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Re: PlayStation 4
Old 03-23-2013, 12:26 PM   #8
Shadow Fox
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Default Re: PlayStation 4

Quote:
Originally Posted by Vampyr View Post
Well, I didn't say faster memory - I said faster textures, because they'll be able to load more into memory at once so you'll have to deal less with the "pop" in issue where you are playing and the game is still loading up textures.

Not sure about actual load times, could be you're right about that.
I don't even know about the "faster textures" comment, because ideally you want textures to use the least latent memory possible second to the z and frame buffers initially.

The only upside to it that I see is that most developers can treat PS4 like they're programming for a Radeon laptop GPU, so any PC versions of games will share similar, if not identical graphical features coming from PS4 and vice-versa.
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