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Re: Watch this video
Old 09-06-2006, 02:37 PM   #1
Jason1
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Default Re: Watch this video

Quote:
Originally Posted by Null
that seemed odd to me... you'd think it would be the exact opposite...

the further away you got... the more of a slight movment your hand makes, the bigger movment the sensors would detect. and the closer you got, the more precise you could be with larger movments
Not really. If your closer to the sensor, I think it makes sense that a slight movement would result in more movement on screen than if your are further away. Think of it this way: If your close to someone and they move their hand a foot, left to right, it would look like the moved it farther than if you were standing 100 feet away from them. Now think if you were the sensor...

that probably dosent make sense anywhere except inside my head...
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Re: Watch this video
Old 09-06-2006, 03:41 PM   #2
Null
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Default Re: Watch this video

Quote:
Originally Posted by Jason1
Not really. If your closer to the sensor, I think it makes sense that a slight movement would result in more movement on screen than if your are further away. Think of it this way: If your close to someone and they move their hand a foot, left to right, it would look like the moved it farther than if you were standing 100 feet away from them. Now think if you were the sensor...

that probably dosent make sense anywhere except inside my head...


ah, but think it as a laser pointer (or flash light) and walk up close to the wall, move it, and you'll get a smooth very precise movent. Now stand further away, and the same slight movement, moves the dot a much much bigger distance and faster on the wall.
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Re: Watch this video
Old 09-06-2006, 03:45 PM   #3
Spasmolytic
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Default Re: Watch this video

For moving the controller, Jason is correct.
For pointing at the screen, Null is correct.

Unless, of course, the receiver is inside the controller... which would mean distance from the screen is not a factor for movement.

Also, if the controller's projection cannot exceede a certain angle (for example, if the receiver could not read a controller pointing at 45 degrees), it would be easier from a distance, as a smaller angle moves a greater distance.



I think the further you can get from the TV without making it too difficult to control, the better. And, this probably depends on the TV's size. Think of it like turning up the sensitivity on a first person shooter (i.e. Halo). The more sensitive, the easier it is to move. However, if you set the sensitivity higher than you're capable of handling, you'll find your screen flailing around making it difficult to control.

Last edited by Spasmolytic : 09-06-2006 at 03:50 PM.
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