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Re: Game Informer: DualShock 3 |
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03-18-2005, 03:29 PM
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#1
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Fuuton Rasenshuriken
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Re: Game Informer: DualShock 3
And you can't say Sony copied Nintendo with the joystick. Because I found out that the Analog and Joystick are two different concepts.
Quote:
Originally Posted by Everything2.com
The analog stick has a large range of movement, instead of just a couple of distinct positions. These are very expensive, but they are the only way to control some games properly. This is commonly used in Sony's Playstation console series.
A joystick is a device used to interact with video games. It features 8-way action. Right, Right Down, Down, Left Down, Left, Up Left, Up, Up Right, Right. This is similar to many of Nintendo's recent gaming control pads.
Everything2.com
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Re: Game Informer: DualShock 3 |
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03-20-2005, 05:16 PM
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#2
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Nerd of the Rings
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Kyuzo
And you can't say Sony copied Nintendo with the joystick. Because I found out that the Analog and Joystick are two different concepts.
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Yeah we've had joysticks since...... the beginning?
But analog sticks is another story. 
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Re: Game Informer: DualShock 3 |
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03-22-2005, 01:03 PM
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#3
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Knight
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Null
Your trying so hard to argue that your not even thinking about it anymore. Why dont you think of your little story like this.... Hey, lets make this new game Mario 64, *game gets made* well thats good an all, but it seems we could control it a lot better with something other then this D pad. *group thinks* hey, why dont we add something like a joystick!
that makes a HELL of a lot more sense then they made a controller with a joystick and tried to think of a game to use it.
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I'm pretty sure that when Nintendo planned the 64, that they knew with the power of the machine that 3d games would be standard, therefore, introduced the analog stick.
Quote:
Originally Posted by Kyuzo
And you can't say Sony copied Nintendo with the joystick. Because I found out that the Analog and Joystick are two different concepts.
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Ok then, I'll say this. Sony copied the analog stick from Nintendo.
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Re: Game Informer: DualShock 3 |
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03-22-2005, 01:46 PM
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#4
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The Nullified One
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Nitram
I'm pretty sure that when Nintendo planned the 64, that they knew with the power of the machine that 3d games would be standard, therefore, introduced the analog stick.
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3d games were around before nintendo made that controller. nintendo was creating thier hardware, they obviously knew they'd be playin 3d games. they then invented a controller to make 3d gaming eaiser.
no matter how many times you reword your argument, its still the same, the game type changed the controller. T
he analog stick was made to improve 3d gaming. 3d gaming was not made to improve the analog stick.
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Re: Game Informer: DualShock 3 |
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03-22-2005, 02:13 PM
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#5
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Knight
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Null
3d games were around before nintendo made that controller. nintendo was creating thier hardware, they obviously knew they'd be playin 3d games. they then invented a controller to make 3d gaming eaiser.
no matter how many times you reword your argument, its still the same, the game type changed the controller. T
he analog stick was made to improve 3d gaming. 3d gaming was not made to improve the analog stick.
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Well Sony might work like that, but Nintendo works differently. Nintendo creates a console, with a unique controller for it and that lasts for about 5 years, they don't make new controllers whitin those 5 years. It's like with revolution, they will create something new, not because there is a need for it, but to try to revolutionize how we play games. Just like they introduced the NES controller in the past.
Now is it a good way of doing things? I guess we'll see.
Quote:
Originally Posted by Kyuzo
Your misunderstanding yet again.... Sony's controller using an Analog Stick which has 360 degrees of motion.
Nintendo's N64/Gamecube Joystick is an 8-way joystick with 12 points of motion.
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Are you kidding me? The N64 controller an 8-way joystick?  I think you should go give it a try right now
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Re: Game Informer: DualShock 3 |
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03-22-2005, 02:22 PM
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#6
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Fuuton Rasenshuriken
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Nitram
Are you kidding me? The N64 controller an 8-way joystick?  I think you should go give it a try right now
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8 Way with 12 Points of Motion
here is an explanation:
Instead of supplying a valid argument, I really think you're just trying too hard to make Nintendo sound good. I mean, I'm supplying evidence to my arguement from EVERYTHING2.COM explaining the difference.
and you keep coming back... "Nintendo does this and that... and NOWAY!"
This is the DualShock 3 thread... if you didn't read.
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Re: Game Informer: DualShock 3 |
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03-22-2005, 02:33 PM
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#7
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Knight
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Re: Game Informer: DualShock 3
wow, nice diagram there buddy. I think that site is ****. It's not even the stick of the 64 that is pictured there. Just a normal arcade joystick.
Here's a real explanation on how both N64 and PS2 controllers work.
PS2: http://stuffo.howstuffworks.com/ps23.htm
N64: http://stuffo.howstuffworks.com/n643.htm
(And we're comparing old gen with current gen there  )
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Re: Game Informer: DualShock 3 |
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03-22-2005, 02:35 PM
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#8
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The Nullified One
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Nitram
Well Sony might work like that, but Nintendo works differently. Nintendo creates a console, with a unique controller for it and that lasts for about 5 years, they don't make new controllers whitin those 5 years. It's like with revolution, they will create something new, not because there is a need for it, but to try to revolutionize how we play games. Just like they introduced the NES controller in the past.
Now is it a good way of doing things? I guess we'll see.
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lol. im not ever sure what the hell your trying to say anymore. you keep wording it different and differently, i dont know what your hoping or trying to accomplish.
who said anything about making controllers half way thro? (and btw, proves that theory wrong, nintendo made 2 controllers for gamecube, witha wire, then went back and made another without) but thats totally beside the point.
point is, and this is a FACT, you can re-word it and try to weasel your way out of it as much as you like. 3d gaming came before the analog stick on controllers(gamepads)
if your trying to say nintendo phisically MADE the controller before they actually phiscally made the game, who the hell cares? your trying to side track it off into a way you can be considered in a twisted way correct.
the analog stick was made to help 3d gaming. the game infuenced the controller. not the other way around. deal with it.
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Re: Game Informer: DualShock 3 |
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03-22-2005, 02:54 PM
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#9
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Knight
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Null
lol. im not ever sure what the hell your trying to say anymore. you keep wording it different and differently, i dont know what your hoping or trying to accomplish.
who said anything about making controllers half way thro? (and btw, proves that theory wrong, nintendo made 2 controllers for gamecube, witha wire, then went back and made another without) but thats totally beside the point.
point is, and this is a FACT, you can re-word it and try to weasel your way out of it as much as you like. 3d gaming came before the analog stick on controllers(gamepads)
if your trying to say nintendo phisically MADE the controller before they actually phiscally made the game, who the hell cares? your trying to side track it off into a way you can be considered in a twisted way correct.
the analog stick was made to help 3d gaming. the game infuenced the controller. not the other way around. deal with it.
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Do you as least remember what was our original argument? I was saying that controllers should evolve with each generation of console, you were saying no.
Nintendo: 4 generations, 4 different controllers.
Sony: 2 generations, 2 different controllers.
Yes you are right, 3d gaming influenced the analog stick, but (on nintendo's side anyways) true 3d gaming experience was only available on the 64 and they knew it, thus created the controller.
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Re: Game Informer: DualShock 3 |
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03-22-2005, 02:58 PM
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#10
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The Nullified One
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Nitram
Do you as least remember what was our original argument? I was saying that controllers should evolve with each generation of console, you were saying no.
Nintendo: 4 generations, 4 different controllers.
Sony: 2 generations, 2 different controllers.
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and what was the reason for that? you said there NEEDS to be a change each gen so the games will evolve, and i said the controller evolves when the game requires them to, THAT is the argument.
Quote:
Yes you are right, 3d gaming influenced the analog stick, but (on nintendo's side anyways) true 3d gaming experience was only available on the 64 and they knew it, thus created the controller.
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of course they knew n64 was going to be thier first 3d console, what point does that show? that infact proves mine that they knew they were going to make 3d gaming and that is where the analog stick came from.
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Re: Game Informer: DualShock 3 |
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03-22-2005, 02:59 PM
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#11
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Fuuton Rasenshuriken
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Re: Game Informer: DualShock 3
Nitram, I'd like to thank you for your hard work finding that site with the thorough explanation of how the Analog Joysticks for the 2 controllers work.
If you do read carefully.... it doesn't matter how they explain it from Everything2.com to Howstuffworks...... My point was reached in both sites. They are totally different in design. Using Photocell's and LED's the N64 does, and using two Potentiometers the DualShock2 does.
In essence, you just totally proved me right by providing those sites. Btw... DualShock was for PSX too, so you can also compare old gen with old gen with DualShock and N64 controller..... of course both using totally different methods of output.
You just chose to compare old gen to this gen. But DualShock, and DualShock 2 are the same controllers..... only difference is Pressure Sensitivity.
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Re: Game Informer: DualShock 3 |
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03-22-2005, 05:13 PM
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#12
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Nerd of the Rings
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Re: Game Informer: DualShock 3
I just wanted to say that I took apart my N64 controller (and stick) and it's like Nitrams site shows: 2 axes.
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Re: Game Informer: DualShock 3 |
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03-22-2005, 06:10 PM
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#13
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Knight
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Kyuzo
Nitram, I'd like to thank you for your hard work finding that site with the thorough explanation of how the Analog Joysticks for the 2 controllers work.
If you do read carefully.... it doesn't matter how they explain it from Everything2.com to Howstuffworks...... My point was reached in both sites. They are totally different in design. Using Photocell's and LED's the N64 does, and using two Potentiometers the DualShock2 does.
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Yes it matters. everything2.com was wrong. The n64 is not a 12-way joystick, it's a real analog stick.
The desings of the N64 and DS are not completely different. Only the technology that detects the movement of the X and Y axis is different, but the rest of the designs are very similar.
Quote:
In essence, you just totally proved me right by providing those sites. Btw... DualShock was for PSX too, so you can also compare old gen with old gen with DualShock and N64 controller..... of course both using totally different methods of output.
You just chose to compare old gen to this gen. But DualShock, and DualShock 2 are the same controllers..... only difference is Pressure Sensitivity.
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No I proved you wrong. You said that the n64 was not analog and it is.
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Re: Game Informer: DualShock 3 |
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03-22-2005, 01:56 PM
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#14
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Fuuton Rasenshuriken
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Re: Game Informer: DualShock 3
Quote:
Originally Posted by Nitram
Ok then, I'll say this. Sony copied the analog stick from Nintendo.
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Your misunderstanding yet again.... Sony's controller using an Analog Stick which has 360 degrees of motion.
Nintendo's N64/Gamecube Joystick is an 8-way joystick with 12 points of motion.
The two sticks are entirely different so, Sony didn't copy any type of stick from Nintendo.
You can feel it in the gameplay of the two.
The Analog Stick on both Sony's and Microsoft controllers both go around 360 degrees.
The Joystick has 8 way action wiith 12 points of motion. It's not the same thing as the ANALOG.
The joystick is
1 Up,
2 Up up Right,
3Up right,
4Right,
5Down Right,
6Down Down Right,
7Down,
8Down Down Left,
9Down Left,
10Left,
11Up Left,
12Up up Left.
According to Everything2.com, The Joystick and Analog stick are totally different devices.
Joystick having 12, Analog having no points of motion but degrees, which is 360.
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