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Re: Wii U power (speculation thread)
Old 04-06-2012, 02:27 AM   #1
gekko
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Default Re: Wii U power (speculation thread)

I didn't mean for my statement to be directed specifically towards you, I've just seen those statements a lot in the past and really don't get where they come from. Maybe Nintendo held a developer's conference and asked people to fill out surveys with everything that sucks about working on the Wii. It certainly could happen, but usually that isn't given to the PR team to spread around "Hey look, developer's filled up 300 pages worth of crap we do terribly!".

Generally I hear it from fans, who don't really understand the gripes with Wii development and don't have access to Wii U, so therefore can't really speak to whether any of this is true.
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Re: Wii U power (speculation thread)
Old 04-06-2012, 02:30 AM   #2
BreakABone
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Default Re: Wii U power (speculation thread)

Quote:
Originally Posted by gekko View Post
I didn't mean for my statement to be directed specifically towards you, I've just seen those statements a lot in the past and really don't get where they come from. Maybe Nintendo held a developer's conference and asked people to fill out surveys with everything that sucks about working on the Wii. It certainly could happen, but usually that isn't given to the PR team to spread around "Hey look, developer's filled up 300 pages worth of crap we do terribly!".

Generally I hear it from fans, who don't really understand the gripes with Wii development and don't have access to Wii U, so therefore can't really speak to whether any of this is true.
Hard to take anything as gospel, but from reading interviews and stuff.

It seems like Nintendo (or any of the big 3) approaches certain key partners (EA, Activision, Ubisoft, Capcom, etc) and see what they would want in a system.. and then they try and compromise on what they want and the price they want to hit
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Re: Wii U power (speculation thread)
Old 04-06-2012, 03:45 AM   #3
gekko
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Default Re: Wii U power (speculation thread)

First of all, those companies are all publishers. Granted they all also have development studios either internally, or they own them, there's a big difference between asking a few execs at a publisher what they want in a system and asking someone who works with the console every day what they want.

When you say "a console is easy to develop for", it's referring to how easy it is to program for a specific platforms. And that deals with things like hardware architecture, APIs, and development tools. So when you say "Nintendo listened to what developers want", those are the things I envision.
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