 |
Re: Storage? |
 |
09-18-2006, 09:22 AM
|
#1
|
The Nullified One
Null is offline
Location: Hockeytown, MI
Now Playing: Counter-Strike: Source
Posts: 4,966
|
Re: Storage?
wonder how the actual files are made, what kinda file they are.
Wonder if people will eventually be able to get the rom files from the pc to work on it. actually i bet they will be able to eventually.
__________________
DS Friends Code:
300 721 299 757
Wii Friends Code:
4481 4992 4915 9887
|
|
|
 |
Re: Storage? |
 |
09-18-2006, 12:39 PM
|
#2
|
Mr. Mjolnir
Crash is offline
Location: Austin, TX
Now Playing: Re:4 Wii
Posts: 3,218
|
Re: Storage?
THey'll have some way to keep you from trading the files. I'll be willing to bet that the game "authenticates" itself everytime it starts. IE, I wouldn't be surprised if you can't play a VC game unless you're online.
__________________
|
|
|
 |
Re: Storage? |
 |
09-18-2006, 12:48 PM
|
#3
|
GameTavern Plumber
thatmariolover is offline
Location: Minnesota
Now Playing:
Posts: 2,556
|
Re: Storage?
Quote:
Originally Posted by Crash
THey'll have some way to keep you from trading the files. I'll be willing to bet that the game "authenticates" itself everytime it starts. IE, I wouldn't be surprised if you can't play a VC game unless you're online.
|
I'll bet it tries but allows you to play if it can't get a connection. I mean, crap happens, internet goes out or whatever, it'd be pretty aweful if you couldn't play your VC games.
As for N64 games, Resident Evil 2 was the largest ever at around 64MB, Ocarina of Time was around 32MB, but most games are gonna be in the 8MB to 16MB area.
|
|
|
 |
Re: Storage? |
 |
09-18-2006, 06:28 PM
|
#4
|
J-Dub
Jason1 is offline
Location: Illinois
Now Playing: Metal Gear Solid V: The Phantom Pain
Posts: 7,404
|
Re: Storage?
Quote:
Originally Posted by thatmariolover
I'll bet it tries but allows you to play if it can't get a connection. I mean, crap happens, internet goes out or whatever, it'd be pretty aweful if you couldn't play your VC games.
As for N64 games, Resident Evil 2 was the largest ever at around 64MB, Ocarina of Time was around 32MB, but most games are gonna be in the 8MB to 16MB area.
|
Thats incredible that they fit Ocarina of Time on only 32MB's. Actually, the same goes for all N64 games...
__________________
Nintendo Network ID: stljason1
|
|
|
 |
Re: Storage? |
 |
09-19-2006, 01:47 AM
|
#5
|
GameTavern Plumber
thatmariolover is offline
Location: Minnesota
Now Playing:
Posts: 2,556
|
Re: Storage?
Quote:
Originally Posted by Jason1
Thats incredible that they fit Ocarina of Time on only 32MB's. Actually, the same goes for all N64 games...
|
It's namely because they compressed the textures and sound to all hell (same reason the N64 was always criticized for blurry textures).
|
|
|
 |
Re: Storage? |
 |
09-19-2006, 02:33 AM
|
#6
|
★★★
GameMaster is offline
Now Playing:
Posts: 14,194
|
Re: Storage?
Well, after reading this I went out and bought a 1GB flash drive and 300GB external hard drive so I guess I'm good to go. I didn't want to wait because I know these will all be sold out when Wii debuts.
|
|
|
 |
Re: Storage? |
 |
09-19-2006, 09:32 AM
|
#7
|
President of the Galaxy
Bube is offline
Location: Turkey
Now Playing: Alice: Madness Returns, WoW
Posts: 2,595
|
Re: Storage?
Quote:
Originally Posted by GameMaster
Well, after reading this I went out and bought a 1GB flash drive and 300GB external hard drive so I guess I'm good to go. I didn't want to wait because I know these will all be sold out when Wii debuts.
|
Sometimes I seriously can't tell if your joking or not
The really incredible thing is how they fit Super Mario 64 on 8 MBs..
I think somebody'll make a ROM to VC converter. All hell will break loose. And Nintendo will most likely have a firmware updating system similar to the PSP.
__________________
|
|
|
 |
Re: Storage? |
 |
09-18-2006, 02:00 PM
|
#8
|
The Nullified One
Null is offline
Location: Hockeytown, MI
Now Playing: Counter-Strike: Source
Posts: 4,966
|
Re: Storage?
Quote:
Originally Posted by Crash
THey'll have some way to keep you from trading the files. I'll be willing to bet that the game "authenticates" itself everytime it starts. IE, I wouldn't be surprised if you can't play a VC game unless you're online.
|
im not talking about trading thier files. and i highly doubt they'll only let you play em when your online. whats more likely is a system like the DRM music files on itunes. that put a digital signature on your file or computer that registers it with that machine. so since each machine has its own identity, the signiture burned into the fire (unchangable) only allows it to play on that system. which is fine.
what im talkin about is im wondering how long it'll be till someone finds a way to play a normal rom file on it. which im gunna say within the first year.
__________________
DS Friends Code:
300 721 299 757
Wii Friends Code:
4481 4992 4915 9887
|
|
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
All times are GMT -4. The time now is 10:45 PM. |
|
|
|
|