 05:55 PM   #28
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Well this isnt as good as MGS3, but its a lot better than just a port of MGS2...

But im still confused...is it a remake of the PSX Metal Gear solid, or the NES Metal Gear?
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Old 05-01-2003, 06:03 PM   #29
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Quote:
Originally posted by DeathsHand
And RE didn't become famous on previous Nintendo consoles...
I was talking about MG not RE, sorry if it wasn't clear. But I'm pretty sure that the NES MG became very popular and was the reason why they made it on the PS1. Anyways, I know I was a big fan of the game at the time.
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Old 05-01-2003, 06:21 PM   #30
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Quote:
Originally posted by Shadow Fox
Um, two discs, and less loadtimes maybe?

Either that, or redoing the FMV's to being realtime on GCN hardware...

Hell, that's what happened with RE- why not?

-Official Ninja of [coming soon]...
The cutscenes in MGS2 are done in realtime on the PS2 hardware... I think... Right? I mean it's not FMV like Final Fantasy FMV... What other kind of FMV is there?

But I think maaaaybe the game was talking about controls... because MGS2 used PS2's analog buttons and all this stuff and I don't see how they could pack everything into NGC's 2 button short without all analog controller... Although they got it to work on XBox so who knows...
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