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Re: MMORPG Time Limits
Old 01-28-2008, 04:12 PM   #18
Professor S
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Default Re: MMORPG Time Limits

I experienced much of what Angrist mentioned, the boredom and everything. I heard about the expansion with new content, dungeons, lands and races... but all I could think was...

"No new classes?"

New races are great and all, but outside of the first few levels, inherent race traits do next to nothing to change gameplay. I wanted new classes to really enhance the gameplay and create new ways to plunge through the hundreds of hours of playing that could have been had.

In the end, the ability to play a Shaman on the alliance wasn't all that appealing... you're still a shaman.
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