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Re: Podcast: Exploratory Committee
Old 06-05-2008, 03:24 PM   #76
Dyne
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Default Re: Podcast: Exploratory Committee

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Originally Posted by Aladuf View Post
GM had a clear, good recording so I think he definetly should.

I thought I would hate my podcast voice too but I didn't cringe too much.
Yeah, your voice is good. You remind me a lot of Mark Bozon. (In a complimentary sort of way, hahaha)

EDIT: Wow, my voice sounds washed out. Hahaha.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 03:27 PM   #77
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Default Re: Podcast: Exploratory Committee

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Originally Posted by Dyne View Post
Yeah, your voice is good. You remind me a lot of Mark Bozon. (In a complimentary sort of way, hahaha)
Nice.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 03:27 PM   #78
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Default Re: Podcast: Exploratory Committee

I think Dyne needs a headset, and you can hear someone typing and using a scroll wheel in the background, haha.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 03:28 PM   #79
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Default Re: Podcast: Exploratory Committee

Hahaha, yeah. I'll look into it.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 03:28 PM   #80
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Default Re: Podcast: Exploratory Committee

I got to say listening to it again there is some chemistry, but there was a lot of dead silence and stuff.

Granted, I know this was off the hip and most conversations have weird periods of silence.

There is also someone who is breaking up near the end of it.

I think we should avoid a structured gaming podcast though. I think a greatest focus on the community and just talking. Sort of like a Shooting the Breeze/Hangin at the Bar conversations.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 04:51 PM   #81
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Default Re: Podcast: Exploratory Committee

This was the original idea I proposed many moons ago.

Happy Hour
Basic introductory segment.
Can focus on what's new. What people have been playing, what movies or TV shows saw, what been reading.

Chugging
Basic news rundown.
News for anything and just quick opinions on it.

The Last Call
Outlook on the future.
What excited for. What's down the pipeline for you.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 05:01 PM   #82
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Default Re: Podcast: Exploratory Committee

BOZON! That's it. I knew it was someone from IGN. Aladuf sounds just like him.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 05:33 PM   #83
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Default Re: Podcast: Exploratory Committee

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BOZON! That's it. I knew it was someone from IGN. Aladuf sounds just like him.
I knew I wasn't crazy! Hahaha.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 07:27 PM   #84
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Default Re: Podcast: Exploratory Committee

I still think we need to hammer down how many people we want on the podcast. I think it should be no more than four personally. If we have too many people it will become too diluted.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 07:28 PM   #85
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Default Re: Podcast: Exploratory Committee

Yeah, four is a good number. Then most people get their say in, and it keeps it going every week because it has the longevity of new faces all the time. And by faces I mean voices.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 08:12 PM   #86
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Default Re: Podcast: Exploratory Committee

So who will the 4 be? Me, flunkie, Dyne, and Bond with GM recording and BaB steering us in the right direction?
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 08:14 PM   #87
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Default Re: Podcast: Exploratory Committee

If GM wants to participate he can take my spot.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 08:27 PM   #88
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Default Re: Podcast: Exploratory Committee

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Originally Posted by Bond View Post
If GM wants to participate he can take my spot.
Any excuse for you not to speak with GTers eh.

I shall you folks try different casts at first to see which works. Then go from there.

Because not everyone has chemistry.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 09:16 PM   #89
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Default Re: Podcast: Exploratory Committee

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Originally Posted by BreakABone View Post
Any excuse for you not to speak with GTers eh.

I shall you folks try different casts at first to see which works. Then go from there.

Because not everyone has chemistry.
Chemistry eh? Then we need to at least have you or flunkie in there for me to work really well! I assume Dyne will be in there, which is good because we seem to work well anyways so that'll be fine.
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Re: Podcast: Exploratory Committee
Old 06-05-2008, 10:19 PM   #90
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Default Re: Podcast: Exploratory Committee

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Originally Posted by Aladuf View Post
Chemistry eh? Then we need to at least have you or flunkie in there for me to work really well! I assume Dyne will be in there, which is good because we seem to work well anyways so that'll be fine.
I just ooze chemistry.
But also and this will come off a bit.. shallow but when don't I.
I have a larger than life presence around here. And really if I was involved I'm sure it would focus too much on my end.

Anyhow since will be out of town most of this weekend. Here is what I should be some of the talking points.

-Start off by talking about GT community nights. I know Aladuf, Flunkie and Dyne have been around for the Kart, Smash and Dr. MArio ones. And more than enough stories to share. Who matches up. Who is good stuff like that.
-Bond did the GTA night with Fox, Swan and Combine. Stuff to talk about there.
-What is it like playing with GTers.
-Community events. Talk about current threads. What did you think of the pinecone thread. Did it live up to potential. What did you think about the challenge being changed at the last moment.
-Cross promote some of the blogs. Since Flunkie, Aladuf and Dyne are also 3 of the more active bloggers. I expect a special segment on Paper Mario.
-Member focus. Here you can pick a single member or differentt members each to shine the spotlight on for a bit. Some of their best moments and biggest goofs.
Tavern Talk: Favorite drinking game involving cards.

I think that's that.
Anything want to add? Anything not needed?
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