Go Back   GameTavern > House Specials > Video Gaming
Reply
 
Thread Tools Display Modes

Re: Xbox 360 vs. PS3 Spec Analysis
Old 05-24-2005, 11:04 PM   #1
Perfect Stu
Knight
 
Perfect Stu's Avatar
 
Perfect Stu is offline
Location: Toronto
Now Playing: GTA4
Posts: 6,158
Default Re: Xbox 360 vs. PS3 Spec Analysis

it's not so much the processor as the development language

personally, I would trust the word of someone who has actually worked on a PS3 game (even in a press conference to build hype) over yourself, who hasnt. it's no offense, it just seems like proper logic

but that's only what I believe at this point and time...we'll know the truth in just over a year when we start to see multiplatform next-gen games
__________________
-Perfect Stu-
"You do NOT want to scare me, junior"
  Reply With Quote

Re: Xbox 360 vs. PS3 Spec Analysis
Old 05-24-2005, 11:38 PM   #2
gekko
Knight
 
gekko's Avatar
 
gekko is offline
Now Playing:
Posts: 3,890
Default Re: Xbox 360 vs. PS3 Spec Analysis

The development language is the same. Libraries are different.

Who has worked on a PS3 game? I've yet to see anyone.
  Reply With Quote

Re: Xbox 360 vs. PS3 Spec Analysis
Old 05-25-2005, 09:10 AM   #3
Null
The Nullified One
 
Null's Avatar
 
Null is offline
Location: Hockeytown, MI
Now Playing: Counter-Strike: Source
Posts: 4,966
Default Re: Xbox 360 vs. PS3 Spec Analysis

While mark rein doesnt program the games, he does follow along and have a very good understanding of them, he is very close with the people who do make the games at epic, hes a frequent poster on the epic message boards and explains much of that stuff along with the actual programers.

it may or may not be AS well off as he claims, but i dont think he's too far off in his comments.

well just have to wait and see what developers are saying in the first year of release tho to see how easy it is to program the games.
__________________


DS Friends Code:
300 721 299 757

Wii Friends Code:
4481 4992 4915 9887
  Reply With Quote

Re: Xbox 360 vs. PS3 Spec Analysis
Old 05-25-2005, 11:33 AM   #4
MuGen
Fuuton Rasenshuriken
 
MuGen's Avatar
 
MuGen is offline
Location: Cali
Now Playing: Enchanted Arms PS3
Posts: 2,483
Default Re: Xbox 360 vs. PS3 Spec Analysis

Quote:
Originally Posted by gekko
The development language is the same. Libraries are different.

Who has worked on a PS3 game? I've yet to see anyone.
The GPU is accessed and programmed with OpenGL and XML, an open-source language widely used today and is widely favored by many programmers.

The CELL is accessed using C++ calculating language.

It doesn' t matter which processor is more widely known. It's the way they access it in terms of coding. Cell has been confirmed to be running on C++ programming....
__________________
  Reply With Quote

Re: Xbox 360 vs. PS3 Spec Analysis
Old 05-25-2005, 02:38 PM   #5
Dyne
Or should I say.. smanger
 
Dyne's Avatar
 
Dyne is offline
Location: Vancouver
Now Playing: Infinity Blade II, Duke Nukem Forever, Skyrim, Vanquish
Posts: 9,435
Default Re: Xbox 360 vs. PS3 Spec Analysis

That's annoying. Here Universities did the paradigm shift from C++ to Java, and now people are still going to be using C++ in the future.
  Reply With Quote

Re: Xbox 360 vs. PS3 Spec Analysis
Old 05-25-2005, 02:48 PM   #6
Null
The Nullified One
 
Null's Avatar
 
Null is offline
Location: Hockeytown, MI
Now Playing: Counter-Strike: Source
Posts: 4,966
Default Re: Xbox 360 vs. PS3 Spec Analysis

Quote:
Originally Posted by Dyne
That's annoying. Here Universities did the paradigm shift from C++ to Java, and now people are still going to be using C++ in the future.
Java was never going to replace C++, only thing good about java is that it runs on all the different platforms, but it was never better then C++ for anything, Java actually runs like 10 times slower then C++.
__________________


DS Friends Code:
300 721 299 757

Wii Friends Code:
4481 4992 4915 9887
  Reply With Quote

Re: Xbox 360 vs. PS3 Spec Analysis
Old 05-26-2005, 11:17 PM   #7
gekko
Knight
 
gekko's Avatar
 
gekko is offline
Now Playing:
Posts: 3,890
Default Re: Xbox 360 vs. PS3 Spec Analysis

Quote:
Originally Posted by Sony
It doesn' t matter which processor is more widely known. It's the way they access it in terms of coding. Cell has been confirmed to be running on C++ programming....
It doesn't? Sure does.

Like I said before, it's not the coding, it's the libraries. The different way that the processors handle and display information, the different way they store information into memory. It changes between systems. If you want to get good performance, you need to rework the engine to work with that specific hardware.

If it worked like you say, porting a game would be no different than putting the game on a different disc. It's not that simple.

The processor doesn't read C++ either. Programming languages are designed to be a modified form of English, and then you compile it, put it in machine code.
  Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump



All times are GMT -4. The time now is 05:09 PM.


vBulletin skin developed by: eXtremepixels
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern