Re: 50 worst games of all time
You know you like games when..
you play Superman 64 and try to juice an enjoyable experience out of it!
Hey, I liked it. The controls were pretty balls, and the last level may have been confusing as balls, but balls if I didn't like it in the end. I found the most enjoyment out of it hiding the car in the training stage for my friend to find in a different part of the city. We spent all night hiding that car and finding it.
I also liked Shaq Fu. I made one of the first ever text FAQs on it, describing all of the moves and secrets you could unlock. However, that text file has been long since lost. I would've submitted it to gamefaqs, too. But I enjoyed it, and I am also probably the only person on the face of the planet to beat hard mode. It was hard as balls.
I remember playing the demo for Drake of the 99 Dragons on the OXM disc, and I didn't find it all that godawful. Maybe some people are just frustrated by "bad" games, but I find them fascinating.
Now, a half-assed game like Halo 2, that's a whole different story. I hate when developers don't even flesh out their ideas. There's a fine line between half-assery and going in a really wrong direction. Halo 2 is 100% half-assery, whereas Superman 64 was probably created by honest, unexperienced French programmers who put their heart into the project. A few other examples of half-assery I didn't like: Fable, and KOTOR. So much potential, but one was never really fleshed out, and the other got mind-numbingly boring. There's simple things they could fix that would make it better, but obviously they (1) Didn't have enough time or money, or (2) had mind-numb QA working on their code.
In conclusion, it goes without saying that I enjoy all games.
Last edited by Dyne : 04-09-2005 at 06:17 AM.
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