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Originally Posted by manasecret
Nah I doubt Brawl will beat Halo 3. Too much mainstream love for Halo.
I agree that the single biggest game making the Wii such a hit is still Wii Sports, and that's because it's still the only game that I really love for it. I disagree on Metroid, though. (Really? Five minutes?) I find the motion controls have helped me get into the game unlike the last two could do for me. The better story IMO, story presentation, and the voice acting also help that, though.
Metroid is fun but it's not a game I will come back to after I'm finished, and it's definitely got nothing on the fun factor of Wii Sports. Wii Sports is universally fun, more than any other game I can think of besides perhaps Tetris or Bejeweled or Sims... okay well more than most games. And Wii Sports 2 is the game I want next over anything else. Or another game that really goes full throttle on the motion controls, like a Jedi game that is only about light-saber battles. Or that ping pong game they converted to Wii from 360.
I'm all rambly and off topic. Ah wells
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Smash reached a pretty similar audience on Cube as Halo did on Xbox so it within realm of reason that Smash could keep up or do better than Halo 3.
Being on a more popular system this time.
And adding online.
I understand why people point to Wii Sports as the game that is pushing Wiis. And Wii Play to an extent but for some reason think it wouldn't do as well without the free controller.
But, I think there are a few examples of games that work on Wii that just wouldn't work anywhere else. The issue is most of them are mini game collections.
But Rayman and Wario Ware are two such games that really shine in that department. Especially, Rayman.
I also think, and this may be a stretch that Wii has helped some developers with simplicity. Not always a good thing.
But compare something like sonic and the secret rings where they took a simple and novel approach to something like Sonic the Hedgehog on 360/ps3 and sometimes having limited resources can be an asset.
Also just because I don't think this game doesn't get enough credits, look at Godfather Wii. They took the concept of... well we will remap what buttons do to motion controls but they actually make sense in the context of the game and in a sadonstic manner add to the experience. There is nothing like committing an execution and feeling that it was at your own hands.