06-12-2002, 07:12 PM
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#2
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Knight
Mushlafa is offline
Location: Toronto
Now Playing: The Legend of Zelda : The Windwaker
Posts: 1,108
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Well my half life is currently at artems (happydude666) house
I hope they fixed the gay cs problems i was getting before
Eaven if i do play it, I have to play it on a crappy resolution with crappy graphics... cant expect much out of a 4 meg card....
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06-12-2002, 07:17 PM
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#3
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Knight
gekko is offline
Now Playing:
Posts: 3,890
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Quote:
v1.5
----
[6.12.02]
Changes/Additions :
-------------------
- New map de_piranesi.
- Ricochet included in this release.
- Added logging of the anti-cheat system catching and kicking detected cheats.
- Added logging of "kick" commands.
- Added logging of "banid" commands.
- Changed error message if clients try to download missing resources to be more
helpful.
- Added new debug message for mod makers if a packet couldn't be parsed
correctly.
- Linux: hlds_run now does auto-restart by default (to disable: define
"-norestart" on the command line)
- Linux: hlds_run uses "exec" when you define the "-norestart" option.
- Linux: Added -pingboost command line parameter. Currently supports three
different methods ('-pingboost 1', '-pingboost 2', and 'pingboost 3'). These
may not work well (or at all) on some OS environments.
- Linux: Added "-debug" flag to hlds_run to automatically run gdb and pull out
useful info.
New CVARS:
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- Added "serverversion", can be set to '1108' to view/re-record old demos.
- Added "sv_logbans" to turn the logging of player bans on and off. Default is
0 (off).
Bug Fixes:
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- Fixed mp_hostagepenalty not working.
- Fixed problem with server locking when the bomb is planted and a new player
joins the server.
- Restored "mp_fadetoblack" server variable.
- Fixed incorrect WonID logging.
- Fixed sv_allowdownload being required to be set to 1 for clients to connect to
secure servers.
- Fixed 'bad address type' fatal error on servers that attempt to run in secure
mode but have no DNS resolution.
- Fixed DropClient messages for Steam clients who were banned or have a
duplicate Steam ID to properly show the SteamID of the client.
- Fixed HLTV reporting wrong spectator numbers if connection to server was
pending.
- Fixed "multicast 1" not working if it was issued before HLTV connected to game
server.
- Fixed relay proxies reporting wrong spectator/slots numbers in multiplayer/LAN
menu.
- Fixed DMC powerup bug where the invisibility ring would make people glow red.
- Fixed rcon bug in HLTV.
- Fixed delay being reset to default value during changelevel.
- Fixed a problem with propagating HLTV banners.
- Fixed client freeze on exit.
- Fixed framerate problem on some ATI video cards.
- Fixed MaxPing filter not being saved correctly.
- Fixed sky box bug.
- Linux: Fixed server using 64 MB more memory than it needed to.
- Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux systems.
- Linux: Fixed segmentation fault on some Linux systems when attempting to run in secure mode.
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06-12-2002, 07:30 PM
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#4
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Knight
Mushlafa is offline
Location: Toronto
Now Playing: The Legend of Zelda : The Windwaker
Posts: 1,108
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No my problem was weird... I installes half-life but it never asked me for my cd-key so i was like whatever cause i could still play the game. So later i decided to download CS 1.3 ... I downloaded it, installed it and everything then i clicked on play multiplayer and it told me I needed another update.... I downloaded that and thats when things started going bad. Every time i tried to download it said that the download could not be completed.. So i went to the Sierra website to download it from there... then when i tried to install it told me to put it in the half life directory ... i did that and it told me that it wasnt the right one... eaven tho it was.. the one in Program files. After trying a bunch of other ones it finally told me that i found the half life directory but it said that I had half life installed in an unknown programming language so it couldnt update... My comp would then freeze up and i needed to restart my comp...
I cant explain my self when im typing  oh well
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06-12-2002, 07:38 PM
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#5
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Knight
gekko is offline
Now Playing:
Posts: 3,890
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Weird, the only problem I have with Half-Life is that I can't play Single-Player. Don't know why, but after completing training it freezes. And considering I can't select new game, I assume you can't play without beating training, therefore I can't ever play.
Oh well, I was looking for a way to edit a config file so it thinks I beat it, but haven't found one yet. I know with UT you can do that.
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06-12-2002, 07:41 PM
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#6
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Knight
Mushlafa is offline
Location: Toronto
Now Playing: The Legend of Zelda : The Windwaker
Posts: 1,108
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You dont need to beat training to play half-life  well not for me... but my game is ****ed up so... yeah
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06-12-2002, 07:44 PM
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#7
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Knight
gekko is offline
Now Playing:
Posts: 3,890
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Ya, I'm good with the rest of the series, just Counter-Strike is messed up. Is there no single player, or is it just my game?
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06-12-2002, 07:48 PM
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#8
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Knight
Mushlafa is offline
Location: Toronto
Now Playing: The Legend of Zelda : The Windwaker
Posts: 1,108
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OOOOOOOOOOHHHHHHH I dont think CS has a single player
Again i feel like im post cramming... oh well... At 1500 i get more doubloons 
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06-12-2002, 07:51 PM
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#9
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Knight
gekko is offline
Now Playing:
Posts: 3,890
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Pfft... post cramming means posting just for posts. You're being a good forum citizen and answering questions.
Almost done with these damn downloads  Takes so long, because I download the full version for backup purposes. Of course, UT2K3 transfer is hogging some bandwidth, so it's only going at like 50K/sec.
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06-12-2002, 07:57 PM
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#10
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Knight
Mushlafa is offline
Location: Toronto
Now Playing: The Legend of Zelda : The Windwaker
Posts: 1,108
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Hmmm.. I dunno if you've posted it yet but what are the recomended system req for this game... I know im gonna be getting a job this summer but I need a WHOLE new system cept for maybe moniter and tower... the rest is utter crap
Im thinking of buying a custom comp... like buying parts and having someone put it together for me... How much you think it would cost just to get a decent system that would be able to run UT, CS, Doom III ( maybe ), and never winter nights? I want it to be able to run these games at about 30 fps or higher...
Well im postin like every 5 min  and im kinda trying to get to 1500 posts for some mo dblns 
Isn't this why leatherface got banned? He posted a lot.. like every minute, or is it just that he was really annoying  ?
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06-12-2002, 09:04 PM
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#11
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Tavern Legend
Happydude is offline
Location: Toronto
Now Playing:
Posts: 6,124
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im really confused...whats the difference between the retail CS, and the mod patches...cause i DLed both for some reason 
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06-14-2002, 08:45 PM
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#12
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Knight
gekko is offline
Now Playing:
Posts: 3,890
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Quote:
Originally posted by happydude666
im really confused...whats the difference between the retail CS, and the mod patches...cause i DLed both for some reason
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Retail if if you went to the store, and bought Counter-Strike. Mod is if you downloaded Counter-Strike.
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06-15-2002, 11:53 AM
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#13
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Tavern Legend
Happydude is offline
Location: Toronto
Now Playing:
Posts: 6,124
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thx gekko...
now i know which on eto download all the time...
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06-16-2002, 07:28 PM
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#14
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J-Dub
Jason1 is offline
Location: Illinois
Now Playing: Metal Gear Solid V: The Phantom Pain
Posts: 7,404
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another damn patch...jeebers....didnt I just download one like a month or 2 ago? meh...I suppouse I will have to get on that sometime...if I dont, my brother will get pissed...
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Nintendo Network ID: stljason1
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06-17-2002, 08:26 PM
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#15
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J-Dub
Jason1 is offline
Location: Illinois
Now Playing: Metal Gear Solid V: The Phantom Pain
Posts: 7,404
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well something is wrong with my counterstrike, I downloaded the mod update, installed it, and when I try to play it says your CT excecutive is out of date, check internet for updates? I say yes, it then closes the program...im confused, I guess I will just download the full mod version....bah...
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Nintendo Network ID: stljason1
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