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Re: PlayB3yond - PS3 marketing
Old 10-25-2006, 10:17 PM   #18
Dyne
Or should I say.. smanger
 
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Default Re: PlayB3yond - PS3 marketing

Quote:
Originally Posted by thatmariolover
Yeah, what Dyne's getting at is that the games looked awesome, but some of the tech demo things could have been similarly replicated on the PS2; Which I'd agree with (to a degree). Just think about what Microsoft did with the Ping Pong demo long before the Xbox was even out (though by the same token you could say that what devs could eek out of a PS3 for a tech demo will exponentially increase in the later parts of its life span as well). When a tech demo is the only thing being processed it makes the rendering that much easier.

I think the dramatic effect still shines, however.
Whoa whoa whoa. No. That's not what I meant at all.

I said the raindrops and sunflowers could be processed by the PS3! All of that schmaltzy crap. Why didn't they use the PS3? I would have a ton more respect for Sony if they came up front and showed us exactly what the PS3 was by rendering everything. I said the exact same thing for the "This is Living" boxing ad. If your graphics and Cell processor are so impressive, Sony, why don't you render WHAT YOU'RE DISPLAYING RIGHT NOW.

Really, this marketing approach doesn't build any trust with me.

Last edited by Dyne : 10-25-2006 at 10:23 PM.
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