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Re: Haze won't be 720p
Old 05-24-2008, 09:42 PM   #1
Dyne
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Default Re: Haze won't be 720p

I usually don't notice, but it's kind of lame to do that, yeah. I'm already disappointed by the power of this generation's consoles and how long it's going to take for developers to get REALLY good. Even working on Turok they had to cut 25% of the polygons for the PS3 version just to keep it running up to speed, and it STILL wasn't as fast as the 360 version.

It's also kind of lame, how on the Wii, it was a familiar platform that developers could copy/paste stuff over too, but we have some absolutely horrendous looking shit on the Wii so far. Red Steel was an unforgiveably ugly game.
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Re: Haze won't be 720p
Old 05-24-2008, 09:49 PM   #2
Yoda9864
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Default Re: Haze won't be 720p

Quote:
Originally Posted by Dyne View Post
It's also kind of lame, how on the Wii, it was a familiar platform that developers could copy/paste stuff over too, but we have some absolutely horrendous looking shit on the Wii so far. Red Steel was an unforgiveably ugly game.
I agree with you on both points. It's basically GCN hardware, why are we not getting 4th generation GCN quality graphics? Now I know that's expecting a little too much as even a simple change in hardware can change how you develop a game quite a bit. But still, I feel that we should be getting some better stuff than we are right now.
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Re: Haze won't be 720p
Old 05-24-2008, 09:54 PM   #3
Dyne
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Default Re: Haze won't be 720p

Honestly, it's just a Gamecube with more bandwidth for texture - which is why Mario Galaxy looked amazing at 60FPS with its high-quality textures. If every game on the Wii looked as top notch as Mario Galaxy the Wii would be making even more of a killing right now.

Then again, I am quite the sucker for 60FPS.
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