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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 07-14-2008, 05:22 PM   #16
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

I really want to see how this enhances the controller before I make any final judgements.

But as a few others have said, this could be something amazing with Zelda. I guess we will find out tomorrow.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 07-14-2008, 06:35 PM   #17
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

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Originally Posted by Vampyr View Post
Unless it's like $5, there's no way in heck I'm buying it.
It will probably be pretty cheap, since all the connectivity/battery power/everything else is already feeding from the remote. I assume it would be $15 - like a nunchuk, but with no moving parts.

Quote:
Originally Posted by Jason1
I really want to see how this enhances the controller before I make any final judgements.
Yeah, I'm thinking this is something more for developers than players. They probably had a difficult time trying to figure out 3D-space stuff, so they just made something to do it for them. Now I hope that we'll see more involved stuff.

Also, PS3's at a dead end - Nintendo has the torch right now unless Microsoft has something up its sleeve. Which I doubt right now - but anything could happen.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 07-15-2008, 08:23 AM   #18
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

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Originally Posted by Jason1 View Post
I really want to see how this enhances the controller before I make any final judgements.
I assume the way it works is that it adds another reference point to calculate 3d space. Another set of accelerometers 5 inches away would be able to to say, "Ok, the front of the Wiimote is moving left, and the back of it is moving right." Thus giving a more realistic 3D experience.

Totally a guess though.
I'll probably get 1 or 2 depending on what games utilize it.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 07-15-2008, 08:59 AM   #19
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

When I first heard this, I was very excited. But then I thought "Wii Sports Baseball had 1:1 motion sensing". I don't know why we needed this? The remote is capable of this, is it not?
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 07-15-2008, 11:17 AM   #20
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

Well, no, it isn't capable of 1:1 sensing. All Baseball did was register the tilt and then the shake. Same with Boxing.

It just happens to work out like 1:1 controls, because of the simple mechanics. Tennis is already a different story.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 04-07-2010, 11:12 AM   #21
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

So what are everyone's impressions with WM+?

A few days ago I finally got to try Wii Sports Resort. I was pleasantly surprised. All games seemed to work great, the swordfighting was most impressive.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 04-07-2010, 11:32 AM   #22
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

I tried it out with Red Steel 2, which I can say was a relatively enjoyable experience. Very very accurate and fun with all the stabbing and slashing and whatnot.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 04-07-2010, 12:35 PM   #23
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

RS2 is amazing with WM+. It's everything that was promised to us the first time around. Aside from that, I haven't had a chance to try it much.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 04-07-2010, 03:21 PM   #24
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

The only thing I've played with WM+ was Sports Resort, and it was really fun and controlled relatively realistically.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 04-09-2010, 09:31 AM   #25
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

I also played Grand Slam Tennis with it, but that was terrible. WM+ broke the game, so I ended up playing without it. And then returning it to the store.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 04-09-2010, 10:49 AM   #26
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

I have been very happy with Wii Sports Resort and Tiger Woods 10. The disc golf on TW10 is worth the price of admission for me, but that's because I like disc golf. I just wish they had fleshed it out better with courses that are better challenges for disc golf. But, as with all games these days, I hardly get the chance to play them.

I got Red Steel 2 in the other day, but I vowed not to start playing it until my Fundamentals of Engineering exam is done next Saturday.

So overall, I'm very happy with it. My only complaint I guess would be that it tends to get out of sync, after wild sword swinging, for example. I wonder if Nintendo has figured out a better solution to this for the next iteration of motion controls. I have a feeling they will.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 04-09-2010, 10:54 AM   #27
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

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Originally Posted by manasecret View Post
I have been very happy with Wii Sports Resort and Tiger Woods 10. The disc golf on TW10 is worth the price of admission for me, but that's because I like disc golf. I just wish they had fleshed it out better with courses that are better challenges for disc golf. But, as with all games these days, I hardly get the chance to play them.

I got Red Steel 2 in the other day, but I vowed not to start playing it until my Fundamentals of Engineering exam is done next Saturday.

So overall, I'm very happy with it. My only complaint I guess would be that it tends to get out of sync, after wild sword swinging, for example. I wonder if Nintendo has figured out a better solution to this for the next iteration of motion controls. I have a feeling they will.
Actually, I'm curious about the last part.

As Red Steel 2 in my experience tends to never go out of sync. Even when the wide gestures and the likes. I wonder if its due to it being more gesture based 1:1 than Wii Sports Resort sword fighting, but the difference is so minor.
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Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on
Old 04-12-2010, 07:06 AM   #28
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Default Re: Nintendo reveals Wii MotionPlus -- 1:1 motion control add-on

I think I saw Tiger Woods 2010 for €15, but I didn't pick it up. I'm not into golf, or sport games in general.

Zelda can't come soon enough.
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