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Re: BaB Presents: Where'd Wii go Wrong
Old 04-17-2008, 10:16 AM   #1
Angrist
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Default Re: BaB Presents: Where'd Wii go Wrong

Setting a mood is done by art, not by polygons. I thought you'd know.
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Re: BaB Presents: Where'd Wii go Wrong
Old 04-18-2008, 03:23 AM   #2
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Default Re: BaB Presents: Where'd Wii go Wrong

I'm pretty much done with this thread, I've had enough with the roundabouts. And I like the Wii. We need the next thread so everyone can rip apart the PS3 and the Xbox 360, just a quick final thought in response to BreakABone and Angrist:

Quote:
Originally Posted by BreakABone View Post
I've already pointed out that I feel the Wii has already had an impact on the FPS genre. If it goes further than the Wii isn't up to me. But in terms of controls/interactivity the bar has been raised.
I still disagree with you, but you're arguing with a PC gamer that has been shooting stuff since Doom. I don't think consoles have yet to forward the genre, and that includes the Wii, regardless of the Wiimote's increased interactivity.

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Originally Posted by BreakABone View Post
What the hell are the Ps3 and 360?
It will be very interesting to see what the future holds for Sony and Microsoft and motion control.

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Originally Posted by Angrist View Post
Setting a mood is done by art, not by polygons. I thought you'd know.
That's not entirely true. Processing power/graphical power plays a pretty big role. Grand Theft Auto laid down the processor smack down. And games like Ocarina of Time have a great combination of AMAZING art style and console horsepower. I always mention Jet Set Radio, one of my favorite games, because I think it had a great combination of art style but needed some decent horsepower to run. I think we've murdered this discussion at GT already. But I agree with you for the most part, one of my still favorite games is No One Lives Forever, which came out in 2000 and runs on a modified Unreal engine (I think). It still has some of the best level design I have ever seen in an FPS.



Now...where is our thread where we get to criticize Sony and Microsoft?
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Re: BaB Presents: Where'd Wii go Wrong
Old 05-12-2008, 10:59 AM   #3
BreakABone
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Default Re: BaB Presents: Where'd Wii go Wrong

Hate to bump this thread, but didn't feel like starting a new one. I think this is an interesting way to look at shovelware on the Wii.

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Let’s put it this way, I’ve certainly heard the criticism that there’s too much crap on the Wii and that all these awful titles are dragging the system down but there’s another way to look at that which is to say that Nintendo basically believes in a free market. I don’t think I’m giving away any state secrets when I say that Nintendo, by having a huge selection of software on their system, puts the consumers in control. Having a lot of software on the system means yes, a higher percentage of it is going to be bad, but it also means that you’re going to get some gems and the consumer will be able to make up their own mind. So every time I hear that there’s too much crap on the Wii my reflexive response is, ‘wait a second, have you walked down a grocery isle recently?’ Consumers get to make choices - do you really want someone else to do your thinking for you?
http://next-gen.biz/index.php?option...1&limitstart=2
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Re: BaB Presents: Where'd Wii go Wrong
Old 05-12-2008, 11:28 AM   #4
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Default Re: BaB Presents: Where'd Wii go Wrong

Quote:
Originally Posted by BreakABone View Post
Hate to bump this thread, but didn't feel like starting a new one. I think this is an interesting way to look at shovelware on the Wii.

http://next-gen.biz/index.php?option...1&limitstart=2
What a shitty way to attempt at justifying all of the Wii's shovelware! Come on.
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Re: BaB Presents: Where'd Wii go Wrong
Old 05-12-2008, 02:36 PM   #5
Dyne
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Default Re: BaB Presents: Where'd Wii go Wrong

Well, that's probably the best spin you could do. At least you can't complain the Wii doesn't HAVE any third party stuff. Whether it's good is another question.
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