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Re: Mortal Kombat
Old 05-16-2011, 03:07 PM   #1
manasecret
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Default Re: Mortal Kombat

So what part of Kung Lao's repertoire makes him stronger? I'm curious so when I eventually play this at somebody's place I can know what to use to kick ass.
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Re: Mortal Kombat
Old 05-16-2011, 04:06 PM   #2
TheSlyMoogle
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Default Re: Mortal Kombat

Quote:
Originally Posted by manasecret View Post
So what part of Kung Lao's repertoire makes him stronger? I'm curious so when I eventually play this at somebody's place I can know what to use to kick ass.
It's mostly his spin which can be used like a shoryuken. His ex spin can also has super armor, aka a much better shoryuken. He also as stupid easy combos and damage, and some of the most disgusting pressure strings I've ever seen in a game. You may not be good at fighters, but this stuff really isn't too hard:







Mostly just spam his special moves, for the most part it's impossible for most of the cast to punish them (which means you can block after using them before they can hit you, not that you can freeball into throwing a special then throwing another without putting some distance or tricking them into it, it's just that during pressure you can pressure special moves and not get punished for it, which is usually something you cannot do in a fighter and get away with it.) Pretty much reptile, ermac, cyrax and subzero are the only characters who stand a chance against kung lao. High priority, and disgusting pressure, mixed in with the best damage in the game. Mortal Kunglaobat.

However I played the game before this was discovered:



Better yet they're finding that it works with any character that can combo into a stun type of move, it's just situational. Like Kabal has a type of stun he can combo into as well, but to get the combo counter to reset you have to wait until a certain point during the stun. Same with Scorpion.

This was after they had patched the game to remove like 10 other inifinites which they did by removing certain combo options, which is pretty bad form honestly as it seriously hurt the gameplay of most of those characters (Sindel went from mid tier to low tier because she lost 3 of her high damage combos to fix the infinite.)

Look I would love for Mortal Kombat to be a legitimate fighting game series more than anyone, I love the characters, I especially love the way the game looks and feels in MK9, Love the X-Ray stuff, but it's just terribly unbalanced and way too buggy. All mortal kombat games have been like that, and I guess that's how they'll remain.
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Last edited by TheSlyMoogle : 05-16-2011 at 04:11 PM.
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