Quote:
Originally Posted by Vampyr
But that isn't a perfectly good example of that. It didn't have anything to do with them not "thinking of the future", it had to do with them creating a system that was too expensive and expecting the name to sell it. Then didn't need to start new IP's in order for the PS3 to be successful, they just needed to build a quality machine that people could afford. Look at how much better it's selling after the price drops. Did Sony suddenly develop a lot of new franchises that got gamers excited? No. They just made their existing product better.
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A little of column A and B and a dash of C.
Price was a huge factor for Sony, I won't ever deny that.
But the fact is PS3 didn't have a compelling software line-up outside of maybe MGS 4 for some time. Its hard to say now, but I'm almost certain that if GTA IV or FF 13 had remained exclusive that 600 bucks wouldn't have been too much of a barrier for some people.
With the high price and few compelling reasons early on, no one had a reason to buy a PS3.
As for franchises, Sony has created a ton of interesting IPs between this gen and last, Resistance, Killzone, Uncharted, LittleBigPlanet, Heavy Rain, and its irk.
And column C was in addition to a price drop, they also created a better looking product.