Quote:
Originally Posted by Dyne
Wasn't "pixel-perfect hits" a big thing for SFIII? That's the first thing my friend Lee said when he heard about IV, he was worried that 3D would make collision much more difficult on the models.
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from the reactions at e3, and the interviews with capcom, they said something felt off, then they did something to it by request, and then it started to feel perfect. thing is with it being a 3d fighter in 3d, its much easier to get that 2d hitbox style than in a 3d fighter where you cant have it.
never know untill you play it of course, but from those that have i've heard nothing but good things. and the game has me a lot more interested than SC2-4 does.
plus im still pissed about them taking out my favorite feature (team battle) in SC3 =(