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Re: Xbox Live Meetup
Old 02-25-2009, 11:59 AM   #11
Combine 017
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Now Playing: ...Always playing: Half-Life 2, Half-Life 2:Episode One, Half-Life 2:Episode Two, TF2, EVE
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Default Re: Xbox Live Meetup

Was playing L4D yesterday and there was an update for it. I noticed a few different thinks but I didnt realize the extent of what was updated.
So I guess this is the update we were all waiting for, now we just need to wait for Dead Air and Death Toll.

General
-Fixed Survivors being able to climb surfaces marked for versus infected only.
-Fixed a class of SurvivorBot bugs dealing with rescuing downed players.
-Players can no longer grab ladders while flying through the air after a Tank punch.
-Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises.
-Fixed mini-gun physics exploit.
-Fixed propane tanks (and other physics objects) causing players to fall through elevators.
-Fixed rare achievement bug issues.
-Fixed several map exploits.

Versus Changes
-Added HUD elements to show status of other infected players.
-Fixed instance where a Survivor changing to the infected team would be attacked by infected bots.
-Normalized special infected melee damage.
-Fixed exploit where infected players could run away and teleport back to gain health.
-Players can only change teams once per map.
-Players can't change teams while other players are still loading.
-Tank spawns at the same % through the map for both teams in versus mode.
-Made the Tank and Witch spawn directly on the escape route.
-Increased chance of getting the Tank or Witch Fixed team swap issue.

Hunter
-Easier to pounce a Survivor who is meleeing Increased Minimum damage a Hunter pounce does.

Smoker
-Fixed Smoker tongue tolerance.
-Smoker now has to be killed or the tongue destroyed for the tongue to break.
-Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
-Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer.
-Fixed cases where the ability timer was not using the correct time.
-Fixed case where you could point at a Survivor but not register a tongue hit.
-Fixed Smoker tongue not targeting and landing properly through PZ ghosts.
-Smoker tongue does damage every second while dragging paralyzed Survivors.

Tank
-Bashable objects now appear with a red glow.
-Tanks hitting a car with an alarm disables the alarm permanently.
-Tank frustration timer is only reset by hitting Survivors with rocks or fists
-Reduced autoshotgun damage against Tanks.

Witch
-Witch spawns at the same % through the map for both teams.
-Avoids spawning within a certain % of the tank.
-Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors.
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