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Re: IGN Revolution channel open |
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12-09-2005, 07:37 PM
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#1
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The Nullified One
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Re: IGN Revolution channel open
Quote:
Originally Posted by BreakABone
I understand this much.
But have let to give me examples of people who had hand's on experience with it who claimed the PC setup was better.
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cuz you never asked
doesnt matter tho. i woudlnt of anyway. unless i have something book marked, im not going to go searching to try and find that for something silly like this. hehe
if i stumble apon em again i'll be sure to show ya.
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Re: IGN Revolution channel open |
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12-10-2005, 02:03 AM
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#2
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Living Legend
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Re: IGN Revolution channel open
Quote:
Originally Posted by Null
cuz you never asked
doesnt matter tho. i woudlnt of anyway. unless i have something book marked, im not going to go searching to try and find that for something silly like this. hehe
if i stumble apon em again i'll be sure to show ya.
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I did ask somewhat.. but anyhow..
i've only stumbled upon one and seems to be the opposite of what you said..
Quote:
As odd as it may look holding the two separate controller pieces, one in each hand, looking around felt incredibly natural, even more than my preferred PC-style keyboard-and-mouse setup.
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http://www.1up.com/do/newsStory?cId=3143782
Anyhow, I figured, i would also post this MTV article that has some feedback from game developers
http://www.mtv.com/news/articles/151...headlines=true
Quote:
"Within a matter of weeks we had literally dozens if not well over a hundred kinds of play patterns that could be done with the controller," he said. "There's almost too much that people can think of, which is a sign that it's inspirational."
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Quote:
Sorenson wasn't as sold on using the wireless controller for driving games, suggesting that a conventional controller's analog stick might allow for less awkward handling of tight corners.
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Quote:
"There are a number of things you can imagine that a Revolution controller [could do] that would be quite cool," he said. He rattled off a bunch: "Wielding a baseball bat, for example, or a golf club, tennis racket or anything like that or in a fighting game or a first-person shooter or Spider-Man casting a web or Tony Hawk trying to manipulate a skateboard."
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Quote:
"I've heard some of the reaction of the EA sports guys, and they're the ones that are off the hook with what you can do with a two-controller setup."
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Re: IGN Revolution channel open |
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12-10-2005, 11:45 AM
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#3
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The Nullified One
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Re: IGN Revolution channel open
thats not the oppsite of what i said at all, he said it felt nateral, as in holding it. hell the gamecube controller feels the most nateral to hold out of the 3 consoles of its gen. He even says he has to wonder about the speed and precision in multiplayer games in the sentence after that.
speed and precision is exactly what PC FPS gaming with a keyboard and mouse is.
but as i said, you dont play em, your never gunna understand this no matter how much we talk about this.
And i never said developers wernt saying good things about it. so nothing to argue over there.
infact they'd have to say good things about it, thoes who are dumb enough to say something bad about new hardware end up having to eat thier words if the hardware ends up being good.
they said good things about virtual boy too.
But thats not to say this isnt really good and they're being honest., because i think they are being honest.
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Re: IGN Revolution channel open |
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12-10-2005, 01:14 PM
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#4
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Living Legend
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Re: IGN Revolution channel open
Quote:
Originally Posted by Null
thats not the oppsite of what i said at all, he said it felt nateral, as in holding it. hell the gamecube controller feels the most nateral to hold out of the 3 consoles of its gen. He even says he has to wonder about the speed and precision in multiplayer games in the sentence after that.
speed and precision is exactly what PC FPS gaming with a keyboard and mouse is.
but as i said, you dont play em, your never gunna understand this no matter how much we talk about this.
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Its not a mater of not playing them, I do. Just not as a habit.
But what I don't understand, atleast from thew few I played is.
The analog stick in my opinion beats the hell out of WASD for movement as it gives you a bit wider degree of movement. The reason the keyboard/mouse ruled supreme was mainly because aiming and looking with the mouse were far superior than any controller could offer you.
Now the Revmote basically acts like the mouse and they have an analog stick, best of both worlds unless I'm missing something.
Granted no matter what, it will be almost impossible to have instant access to most of your weapons like on the PC because of the number keys but eh.
Quote:
And i never said developers wernt saying good things about it. so nothing to argue over there.
infact they'd have to say good things about it, thoes who are dumb enough to say something bad about new hardware end up having to eat thier words if the hardware ends up being good.
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I'm sorry if you took that the wrong way. It wasn't aimed at you or anyone, I just posted the article because well it just came out yesterday. Figured no sense in er... starting a new thread.
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Dyne on Canada's favorite pasttime,
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I loved ramming into animals as they ran away
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Re: IGN Revolution channel open |
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12-10-2005, 07:56 PM
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#5
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The Nullified One
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Re: IGN Revolution channel open
its got a flavor of both worlds. not the best.
and a analog stick will give you more of a fine tune, like say you want to move just a hair foward or backwards, while keyboard you would have to very quickly tap the key. It doesnt give you any wider rage of movment, because used correcty it would only be used for foward/backwars/stepleft/stepright. it gives you a finer level of controlling slight movments which doesnt help for multiplayer but may help for more of Metroids style. to get to the edge of something and jump somewhere.
however the esdf (or wasd as some would use for unknown reasons) is highly faster, and its not all about movements and weapons, theres so much more that it gives you having any key to use for anything you want all around you.
the remote acts LIKE a mouse in some ways, but if you wanna know what its more comparable to, would be the mouse pens for a PC (doubt they really still make em) but i used one many years ago and its a pen, plugged in, and you point at at the screen and the mouse moves where you point. the remote is a great advantage over controllers in FPS games, mouse is still more accurate and a ton faster.
and you'll say wait till i try it to make that comment, and i will try it, however im telling you right now, i know the technology, and i know of many things like it. the reason the mouse will still be the better choice in FPS games is because its lying on a flat surface and not being held in the air. the table giving you some resistance ups the accuracy.
but again, it will be tried and tested when it comes out.
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Re: IGN Revolution channel open |
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12-11-2005, 01:42 PM
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#6
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Knight
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Re: IGN Revolution channel open
How can you say that keyboard/mouse is highly or a ton faster than the nunchaku? You did some tests or something? If one's faster than the other, it won't be by a ton.
And the rev controller will feel much more natural for fps, just by making you feel like you hold an actual gun.
I'm pretty sure that the nunchaku will revolutionize FPS.
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Re: IGN Revolution channel open |
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12-11-2005, 10:52 PM
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#7
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Living Legend
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Re: IGN Revolution channel open
Quote:
Originally Posted by Null
its got a flavor of both worlds. not the best.
and a analog stick will give you more of a fine tune, like say you want to move just a hair foward or backwards, while keyboard you would have to very quickly tap the key. It doesnt give you any wider rage of movment, because used correcty it would only be used for foward/backwars/stepleft/stepright. it gives you a finer level of controlling slight movments which doesnt help for multiplayer but may help for more of Metroids style. to get to the edge of something and jump somewhere.
however the esdf (or wasd as some would use for unknown reasons) is highly faster, and its not all about movements and weapons, theres so much more that it gives you having any key to use for anything you want all around you.
the remote acts LIKE a mouse in some ways, but if you wanna know what its more comparable to, would be the mouse pens for a PC (doubt they really still make em) but i used one many years ago and its a pen, plugged in, and you point at at the screen and the mouse moves where you point. the remote is a great advantage over controllers in FPS games, mouse is still more accurate and a ton faster.
and you'll say wait till i try it to make that comment, and i will try it, however im telling you right now, i know the technology, and i know of many things like it. the reason the mouse will still be the better choice in FPS games is because its lying on a flat surface and not being held in the air. the table giving you some resistance ups the accuracy.
but again, it will be tried and tested when it comes out.
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Till trying to find the original quote, but I got this one from 3D Realms forums.
Quote:
"How does it compare to a mouse?"
From what I experienced, it seemed to be more precise than a mouse, but it's also much faster because it requires only a much smaller movement of the hand to achieve the desired effect. You just instantly point the controller at any part of the screen and bam!, that's where you're looking.
There is no lag.
There is no error.
It took a while to get used to the idea of how little effort is required to play a game with this controller. I kept wanting to lean forward and move the controller closer to the screen, and it took some practice to just sit back and just calmly move my hand ever so slightly.
At one point, someone said, "If you were to play a game with this against someone using a mouse, they'd have no chance against you." I had to admit it was true.
I've been using a mouse and keyboard for gaming for almost as long as I've been a gamer. I've logged over 80 hours so far in Battlefield 2 and I have a level 60 World of WarCraft character. If somebody had tried to tell me before now that a better controller would come along, I would have laughed at them.
But it only took me 5 minutes with the Revolution controller to realize that I don't need to use a mouse ever again.
Let's take a first-person shooter as an example. With a flick of the wrist, you can completely change your aim point from one corner of the screen to the other. Changing your aim point that way would require you to move a mouse all the way across a gamepad and could potentially take up to several seconds of pushing on a thumbstick with a standard console game controller.
Add to that the fact that the controller can correctly interpret roll (rotation of the controller clockwise and counterclockwise) and movement toward the screen or away from it, and you start to get an idea of the universe of new gameplay possibilities that Revolution games will be able to explore.
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http://forums.3drealms.com/ubbthread...page=0&fpart=2
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Dyne on Canada's favorite pasttime,
Quote:
I loved ramming into animals as they ran away
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Re: IGN Revolution channel open |
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12-12-2005, 12:23 AM
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#8
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The Nullified One
Null is offline
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Re: IGN Revolution channel open
um ok, i could find a bunch of people on a message board that say that too. lol
anywho, done with this conversation. lets just move on already and try it when it comes out.
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