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Re: Graphical Fidelity vs Visual Style
Old 05-26-2010, 11:52 PM   #1
Professor S
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Default Re: Graphical Fidelity vs Visual Style

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Originally Posted by BreakABone View Post
I actually don't agree with Mass Effect 2.

But I guess "realism" is subjective in this matter. I mean you start off the game, or at least I did with glowing scars which gets better or worse depending on if you are good or bad in the game.

From that point on, realism is kind of out the door.
BaB... They rendered Sherperd's stubble and skin blemishes. That is realism regardless of whether or not the scars glowed due to powerful implants/reconstruction. The subject matter may have been fantasy, but the art style definitely was not.
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Re: Graphical Fidelity vs Visual Style
Old 05-27-2010, 12:23 AM   #2
BreakABone
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Default Re: Graphical Fidelity vs Visual Style

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BaB... They rendered Sherperd's stubble and skin blemishes. That is realism regardless of whether or not the scars glowed due to powerful implants/reconstruction. The subject matter may have been fantasy, but the art style definitely was not.
But to use "realism" in reference to a game that has imaginary alien races and planets and weapons and gears and powers.

And claiming the game needed it, seems odd to me.

Mass Effect doesn't scream realism and could have worked with a stylized graphical style as well.
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Re: Graphical Fidelity vs Visual Style
Old 05-27-2010, 01:31 AM   #3
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Default Re: Graphical Fidelity vs Visual Style

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Originally Posted by BreakABone View Post
But to use "realism" in reference to a game that has imaginary alien races and planets and weapons and gears and powers.

And claiming the game needed it, seems odd to me.

Mass Effect doesn't scream realism and could have worked with a stylized graphical style as well.
Nobody said the games plot was real.
Just that the game looked as real as a game can arguably look for now.
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Re: Graphical Fidelity vs Visual Style
Old 05-27-2010, 09:33 AM   #4
Professor S
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Default Re: Graphical Fidelity vs Visual Style

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Originally Posted by BreakABone View Post
But to use "realism" in reference to a game that has imaginary alien races and planets and weapons and gears and powers.

And claiming the game needed it, seems odd to me.
A story of political intrigue, genocide, sex and hard moral choices with life and death consequences doesn't need realism?

To me the setting is irrelevant. The themes are what dictated the style.

Do you believe any game needs realism in graphics, or should they all look stylized regardless of the game's content?
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Re: Graphical Fidelity vs Visual Style
Old 05-28-2010, 10:53 AM   #5
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Default Re: Graphical Fidelity vs Visual Style

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A story of political intrigue, genocide, sex and hard moral choices with life and death consequences doesn't need realism?

To me the setting is irrelevant. The themes are what dictated the style.
I guess they call that quasi-realism.
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