Quote:
Originally Posted by birdman
last I checked Neversoft's never made a singing game.
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Wow, it's hard to believe how many issues there are with that single statement. Let's briefly explore some of them...
1) Neversoft never made a skateboarding game before Tony Hawk. Nintendo never made a 3D game before Super Mario 64. Capcom didn't make a horror game before Resident Evil. Since when was this such a scary thought? Pong was created by someone who doesn't have any interest in gaming, in fact he created the smart bomb, and Breakout was created by Steve Jobs, famous, but not or game design.
2) You're making the assumption that the staff of companies making music games are filled with musicians. Musicians are not game designers, and despite being an expert in their field, they are not experts in games. You hire people on as advisors when needed, but in general when making games much of the specialized knowledge isn't needed. The beauty of games is that they are not real-life, so we simply bend the rules. You think Nintendo hired a physicist to calculate how a fat plumber travel through the air? No, they tweak numbers until it feels fun. I'm sure Infinity Ward had some military advisors to make COD4, but much of their knowledge is a complete waste. Why? The numbers of the actual guns don't match the numbers given to the guns in the game to make it balanced, and much of the details of these weapons are omitted simply because it's a game. Same thing with music. The vast majority of the staff can make any game you can imagine. Without the staff of producers, designers, programmers, artists, and testers, you're not going to get a game.
3) Employees come and go fast in the game industry. The team that developed your favorite game 5 years ago, may not even resemble the team that is making the game now, even though they are at the same company. Don't believe me? Ok, let's look at a big game series of past years... Halo
Lead Designer: John Howard - Not a part of Halo 2 or 3
Producer: Rock Ryan - Not a part of Halo 2 or 3
Lead Producer: Hamilton Chu - Left after Halo 2
Lead Programmer: Michael Evans - Left after Halo 2
Just picked a few of the upper level people. None made it on the Halo 3 team, and only half were even around for Halo 2. That's the nature of the industry.