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Old 03-14-2003, 12:35 PM   #18
DarkMaster
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Originally posted by GameMaster
Probably not. I have feeling that the Wind Waker screens were revealed around the same time Dark Cloud 2 was in developement. So, my speculation would be that Dark Cloud 2 staff knew Wind Waker's new style was going to be a success so they quickly revised their style to be cel shaded also. I'm sure in the original sketches, Dark Cloud 2 was not cel shaded.
First of all, DC2's graphics were always meant to be that way, where as Zelda:WW went from realistic to cel-shaded. The reason DC2's graphics are different is because Level 5 (the developer) is exploring the the new graphic style that they will be using on a few other games (True Fantasy Live Online and Dragon Warrior 8).

Also, just to let you know, DC2's graphics are NOT cel-shaded. This is a form of animation called CG modeling, a style that got it's start in tradition animation like Zoids and the new He-Man series. The difference is the fact that cell shading uses a base color skin over a 3D mesh and doesn't have a black line around it. Where as the CG modeleing in Dark Cloud 2 (and in Wild Arms 3) is partially 3D mesh covered by a detailed and textured skin.

Not to mention, that DC2's art design is nowhere near that of WW. They are two completely different designs. There's more than one way to cel-shade you know. Look at ZOE2, thats cel-shaded, did they copy off of WW? hell no, Nintendo didnt invent cel-shading. Just because a new cel-shaded game comes out doesn't mean it copied off of Zelda:WW.
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