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Re: Epic Mickey
Here's some footage of all the levels from the e3 demo, and the game looks so much better.
Also love that there will be "Film" stages which are throwbacks to old Mickey projects.
And yeah, still one of my most anticipated games of the year.
I still think the game looks incredibly boring. The 2D platformer... bah, it's a great example of bad level design.
The 3D stuff I saw also looked very generic.
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I think it's an awesome idea.
I can't remember the last time a platformer came out that didn't have the name "Banjo" or "Mario" in it.
I also think it looks really cool. I like the concept.
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Not being Mario or Banjo (do people still look up to Banjo?) makes a game more interesting?
I'm glad with more platformers, I think the industry can use them. But some of them just look boring. This is one of them (from what I've seen in the N press conf).
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Not being Mario or Banjo (do people still look up to Banjo?) makes a game more interesting?
Yes. The characters aren't just characters, they bring an established universe with them. In the end, platformers all have the same basic gameplay. It is the universe where the gameplay takes place that truly males them compelling.
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Re: Epic Mickey
Quote:
Originally Posted by Professor S
Yes. The characters aren't just characters, they bring an established universe with them. In the end, platformers all have the same basic gameplay. It is the universe where the gameplay takes place that truly males them compelling.
I don't buy your first statement.
And feel that your second is just completely wrong. Its like saying all FPS play the same. They all have the basic premise, but doesn't mean they play the same.
Or I guess better example,
3 Platformers
3 consoles
3 Different ways of playing.
3 Platformers
3 consoles
3 Different ways of playing.
The thing is, just like any game that is comparable to itself, all 3 of those platformers are....platformers. Which means they're the same, aside from the fact that in one of them you reverse time, and in one of them you shoot things with upgradable guns. But you're still jumping on platforms, be it left to right, or in a 3D world. Just like in an FPS you have to shoot bad guys. This is why the big difference is the location, and not the type of game.
Quote:
Its like saying all FPS play the same. They all have the basic premise, but doesn't mean they play the same.
Have you played any recent FPS games? They all play basically the same. Just like an open-world game typically plays the same. IE RDR and GTA (yes I know they're made by the same company, but my point stnds.)
The reason I agree with Strangie is because the universe is entirely different. It's not something we've seen before, and it's not some 2D thing made for XBL or Wiiware. It's an actual, new, platforming game. The universe hasn't been played before. It's fresh, and it's new.
Unlike the mario universe where you've essentially played it 5 times before, and the R&C universe where you've also essentially played it 5 times before. I'm not knocking those games.
Rather, the fact there hasn't been a Mickey Mouse game practically ever (for current gen at least) makes it entirely fresh. And considering it's an actual game and not for download, that makes it even better.
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The thing is, just like any game that is comparable to itself, all 3 of those platformers are....platformers. Which means they're the same, aside from the fact that in one of them you reverse time, and in one of them you shoot things with upgradable guns. But you're still jumping on platforms, be it left to right, or in a 3D world.
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I still think the game looks incredibly boring. The 2D platformer... bah, it's a great example of bad level design.
The 3D stuff I saw also looked very generic.
How can you comment on the level design to such a high degree before playing it?
And platformers are my favorite genre of video game - to say their all the same is to say every video game is the same because you're playing something with a video involved.
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Re: Epic Mickey
Quote:
Originally Posted by Vampyr
How can you comment on the level design to such a high degree before playing it?
And platformers are my favorite genre of video game - to say their all the same is to say every video game is the same because you're playing something with a video involved.
High five!
I love me some platformers which is why loved Nintendo's e3.
How can you comment on the level design to such a high degree before playing it?
I've seen someone play it and it looked horrible. If I would play that, I would try to finish as fast as possible so I wouldn't further waste my time. Wait, I wouldn't even play it at all.
Quote:
Originally Posted by Typhoid
Unlike the mario universe where you've essentially played it 5 times before, and the R&C universe where you've also essentially played it 5 times before. I'm not knocking those games.
Yes, I've played... 10 Mario platformers. And then I started Mario Galaxy 2.
Same character, same enemies, same story elements. But the gameplay... wow, unlike anything I've ever played before. It continues to amaze me.
Even the 2D New Super Mario Bros Wii is great because the level design is practically perfect. There isn't a dull or annoying part to be found in that game.
Now when I look at that Epic Mickey game (are they going to keep the working title?), I see a platformer exactly like Mario games. But without the perfection and with an added gimmick. From what they've shown, the paint/erase function looks more annoying than fun.
But I guess we'll wait and see. It might turn out to be a decent game that a lot of ignorant parents will buy for their kids.
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