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Re: Nintendo Press Conference: e3 2010
Old 06-15-2010, 06:39 PM   #1
BreakABone
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Default Re: Nintendo Press Conference: e3 2010

Quote:
Originally Posted by Jason1 View Post
Uh, has anyone been able to figure out how exactly Nintendo made 3d possible without the use of 3d glasses, before anyone else could?
I think because the tech/method they use is probably better suited for something like a handheld where you have to stare at it anyhow. If I'm not mistaken (and trust me I could be), it basically overalls the same image and tricks the eye into thinking one is above the other or something.

Features:
  • Metroid: Other M takes the best elements of first-person and third-person gaming to create a seamless blend between game play, storytelling and dynamic cinematography. It feels like a movie the player can control. Players hold the Wii Remote™ controller sideways while navigating and battling in third-person. However, at any moment, players can switch immediately to Wii Remote pointer controls to examine and explore the environments in first-person perspective.
  • Metroid fans know more about Samus' suits and weapons than they do about what drives her. That's about to change. The story begins following the events of Super Metroid™, when a baby Metroid gave its life to protect Samus. With voice acting and a rich story, players learn more about Samus' past as she weaves through an action-packed adventure aboard the Bottle Ship, a decommissioned space facility. As she hurtles into this new adventure, Samus will encounter her first mentor and Commanding Officer of the Galactic Federation, Adam Malkovich.
  • The development of Metroid: Other M is an exciting collaboration between Nintendo's Yoshio Sakamoto and Team Ninja. Sakamoto was the director of Super Metroid in 1994. Team Ninja is the renowned action developer of Ninja Gaiden. Metroid: Other M pairs Sakamoto's expert design and exploratory focus of the classic Metroid series with Team Ninja's signature stylish, no-holds-barred action.

Nice all-gameplay trailer. No emotional cg cutscenes this time ;-). Seems like a lot more Prime elements are in the game than anticipated: scanning, first person view and the visuals looking a lot like Retro's games.
I'm actually pleased about the graphics looks much nicer compared to previous trailers.

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