Quote:
Originally Posted by Professor S
I don't think violence is the issue, but a lack of creativity in the shooter genre. It seems developers are so invested in creating a sensory overload they forgot about the "less is more" philosophy. Violence is not effective if you are inundated with it at all times, but when it is used to enhance the story and experience.
Violence in video games is an inevitability, especially in shooters (they are called "shooters" after all) but I think shooters are due for a switch to more thoughtful gaming.
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I think that's actually one of the main problems with the "emergence" of violence in games is that shooters have become the dominant genre of gaming.
Personally, violence really depends on the victims. I find stuff like Gears of War okay since you are fighting essentially monsters who they don't really try to humanize at all. But if its a game that has me mowing down innocents for a kick, well who knows.