Bare with me turned out a bit longer than expected.
I shall try and explain my points to the best of my abilities, and hopefully for the last time; but I keep saying that.
Now the original point came from the thread I first posted, now people wondered why I used exclusives as a barometer of the console’s year. And I think its because exclusives shape the image of the console.
Now this will never happen, but let’s take all 3 consoles as they are currently offered now. Assume that each gets all the games the other gets, there exists no Marios, no Halos, no MGS. They are on each and every console. This is how the consoles break down, and correct me if wrong.
The PS3. The best bang for your buck. Built in blu-ray player. Free wifi/online. Ability to surf Facebook, and stream Netflix. Same price as the high end 360.
The Wii. A unique interface (for the time being), free internet/wifi, Miis (only because used in certain games), and cheapest of the 3. It doesn’t look as good.
The 360. Offers Avatars (which can be used in some games) and… sure XBL is the best of the online services but its an additional 50 bucks a year. It has Netflix,Facebook, Twitter, Last.fm. It has the same price as the PS3. No built in wifi.
Again, disagree with me if I missed something or you don’t think a feature exists, but on paper, the 360 would be the last console to buy if everything was equal because it doesn’t really offer much different from the PS3 and the Wii at least offers you an alternate experience if want to go down that route.
The other thing that exclusives does is sell system. Not that multiplatform games can’t, but they don’t really have the same effect.
Let’s try some numbers based on NPD.
In March of 08 before the release of GTA IV, the 360 and PS3 did
• PlayStation 3 - 257K
• Xbox 360 - 262K
The following month, GTA IV which is the sequel to the highest selling franchise of the prior generation did,
• PlayStation 3 187.1K
• Xbox 360 188.0K
Both consoles actually went down in sales after the release of one of the biggest games of the year. And its not that GTA IV didn’t sell well.
Now to use exclusives and the bump they give consoles, let’s examine MGS 4 and Halo 3 (I am open to use other games)
In August 2007, the month before Halo 3 was released, the 360 did,
Xbox 360 - 276,700
In September of 07 when Halo was released, the 360 did,
Xbox 360 - 527,800
The sales of the console almost doubled due to the release of Halo.
Now let’s examine MGS 4 on the PS3.
In May of 08 before it was released,
PS3 - 208.7K
(And just to add to the earlier point, this is still a month after GTA IV’s release and sales haven’t really gone up to the level they were at in March, and just because have the page open, 360 sales for the month, Xbox 360 186.6K)
Now for the month it was released, which is June 08
PS3 - 405,500
Sales once again almost doubled with the release of an exclusive.
Now I’m sure folks will point to MW 2 record breaking sales and for this I will do a different comparison, not because it paints a worse picture (I already know it does) but because of the nature of the release. November/December always does better NPD numbers just due to the holiday, and I don’t believe there is ANY console that goes down between the month of Oct/Nov. So for the release of MW 2, I shall examine it across the spectrum of Nov 07-09 (05 doesn’t count since it was 360’s launch month and 06 was Wii/PS3 launch month so naturally numbers are lower due to availability)
October 07
• Xbox 360 - 366,000
• PlayStation 3- 121,000
November 07
• Xbox 360 - 770K
• PlayStation 3 - 466K
So we are looking at an increase
Twice as much for the Xbox, and almost 4x the increase for the PS3.
October 08
• PS3 - 190,000
• Xbox 360 - 371,000
November 08
• Xbox 360 - 836,000
• Playstation 3 - 378,000
The 360 once again doubles its October number, and the Ps3 only does about the same.
You will also notice that the 360 is up year over year where the PS3 is down.
Now for this year
October 09
• Xbox 360 - 249,700
• PS3 - 320,600
Now it should be noted, that this is the first October in which the PS3 has bested the 360, and 360 is down from the prior two year’s number.
November 09
• Xbox 360 - 819,500
• PS3 - 710,400
Now for the first time the 360 tripled its October’s sale, and the Ps3 doubled its own, but as you can also see, the 360 is down slightly from the prior year while the PS3 is up big time.
Its hard to get the picture from the 360, but it doesn’t seem like MW 2 helped to move any more or any less consoles than the 360 would have naturally done without it.
A case could be made for the PS3, but neither the industry nor the console exists in a bubble, and really the momentum started with the price cut in Sept.
Anyhow, that is the longest possible answer as to why I choose to exhibit console exclusives in my yearly recap.
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It was an evaluation of how each console fared for the year 2009. No where was it indicated that this would be a comparison of how consoles fared during 2009 as compared to 2007. And why even choose the year 2007? Because it was a strong year for the 360? That's true - and clearly 2009 was not as strong a year, but that kind of comparison could be made arbitrarily for nearly any year, and isn't exactly germane to the subject at hand.
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I could have picked 08 for the same reason, I just know more 07 games off hand. Either way, if it was matched up against prior years it just doesn’t look as good.
Based on some primary numbers, in 07 there were 12 360 games that scored over an 82 which wasn’t a music nor sports game.
Of those 12, 8 of those games were exclusive for a period of time.
(The Darkness was released about a month and a half later for the PS3, Bioshock was released a year + later on the PS3, GRAW 2 was released about 5 months later, Mass Effect is on the PC)
Which based on your numbers is one less game, and twice as many exclusives.
The average score for the year was 89.41, which is slightly higher than 09.
For exclusives, the average is 88.5, which is up two whole points.
As for 08, there was a total of 16 games with a metacritic score of over 82.
Of those 16, only 4 were exclusive.
So based on your original numbers, it had 3 more games, but the same number of exclusives (Limited)
Left 4 Dead is on PC
The overall rating is 87, which is slightly down.
The rating for the exclusive games is 88.25, which is up and about on par with 07.
So based on those numbers, I still stand by my original point, that exclusives weren’t that hot on the 360 this year. Now I attribute it more to the Ps3 emerging as a viable platform as well over the last two years, and not so much the 360 on its own.
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Now you are comparing Wii's 2009 to Wii's latter half of 2008, but you compared the 360's 2009 to the 360's 2007? That's not consistent.
I don't see how my need to research the Wii's best games of 2009 de-validates my conclusions at all. I also had to research the PS3's best games of 2009, for that matter.
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Again, I simply picked the period of time in which it is easier for me to recall from memory. I could have compared it to all of 07 and all of 08, but the fact is, and sure people on these boards have pointed it out, the Wii hasn’t always had the best software line-up. This year they had a string of strong exclusives, but eh.
And it doesn’t really invalidate your research as much as it proves my point, that people have to look for the gems on the Wii. Not because they are all niche titles, but for the simple fact that just don’t get as much coverage as some PS3/360 games.
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Metacritic, as you know, aggregates tens (and sometimes hundreds) of reviews over nearly all titles that are released each year. The aggregation of the reviews averages the scores to account for outliers. I also aggregated the already aggregated Metacritic score. I can't think of a more objective way to compare the software released for the year 2009.
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Metacritic on its own isn’t bad, it’s the reviews it compiles that I take issue with.
1) Not all video game sites use the same scale, sure they convert into their own numbers, to make it easier to average, but it may not exactly be the same scale that the site uses.
2) Its not always the same people who review games. Take IGN for example, in which they have dedicated teams for the most part for all consoles. Some people have different expectations for a game, and some people are easier to please.
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This is your personal opinion, which is fine, but is not a similiar or superior objective measure of comparing how each console fared for 2009.
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To be fair, I think the most objective measure would be sales for the year because at the end of the day, its how the console is accepted that is important, but really don’t want to get into that.
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I have no idea how what games I played this year has any relevancy to the discussion at all? Perhaps it affects your personal opinion, but it does not have any bearing on the objective measures I posted.
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The easiest answer for that is, as objective as you want to be, when it comes down to it, its what you buy, what you enjoy and what others buy and enjoy that really determines the year for anything. Movies, music, games, books, TV shows. Because at the end of it all, in 3 years you won’t recall that 2009 had 5 games that scored over 90 on the 360. You will remember it was the year you played ODST and MW 2.
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Again, relevance? P.S. I do play genres other than shooters.
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Revelance is simple, people pay attention to what they enjoy and what they can enjoy. What that means is I’m sure few of you pay attention to stuff that comes out on the PS3 and the Wii so most of anyone’s viewpoint is colored by their perception on the console as a whole.
Much like I feel the 360 is a shooter box, which is where my second comment comes from.
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1. Why are we still playing the wii? It sucks. Oh wait... Little kids, parents, families and all that other shit love it. It's sold more than any other console in history. Period. Done. Nintendo = On top.
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Why are we? I don’t believe you are. And this is the gross generalization that I don’t get. I could be mistaken but I’m not a little kid (no matter my attitude at times), I’m not a parent (I swear… I hope) and I hardly ever play it with my family, but I still seem to enjoy it.
And technically the DS and the PS2 still have sold better.
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2. Serious gamers said fuck this shit, and moved on to the xbox or ps3, done.
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Define “Serious gamers”, I mean it is again a gross generalization of the Wii and gaming audience. There are gamers out there that have Wii as their only console, does that make 'em less serious? Maybe, they have love for more than just shooters and games based on the Unreal engine.
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3. PS3 and 360 had the best years for serious gaming since 07. There needs to be no comp between the two when the wii is full of shit.
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Just gonna say that I’ve loved the double standard that has formed on the forums. I mean I can question the 360’s lineup for the year and get a whole thread, but he can say the Wii is full of crap, and no one even bothers acknowledging it.
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I think the reason why the Wii compared to the other consoles always causes so much controversy, well, is because it's not really to be compared to the other consoles. Nintendo decided to stop playing the "console war" game...
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I don’t think they stopped playing the war, they changed the rules and it worked for them.
I mean at the start of 2010 we aren’t looking at a Wii HD coming out (yet), but we know that by the end of the year 360 and PS3 will feature motion controls.
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While MS and Sony decided to keep pushing the traditional limits of size, scope and detail, Nintendo decided to push the limits of interactivity, and even took several steps "backward" in traditional console themes to do so. The 360 and PS3 are a feast for the eyes and mind, the Wii tends to be a joy for the body and soul.
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I get the eyes… and I get the body.
I don’t get the mind and the soul.
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Does the Wii have the list of epic titles and dazzling graphics that gamers have come to expect? No, but then again they don't care and neither do their fans.
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What are epic titles per se, because even on the PS3/360 I see it meaning different things.
And once again a generalization on the Wii audience. I believe the fans want their big budget games. Why do you think stuff like Resident Evil 4, Red Steel, Zelda and all of those did so well?
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Their games (the far too few good ones) are a great time and demand to be played as a family/group. The Wii has successfully replaced the board game for family game night and is even used to help with occupational therapy. To date, the Wii is the only console that has proven accessible to EVERY generation from the youngest to geriatrics.
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Again there are a ton of quality single player affairs as my console is used more for single player “adventure” games than it is for like family get togethers.
My taste isn’t like most though, as my 360 serves primarily as the “social” console.
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That said, it is not my cup of tea. It is far too sugary and obvious for my tastes. I prefer nuance and delicate flavors, robust in every aspect. I like whole leaf loose Earl Grey (PS3 and 360) and tend to avoid Diet Nestea (Wii). That said, when was the last time you saw the Earl of G outsell Nestea? It doesn't happen because one is market to a smaller market while another is marketed to all markets, and is therefore made more accessible, for good or ill. But that's just my opinion and I'm sure there are many that differ.
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Here’s where your metaphor falls apart for me anyhow.
The 360 and Ps3 want to be the Diet Nestea. Why do you think over the course of the last year, they have added stuff such as Avatars, Netflix, Facebook connectivity, Twitter functionality. Its not because they want to be the high class item, but because they are trying to reach the masses.
They just don’t do as well at reaching the masses.
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Also, the Wii is a system of great achievements and disappointments. Tiger Woods and Resident Evil 4 are great examples of each. Resident Evil looks and honestly plays like vomit on the Wii, while Tiger Woods 10 is great fun and you tend to ignore the sub par look because the feel is just so wonderful. It is the perfect title for the Wii. In the end it's all about execution when a console depends so much on integrating it's unique controls. It is inevitable there will be great heights of achievement and terrible lows of failure.
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Just going to go by the numbers, based on MetaCritic
Resident Evil 4 is the 3rd rated version of the game with
Gamecube version at 95
PS2 at 95
And Wii at 91
On the other end it does better than Resident Evil 5, which is at 86 on Ps3 and 85 on 360.
So no it isn’t a bad game. Even better than the HD versions. Based on the numbers.
But I’ve always said that the controls have great potential, its just the usage that sometimes goes wrong.
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When people get upset over console arguments, it makes me feel like we're all 14 again.
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Does that make you the cool kid hanging by the wall?
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My comments weren't about whether or not Wii has "adult" games, but more the fact that Wii elected to push the control aspect of their console over graphics and other hardware (that allow greater achievements in "epic" games), and also that execution of those unique controls in a game GREATLY impact the enjoyment of a game./quote]
Yeah, but to be fair, any controls affect the enjoyment of a game.
I mean something like Scribblenaunts, which is a fine example of a great concept, got ruined by terrible controls; which I don’t think is the fault of the DS.
But I also think it depends on what people want from the controls because, objectively speaking, aiming on the Wii is much better than on a control pad because you have speed and precision, but a lot of people prefer to play FPSes on the HD twins because they are more comfortable with it.
Same way people with PCs crap on console gamers for playing with dual analog.
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I like the Wii a lot for certain games, especially Wiisports and Tiger 10, but I also recognize the nature of the console and it's controls are it's greatest asset and greatest limitation. Overall, I spend far less time with my 360 than with the Wii for the reasons I've illustrated. What the Wii does, it does very well. In general, I simply don't like what it does.
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Think you meant to reverse Wii and 360?
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As for the sales of Madworld and HOTD, well, I think that goes to show that the Wii is a family console more than anything else. Wii owners on the whole likely don't look for games like that for the console. Personally, I think Madworld would have sold very well of the 360 and PS3.
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I think in the case of House of the Dead was more due to saturation than it was due to the quality of the game. I mean rail shooters aren’t a huge genre to start with, but the Wii before the release of House of the Dead have seen House of the Dead 2 and 3, Ghost Squad, Umbrella Chronicles and I’m sure some others. I mean to go from like a million seller in House of the Dead 2/3 to just breaking 100k speaks more to the market.
On the same hand, Sega has said that Overkill has met their expectations.
Now for Madworld, I wish it had done better, but I honestly don’t believe it would have done any better on the PS360. If anything, it would have done worse.
I mean these forums aren’t always the best place to gauge interest in a game, but Bayonetta is from the same developers, and its out in about 3 weeks, and I don’t think anyone has ever mentioned it. I don’t even know if any of you played the demo?
But I guess we shall find out since No More Heroes is being ported to the PS360, though not sure if getting an American release yet.