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Re: Legend of Zelda: Skyward Sword |
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01-11-2012, 10:30 PM
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#211
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Harbinger of Cake
Blix is offline
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Re: Legend of Zelda: Skyward Sword
OK. I beat the game today. But first... I haven't played that pumpkin mini-game that Angrist is talking about, but I did notice at one time when learning new songs that if I waved my hand too much I wouldn't get things right. Doing the same gestures with less... degrees, or whatever actually did the trick. Try that.
OK. This is going to be random thoughts more than anything else. I saw the review Yahtzee did for the game and I agree on two things. Fi points the obvious too often. I thought the same thing when I got to the octopus scene. And the "prove yourself" thing went too far. Stupid water dragon Y U NO JUST TEACH ME SONG!" The controls are good really, you just have to learn to outsmart the oponents and I want this type of controls to become a permanent part of the Zelda series. This is so much better than just pushing buttons. Finally combat with motion controls gets polished and becomes thoughtful and not mindless waggling. The stab gesture I found (at the last boss battle) that if you just perform it a bit slow it registers it perfectly and it's not a problem as you'll still hit your oponent on time. But I hated fighting Beamos for this reason alone.
The final battle was awesome. It took me a couple of tries but when I finally got it I was kicking butt without making mistakes at all.
I really didn't have any problem with fighting the same boss three times since each time it got harder. Going straight to the third version would have been overkill and keeping it on the first version too easy.
Overall there were some small things I didn't like but they don't can't drag the experience down. The good things about the game are just too good (IMO) to get me worked up on these things.
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Re: Legend of Zelda: Skyward Sword |
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01-12-2012, 10:58 PM
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#212
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1.618
ZebraRampage is offline
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Re: Legend of Zelda: Skyward Sword
I'm still progressing through the game since I just got it for Christmas. I like it overall and I really enjoy how it's a bit more difficult to kill enemies, requiring you to figure out how to outsmart them as has been stated before.
What I don't like is the thrusting of the sword. As Blix said, this is awful when you fight beamos because if you thrust too fast it thinks you're doing a downward slice, and if you're too slow you're hit by the beamos. It has to be timed perfectly.
I also don't like that when you pick up an item, be it an amber relic or a bug, or whatever, it stops you and tells you what it is. Then after that when you get those items it doesn't do that. But when you turn off the game and turn it back on again the next time you play this process happens again. Is there a way to stop that from happening?
I do agree that Fi points out the obvious too often as well. Plus she helps out TOO much. At least she's not as annoying as navi, but I feel like I don't get a chance to think. Instead there's always the "sense" that is there to guide you. I guess you don't have to use it, but it's annoying. I've known where I had to go without even needing to use it most of the time. Any Zelda fan who's played these games should have the sense to figure out the puzzles by now.
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Re: Legend of Zelda: Skyward Sword |
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01-13-2012, 03:39 PM
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#213
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Living Legend
BreakABone is offline
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Re: Legend of Zelda: Skyward Sword
Quote:
Originally Posted by ZebraRampage
I'm still progressing through the game since I just got it for Christmas. I like it overall and I really enjoy how it's a bit more difficult to kill enemies, requiring you to figure out how to outsmart them as has been stated before.
What I don't like is the thrusting of the sword. As Blix said, this is awful when you fight beamos because if you thrust too fast it thinks you're doing a downward slice, and if you're too slow you're hit by the beamos. It has to be timed perfectly.
I also don't like that when you pick up an item, be it an amber relic or a bug, or whatever, it stops you and tells you what it is. Then after that when you get those items it doesn't do that. But when you turn off the game and turn it back on again the next time you play this process happens again. Is there a way to stop that from happening?
I do agree that Fi points out the obvious too often as well. Plus she helps out TOO much. At least she's not as annoying as navi, but I feel like I don't get a chance to think. Instead there's always the "sense" that is there to guide you. I guess you don't have to use it, but it's annoying. I've known where I had to go without even needing to use it most of the time. Any Zelda fan who's played these games should have the sense to figure out the puzzles by now.
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I've honestly played a ton of Wii games.
From launch until Zelda, and I can honestly say I've never played a game where that forward thrust actually works well. And it always pisses me off, and for some reason developers keep putting it into the game.
The second to last boss was frustrating as hell since I kept doing my shield bash and then would try it,but would recognize it as a vertical slash since I moved the chuck. It was so annoying.
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Re: Legend of Zelda: Skyward Sword |
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01-13-2012, 05:55 PM
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#214
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Dutch guy
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Re: Legend of Zelda: Skyward Sword
I haven't quite beat the game yet, but I did battle the last boss. Boy is he pretty.  That was a nice surprise.
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Re: Legend of Zelda: Skyward Sword |
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01-13-2012, 10:33 PM
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#215
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Harbinger of Cake
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Re: Legend of Zelda: Skyward Sword
Quote:
Originally Posted by Angrist
I haven't quite beat the game yet, but I did battle the last boss. Boy is he pretty.  That was a nice surprise.
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I kinda expected it. But I had doubts on if it would happen. It was nice seeing that it did and just how freakin' bad azz it turned out.
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Re: Legend of Zelda: Skyward Sword |
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01-15-2012, 01:17 PM
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#216
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1.618
ZebraRampage is offline
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Re: Legend of Zelda: Skyward Sword
I just realized something about Fi.
She's a cross between Navi and C3PO. Not only does she annoy the shit out of you, but she tells you the probability all the damn time. You get a damn key, she'll probably say it's 95% probability it'll unlock that door two feet away from you. I guess C3PO gave everyone the odds of someone surviving or whatever, but it's the same idea...UGH
http://www.vgcats.com/comics/?strip_id=42
They need to make one for Fi now.
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Re: Legend of Zelda: Skyward Sword |
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01-18-2012, 06:16 PM
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#217
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Dutch guy
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Re: Legend of Zelda: Skyward Sword
I beat the game tonight. Awesome.
People had been talking about how it's the hardest final boss ever, but I don't agree. I had 4x Health Potion++ with me, but I only used a half one. I also missed his 3rd 'phase'. I like my boss fights to last a looong time, but I guess in this game they did that with 2 bosses after eachother.
Even though the final boss wasn't hard, it was still an epic fight.  I enjoyed every second of it. Great scenery, great looks, great fight mechanics.
The aftermath was great too, I loved how they spent so much time on the story/characters.
And Fi... Fi's great, better than Navi and almost as good as Midna. I'll definitely think of her the next time I play a Zelda game with the Master Sword in it.
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Re: Legend of Zelda: Skyward Sword |
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01-18-2012, 09:36 PM
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#218
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Harbinger of Cake
Blix is offline
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Re: Legend of Zelda: Skyward Sword
Quote:
Originally Posted by Angrist
I beat the game tonight. Awesome.
People had been talking about how it's the hardest final boss ever, but I don't agree. I had 4x Health Potion++ with me, but I only used a half one. I also missed his 3rd 'phase'. I like my boss fights to last a looong time, but I guess in this game they did that with 2 bosses after eachother.
Even though the final boss wasn't hard, it was still an epic fight.  I enjoyed every second of it. Great scenery, great looks, great fight mechanics.
The aftermath was great too, I loved how they spent so much time on the story/characters.
And Fi... Fi's great, better than Navi and almost as good as Midna. I'll definitely think of her the next time I play a Zelda game with the Master Sword in it.
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You got that right. Midna is the best sidekick in a Zelda game ever.
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Re: Legend of Zelda: Skyward Sword |
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01-19-2012, 02:39 AM
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#219
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Dutch guy
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Re: Legend of Zelda: Skyward Sword
I have to say I also really like Zelda in Spirit Tracks. But just because it's Zelda and I get to hang around with her all the time.
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Re: Legend of Zelda: Skyward Sword |
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01-19-2012, 11:43 AM
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#220
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Harbinger of Cake
Blix is offline
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Re: Legend of Zelda: Skyward Sword
Quote:
Originally Posted by Angrist
I have to say I also really like Zelda in Spirit Tracks. But just because it's Zelda and I get to hang around with her all the time.
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I haven't played that one. BTW, I had to play the final boss fight 3 or 4 times until I got everything right. But then it was a flawless azz kicking. 
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Re: Legend of Zelda: Skyward Sword |
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01-21-2012, 02:28 PM
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#221
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1.618
ZebraRampage is offline
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Re: Legend of Zelda: Skyward Sword
I'm really disappointed in the Zelda soundtrack that came with Skyward Sword. The fidelity of the album sucks with no separation between the instruments, and it's so QUIET compared to most of my other music. I don't know if anyone else noticed, but it's really bugging me. I always thought Ninendo did a great job with their music, but you can obviously tell that this album was just thrown together in haste.
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Re: Legend of Zelda: Skyward Sword |
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01-21-2012, 02:33 PM
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#222
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Dutch guy
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Re: Legend of Zelda: Skyward Sword
Really?? I'm really loving the CD. It's not really the soundtrack of SS, it's like a 'best of' album.
I'm mostly listening to the MP3 version though, maybe that helps?
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It may have other powers than just making you vanish when you wish to... The One Ring
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Re: Legend of Zelda: Skyward Sword |
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01-21-2012, 02:59 PM
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#223
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1.618
ZebraRampage is offline
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Re: Legend of Zelda: Skyward Sword
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Originally Posted by Angrist
Really?? I'm really loving the CD. It's not really the soundtrack of SS, it's like a 'best of' album.
I'm mostly listening to the MP3 version though, maybe that helps?
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I know it's not the soundtrack of SS, it's just a compilation of renditions of many of the songs in the history of the game. I have the files as mp3s as well, but still they just don't sound that great. The songs are good, don't get me wrong, but the quality of the way it sounds isn't.
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Re: Legend of Zelda: Skyward Sword |
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01-26-2012, 05:47 PM
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#224
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Knight
TheSlyMoogle is offline
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Re: Legend of Zelda: Skyward Sword
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Re: Legend of Zelda: Skyward Sword |
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02-03-2012, 10:26 PM
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#225
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1.618
ZebraRampage is offline
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Re: Legend of Zelda: Skyward Sword
I just beat the game tonight. As everyone else said, the last boss was pretty epic. I did get the "absurdly sturdy shield" prior to going to that battle, so that helped a lot. I've really learned how to defend myself more while playing this zelda and finding the right opportunities to strike enemies, which has been a lot of fun. The controls obviously have a part in that.
I have a question about Hero Mode. If you save and go to hero mode, it overwrites your file, so is the best course of action to make a copy of your game at the title screen? And then beat it on one of those saves and go into Hero Mode so you have Hero Mode for one save, and the regular game in another save? I also saved my game data to my SD Card just in case.
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