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Re: Sony's Lost Exclusives: A Timeline
Old 07-17-2007, 03:11 AM   #1
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Default Re: Sony's Lost Exclusives: A Timeline

Not sure how its better for the industry. Most developers who make games exclusively for a system are generally valued more than third party ones. Games that take full advantage of one specific system usually end up better.

I think it'd be worse for the industry if developers all focused on making money before making a quality game that works well with the system its made for. Companies that sell out usually end up dissapointing a lot.

-EDIT-

I'm not against them making a game for one system, then waiting a year or two to make it right for another system. But dropping things on 2/3 systems at once hardly ever works out.
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Re: Sony's Lost Exclusives: A Timeline
Old 07-21-2007, 12:01 PM   #2
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Default Re: Sony's Lost Exclusives: A Timeline

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Originally Posted by TheGame View Post
Not sure how its better for the industry. Most developers who make games exclusively for a system are generally valued more than third party ones. Games that take full advantage of one specific system usually end up better.

I think it'd be worse for the industry if developers all focused on making money before making a quality game that works well with the system its made for. Companies that sell out usually end up dissapointing a lot.
Boo hoo. I have no sympathy for the PS3 owner who doesn't get games optimized graphically for their system. For two generations in a row, Sony has made a system insanely difficult to develop for. If you only get 360-level graphics the entire generation and never see the power utilized, I could care less. Sony chose to do that, and if the industry doesn't all give in and start kissing their feet, I'll be happy.

You can make a quality game without optimizing it for one specific system. It might not look like Killzone 2 is at least promised to look, but by having the game sell millions on multiple consoles brings in money, which pays the employees, and gives them profits so they don't need to rush the next game. I'll take that over making the couple million potential buyers on PS3 happy that they have bragging rights on internet message boards.
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Re: Sony's Lost Exclusives: A Timeline
Old 07-21-2007, 06:37 PM   #3
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Default Re: Sony's Lost Exclusives: A Timeline

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Originally Posted by gekko View Post
Boo hoo. I have no sympathy for the PS3 owner who doesn't get games optimized graphically for their system. For two generations in a row, Sony has made a system insanely difficult to develop for. If you only get 360-level graphics the entire generation and never see the power utilized, I could care less. Sony chose to do that, and if the industry doesn't all give in and start kissing their feet, I'll be happy.

[b]You can make a quality game without optimizing it for one specific system.[b] It might not look like Killzone 2 is at least promised to look, but by having the game sell millions on multiple consoles brings in money, which pays the employees, and gives them profits so they don't need to rush the next game. I'll take that over making the couple million potential buyers on PS3 happy that they have bragging rights on internet message boards.
Idunno, I think if they're going multi-platform for game releases, they're already in the state of mind of making as much money as they can as fast as possible. I can't think of many (if any) quality third party games that went multi platform from the gate, sold well, and DIDNT get a rushed sequal or two. Its almost like those things don't mix at all.. Every company that sold out to it lost a lot of respect too.

Of course they probably made more money and had declining game quality and originality.

I still don't see your point in how its better for the industry as a whole. I think you just want it more because its better for you as a 360 owner. *shrugs* In my opinion, I'd rather see SE or Konami give Sony the finger all together and develop exclusively for 360 over seeing them give into multi-platform releases like rockstar.

But then again, maybe this gives GTA a lot of room to improve when they release the next game in 2008.
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