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Re: Nintendo at E3 2011
Old 06-08-2011, 02:51 PM   #1
Vampyr
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Default Re: Nintendo at E3 2011

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Originally Posted by Bond View Post
Does anyone have a theory as to why the new console won't upscale? Is it a technically difficult task to perform?
I'm no expert, but I thought the process of upscaling was a simple algorithm of taking two pixels and averaging them out and putting another pixel in between.

The really cynical side of me wants to say that it's because they want to resell HD versions of old Wii games. >_>
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Re: Nintendo at E3 2011
Old 06-08-2011, 03:03 PM   #2
BreakABone
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Default Re: Nintendo at E3 2011

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Originally Posted by Vampyr View Post
I'm no expert, but I thought the process of upscaling was a simple algorithm of taking two pixels and averaging them out and putting another pixel in between.

The really cynical side of me wants to say that it's because they want to resell HD versions of old Wii games. >_>
Being BC didn't stop em from re-selling Pikmin and other games.

And sadly HD remakes seem to be the in-thing now. I think the movement is awful, but people get excited for it. Meh

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Re: Nintendo at E3 2011
Old 06-08-2011, 11:31 PM   #3
gekko
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Default Re: Nintendo at E3 2011

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Originally Posted by Vampyr View Post
I'm no expert, but I thought the process of upscaling was a simple algorithm of taking two pixels and averaging them out and putting another pixel in between.

The really cynical side of me wants to say that it's because they want to resell HD versions of old Wii games. >_>
That is the simplest algorithm (once extended to 2D), but the ones actually used are a bit more complicated. But most likely they would upscale in hardware, and not software.

But in all reality, if you're playing on a fixed-resolution display (any non-CRT basically), your TV will be upscaling the image anyway. Why it's not doing it is beyond me, but it's not like an upscaled Wii game is going to magically look better.
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