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       |  |  Re: Sony's Conference |  |  
	
		|  05-16-2005, 08:23 PM | #1 |  
	| Knight 
				 
				
Perfect Stu is offline
  Location: Toronto Now Playing: GTA4 Posts: 6,158 | 
				 Re: Sony's Conference 
 PS3 to give users superhero powers?
 I'm just going to assume so...
 
 
 *edit*  lol Null
 
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		|  05-16-2005, 08:27 PM | #2 |  
	| Knight 
				 
				
Perfect Stu is offline
  Location: Toronto Now Playing: GTA4 Posts: 6,158 | 
				 Re: Sony's Conference 
 
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 "You do NOT want to scare me, junior"
 			 Last edited by Perfect Stu : 05-16-2005 at 08:44 PM.
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		|  05-16-2005, 08:29 PM | #3 |  
	| A. Naef, 1916b 
				 
				
Teuthida is offline
  Location: Sol 3 Now Playing: with power Posts: 6,460 | 
				 Re: Sony's Conference 
 Xbox 360 is slowly being erased from my memory banks. |  
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		|  05-16-2005, 08:48 PM | #4 |  
	| VIP Person 
				 
				
DarrenMcLeod is offline
  Location: BC, Canada Now Playing: Wii Sports, Ice Hockey, Zelda: TP Posts: 758 | 
				 Re: Sony's Conference 
 The graphics are gorgeous.... absolutely beautiful.
 It's too bad the controller looks really awkward and uncomfortable. I can't judge until I put my hands around it, but why the hell are the prongs so long? That seems pointless...
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		|  05-16-2005, 08:51 PM | #5 |  
	| The Nullified One 
				 
				
Null is offline
  Location: Hockeytown, MI Now Playing: Counter-Strike: Source Posts: 4,966 | 
				 Re: Sony's Conference 
 if it had built in tilt,  would make a good steering wheel.  hehe 
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		|  05-16-2005, 08:56 PM | #6 |  
	| A. Naef, 1916b 
				 
				
Teuthida is offline
  Location: Sol 3 Now Playing: with power Posts: 6,460 | 
				 Re: Sony's Conference 
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		|  05-16-2005, 08:58 PM | #7 |  
	| VIP Person 
				 
				
DarrenMcLeod is offline
  Location: BC, Canada Now Playing: Wii Sports, Ice Hockey, Zelda: TP Posts: 758 | 
				 Re: Sony's Conference 
 LOL AT DANCHASTU! +rep to you! |  
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		|  05-16-2005, 09:00 PM | #8 |  
	| Knight 
				 
				
Perfect Stu is offline
  Location: Toronto Now Playing: GTA4 Posts: 6,158 | 
				 Re: Sony's Conference 
 ok, so we've got:
 -Grand Theft Auto 'next' confirmed for PS3 launch
 -Metal Gear Solid 4 confirmed for PS3
 -the Getaway shown
 -Final Fantasy real-time demo and announcement
 -Fight Night info
 -PSP and PS3 connect wireless, data transfer and use of PSP as PS3 controller
 -1080p HD support
 -Spiderman 2 CG running real-time on PS3
 
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       |  |  Re: Sony's Conference |  |  
	
		|  05-16-2005, 08:36 PM | #9 |  
	| The Nullified One 
				 
				
Null is offline
  Location: Hockeytown, MI Now Playing: Counter-Strike: Source Posts: 4,966 | 
				 Re: Sony's Conference 
 Warhawk eh?    that was a fun game for the original playstation.  forgot all about it. heh. 
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		|  05-16-2005, 08:38 PM | #10 |  
	| The World Ends with Poo 
				 
				
BlueFire is offline
  Now Playing: Brawl Posts: 4,337 | 
				 Re: Sony's Conference 
 I'm not too crazy about the cotroller design, but reading this stuff has gotten me excited. :] 
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		|  05-16-2005, 08:38 PM | #11 |  
	| Or should I say.. smanger 
				 
				
Dyne is offline
  Location: Vancouver Now Playing: Infinity Blade II, Duke Nukem Forever, Skyrim, Vanquish Posts: 9,435 | 
				 Re: Sony's Conference 
 Now that's beautiful. |  
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		|  05-16-2005, 08:41 PM | #12 |  
	| A. Naef, 1916b 
				 
				
Teuthida is offline
  Location: Sol 3 Now Playing: with power Posts: 6,460 | 
				 Re: Sony's Conference 
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		|  05-16-2005, 08:47 PM | #13 |  
	| Cheesehead 
				 
				
Bond is offline
  Location: Midwest Now Playing:  Posts: 9,314 | 
				 Re: Sony's Conference 
 CPU
 Cell Processor
 PowerPC-base Core @3.2GHz
 1 VMX vector unit per core
 512KB L2 cache
 7 x SPE @3.2GHz
 7 x 128b 128 SIMD GPRs
 7 x 256KB SRAM for SPE
 * 1 of 8 SPEs reserved for redundancy
 total floating point performance: 218 GFLOPS
 
 GPU
 
 RSX @550MHz
 1.8 TFLOPS floating point performance
 Full HD (up to 1080p) x 2 channels
 Multi-way programmable parallel floating point shader pipelines
 
 Sound
 
 Dolby 5.1ch, DTS, LPCM, etc. (Cell- base processing)
 
 Memory
 
 256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz
 
 System Bandwidth
 
 Main RAM 25.6GB/s
 VRAM 22.4GB/s
 RSX 20GB/s (write) + 15GB/s (read)
 SB< 2.5GB/s (write) + 2.5GB/s (read)
 
 System Floating Point Performance
 
 2 TFLOPS
 
 Storage
 
 Detachable 2.5" HDD slot x 1
 
 I/O
 
 USB Front x 4, Rear x 2 (USB2.0)
 Memory Stick standard/Duo, PRO x 1
 SD standard/mini x 1
 CompactFlash (Type I, II) x 1
 
 Communication
 
 Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2)
 Wi-Fi IEEE 802.11 b/g
 Bluetooth 2.0 (EDR)
 
 Controller
 
 Bluetooth (up to 7)
 USB 2.0 (wired)
 Wi-Fi (PSP)
 Network (over IP)
 
 AV Output
 
 Screen size: 480i, 480p, 720p, 1080i, 1080p
 HDMI: HDMI out x 2
 Analog: AV MULTI OUT x 1
 Digital audio: DIGITAL OUT (OPTICAL) x 1
 
 Disc Media
 
 CD PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW, SACD, SACD Hybrid (CD layer), SACD HD, DualDisc, DualDisc (audio side), DualDisc (DVD side)
 DVD: PlayStation 2 DVD-ROM, PlayStation 3 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW
 Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-ROM, BD-R, BD-RE
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