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Japans top 30 |
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10-26-2002, 05:21 PM
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#1
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Viscount
Mediocre is offline
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Japans top 30
1. Star Fox Adventure, Nintendo, GCN: 40,914 (174,785 since 9/27)
2. Super Mario Advance 3, Nintendo, GBA: 30,536 (191,703 since 9/20)
3. Densetsu no Starfee, Nintendo, GBA: 26,824 (156,079 since 9/6)
4. Shin Sangoku Musou 2 Moushouden, Koei, PS2: 21,560 (593,615 since 8/29)
5. Energy Air Force, Taito, PS2: 17,489 (53,915 since 9/26)
6. Dragon Drive Tactics Break, Bandai, PSX: 16,710 (new - 10/3)
7. Yamasa Digi World SP, Yamasa Ent., PS2: 12,464 (41,469 since 9/26)
8. Marvel vs Capcom 2, Capcom, PS2: 11,966 (80,327 since 9/19)
9. Culdecept Second Expansion, Sega, PS2: 11,921 (45,842 since 9/26)
10. .hack Vol. 2, Bandai, PS2: 11,823 (157,591 since 9/19)
11. Tennis no Oujisama, Konami, PS: 9,385 (56,031 since 9/26)
12. Phantasy Star Online Ep. 1&2, Sega, GCN: 8,301 (104,216 since 9/12)
13. Shin Sangoku Musou 2, Koei, PS2: 7,135 (986,206 since 9/20/2001)
14. Jikkyu Powerful Pro Baseball 9, Konami, PS2: 6,917 (392,726 since 7/18)
15. Super Mario Sunshine, Nintendo, GCN: 6,872 (616,232 since 7/19)
16. Chulip, Victor, PS2: 6,645 (new - 10/3)
17. Simple 2000 Series Ultimate Vol. 3, D3, PS2: 6,423 (18,597 since 9/26)
18. Nobunaga's Ambition Arashi Seikin, Koei, PS2: 5,921 (new - 10/3)
19. J-League Winning Eleven 6, Konami, PS2: 5,663 (38,313 since 9/19)
20. Minna no Golf 3 - Mega Hits!, SCE, PS2: 5,658 (90,601 since 7/18)
21. .hack Vol. 1, Bandai, PS2: 5,627 (234,077 since 6/20)
22. Project Minerva, D3 Publisher, PS2: 5,252 (159,513 since 8/22)
23. Winning Post 5 Maximum 2002, Koei, PS2: 4,912 (27,698 since 9/19)
24. Sarugetchu 2, SCE, PS2: 4,401 (255,529 since 7/18)
25. Battle Network Rockman EX2, Capcom, GBA: 4,003 (420,648 since 12/14)
26. Daisenryaku 1941 Gyakuten no Taiheiyou, Sammy, PS2: 3,851 (11,955 since 9/26)
27. Victorious Boxers Champ Ed. - PS2 the best, ESP, PS2: 3,849 (118,976 since 6/27)
28. Rockman & Forte, Capcom, GBA: 3,682 (70,777 since 8/10)
29. Gundam Senki, Bandai, PS2: 3,648 (369,287 since 8/1)
30. Groove Adventure Rave, Konami, GBA: 3,567 (11,272 since 9/26)
Nintendo holds the #1 spot in software sales once again in Japan.
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10-26-2002, 05:37 PM
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#2
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I am not a smart person
DarkMaster is offline
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i think SFA is selling good because of hype, frankly i was a little disapointed with that game.
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10-26-2002, 05:46 PM
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#3
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Freaky me Freaky you
Jonbo298 is offline
Location: In the Cornfields of Iowa
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I guess there could be 2 things that makes SFA #1. What DarkMaster said and it is the only Rare game on the 'Cube. I still have to rent the game to see how it is, so my opinion(s) don't matter until I play it.
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10-26-2002, 06:50 PM
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#4
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KinG of GameTavern
GameKinG is offline
Location: LA, Cali.
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Id agree, its selling because it has Star Fox in it. But anway, Nintendo takes top 3, with games all published by them.
SMS is down to 15, but I guess thats ok, it had a great run.
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10-26-2002, 07:26 PM
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#5
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Pinned by Dyne on Festivus
Joeiss is offline
Location: Toronto
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Quote:
Originally posted by GameKinG
SMS is down to 15, but I guess thats ok, it had a great run.
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it had a decent run. Nothing spectacular.
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10-26-2002, 09:38 PM
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#6
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Godlike
Crono is offline
Location: Sudbury, Ontario, Canada
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Quote:
Originally posted by Joeiss
it had a decent run. Nothing spectacular.
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I agree, it didn't sell as good as most people thought...but at least it stayed up in the top 3 for quite a while.
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10-27-2002, 11:29 AM
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#7
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Retired *********
Xantar is offline
Location: Swarthmore, PA
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You'd have to look at hardware sales to really see the impact of Mario Sunshine.
Before the game's release, the GameCube was selling around 4,000-5,000 units per week. Ever since Mario Sunshine's release, it has been selling no fewer than 8,000 units a week and regularly tops 10,000.
GameCube's share of software sold on a weekly basis has also increased, but I don't have exact numbers at this moment.
In Japan, at least, I think Mario Sunshine has done what it needed to do.
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10-27-2002, 01:17 PM
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#8
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Dutch guy
Angrist is offline
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Yeah but it could have done so much more... 
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It may have other powers than just making you vanish when you wish to... The One Ring
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10-27-2002, 04:25 PM
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#9
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Retired *********
Xantar is offline
Location: Swarthmore, PA
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Like what, exactly? Revolutionize the industry like Mario 64? Put the GameCube ahead of the PS2?
Be realistic here. All the major innovations in 3d platforming have been made (adding the element of time doesn't count. I'd call that 4d gaming). What made Mario 64 so big was pretty much the fact that it had never been done before. Mario Sunshine could never claim the same thing no matter how much Miyamoto racked his brains. All that's left to be done now is to tweak the gameplay to perfection.
Mario Sunshine did as well as could be reasonably expected. Anybody who had been anticipating earthquakes throughout videogaming was just deluding himself.
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10-27-2002, 04:35 PM
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#10
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Dutch guy
Angrist is offline
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Yeah but you'd expect that every Japanese gamer loves Mario... I guess that expectation was a bit too optimistic...
And Xantar, you really should see that StarCraft: Ghost trailer, it'll remind you of something... 
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It may have other powers than just making you vanish when you wish to... The One Ring
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10-27-2002, 06:24 PM
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#11
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Retired *********
Xantar is offline
Location: Swarthmore, PA
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At the rate it's going, Mario will probably break 1 million in Japan. I'd say that's pretty close to having every Japanese gamer loving Mario. Do you have any idea who rare million sellers are in Japan? The market is too small to have more than about 6 million selling games a year.
I did see that Ghost trailer. What are you thinking it should remind me of? If you are referring to that wonderful work of art which is linked to in my signature and which I plug at every opportunity, then I do see the resemblance. It's not very profound, though. There must be dozens of movies, games and books about stealthy female assassins. Now if Nova were to die halfway through the story...then I'd definitely start having deja vu experiences.
*runs away from the two people who actually read his fanfics and are upset at having a plot twist spoiled*
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10-27-2002, 07:02 PM
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#12
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Marquis
DarkDemonic726 is offline
Location: Reynoldsburg, Ohio
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I liked SFA but frankly at times i was very frustrated with it like the button tapping Strength Test and there were so many confusing and painful puzzles it made me made but frankly i enjoyed but the story didn`t really lead anywhere and you never got to fight a few of the enemys and general scales hardly ever appeared in the game
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Chris M.
"You don`t need a Reason to help people."Zidane ff9
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10-28-2002, 03:39 AM
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#13
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Baron
Nocturnal_LIGHT is offline
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I've made the mistake of taking back a great game, just because i was frustrated with single player...it wasn't worth it and it was a year before i had another shot. I have to admit with all the games Nintendo are bringing out, and all the HYPE they are getting, it seems GC games in Japan are gonna be at the top for a while.
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I have played many games, and mastered the ones i could be arsed to carry on playing.
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10-28-2002, 09:36 AM
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#14
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Dutch guy
Angrist is offline
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Yeah that's what I meant Xantar. Stuff as sneaking like a ghost...  Yuurei...
 whatever...
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It may have other powers than just making you vanish when you wish to... The One Ring
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10-29-2002, 03:46 PM
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#15
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Earl
Plastic0006 is offline
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I thought starfox adventures was a pretty damn good game!!!
I mean the graphics were tight and you gotta admit it being frustrated at times you loved beating the hell out of those dinosaurs!!
Oh yea and if you had trouble with the strength test just use your index and middle finger to rapidly tap the A button since it's so big together one after the other like peddling a bike it works perfect!!
I think starfox adventures goes in second place for favorite GC game first is RESIDENT EVIL!!! can't wait til zero!!
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