Go Back   GameTavern > House Specials > Video Gaming
Reply
 
Thread Tools Display Modes

Re: Ninja Turtles Game Done in the Style of Smash Bros
Old 07-03-2009, 09:06 PM   #1
BreakABone
Living Legend
 
BreakABone's Avatar
 
BreakABone is offline
Location: Resident of Alfred.. Yes the town named after Batman's butler
Now Playing:
Posts: 10,317
Default Re: Ninja Turtles Game Done in the Style of Smash Bros



This game has seem to sped up nicely from e3.
And looks fun as hell.
__________________

Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
  Reply With Quote

Re: Ninja Turtles Game Done in the Style of Smash Bros
Old 07-04-2009, 12:38 AM   #2
Typhoid
Anthropomorphic
 
Typhoid's Avatar
 
Typhoid is offline
Location: New Caladonia
Now Playing:
Posts: 9,511
Default Re: Ninja Turtles Game Done in the Style of Smash Bros

Jesus that looks fun.
I also really like the idea of a health bar rather than a percentage that's a huge variable.
__________________
Fingerbang:
1.) The sexual act where a finger is inserted into the vagina or anus.
Headbang:
1.) To vigorously nod your head up and down.
  Reply With Quote

Re: Ninja Turtles Game Done in the Style of Smash Bros
Old 07-05-2009, 11:27 PM   #3
ZebraRampage
1.618
 
ZebraRampage's Avatar
 
ZebraRampage is offline
Location: Pennsylvania
Now Playing: Borderlands 2
Posts: 2,296
Default Re: Ninja Turtles Game Done in the Style of Smash Bros

Quote:
Originally Posted by Typhoid View Post
Jesus that looks fun.
I also really like the idea of a health bar rather than a percentage that's a huge variable.
You just summed up what I realized bothered me about the super smash bros. games. I never knew how long I could last because sometimes you can get KOed with a little bit over 100% damage, and other times you can survive with well over 300% damage. I know that it whether or not you're KOed depends on the type of attacks, items used, etc, but you're right that it was variable. I'd have to agree that the health bar is a good idea.

Though maybe variability could be a good thing if you look at it from a different perspective. Never knowing exactly when you'll be KOed after you get a high enough percentage, that from experience is known to be a possibility for a KO (maybe once you get about 100% or closer to 150%), will keep you even more focused on staying alive.
__________________
Wii Code: 8677-2063-2780-3471
SSBB Code: 3136-7083-6578
Mario Kart Code: 4125-0929-1349
  Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 09:45 AM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern